| 2006 | ||
|---|---|---|
| 2 | Ian Parberry, Max B. Kazemzadeh, Timothy Roden: The art and science of game programming. SIGCSE 2006: 510-514 | |
| 2005 | ||
| 1 | Ian Parberry, Timothy Roden, Max B. Kazemzadeh: Experience with an industry-driven capstone course on game programming: extended abstract. SIGCSE 2005: 91-95 | |
| 1 | Ian Parberry | [1] [2] |
| 2 | Timothy Roden | [1] [2] |