 | 2008 |
| 7 |  | Maria Virvou,
George Katsionis:
On the usability and likeability of virtual reality games for education: The case of VR-ENGAGE.
Computers & Education 50(1): 154-178 (2008) |
| 6 |  | George Katsionis,
Maria Virvou:
Personalised e-learning through an educational virtual reality game using Web services.
Multimedia Tools Appl. 39(1): 47-71 (2008) |
| 2006 |
| 5 |  | Maria Virvou,
Konstantinos Manos,
George Katsionis:
Virtual Reality Edutainment: Cost-Effective Development of Personalised Software Applications.
ICCSA (1) 2006: 251-260 |
| 2005 |
| 4 |  | Maria Virvou,
George Katsionis,
Konstantinos Manos:
Combining Software Games with Education: Evaluation of its Educational Effectiveness.
Educational Technology & Society 8(2): 54-65 (2005) |
| 2004 |
| 3 |  | Maria Virvou,
George Katsionis,
Konstantinos Manos:
On the Motivation and Attractiveness Scope of the Virtual Reality User Interface of an Educational Game.
International Conference on Computational Science 2004: 962-969 |
| 2 |  | George Katsionis,
Maria Virvou:
A cognitive theory for affective user modelling in a virtual reality educational game.
SMC (2) 2004: 1209-1213 |
| 2003 |
| 1 |  | Maria Virvou,
George Katsionis:
VIRGE: Tutoring English over the Web through a Game.
ICALT 2003: 469 |