| 2008 | ||
|---|---|---|
| 14 | Jan Krikke: Recycling e-Waste: The Sky Is the Limit. IT Professional 10(1): 50-55 (2008) | |
| 2007 | ||
| 13 | Laurianne McLaughlin, Jan Krikke: In the News. IEEE Intelligent Systems 22(1): 5-8 (2007) | |
| 2006 | ||
| 12 | Jan Krikke: Computer Graphics Advances the Art of Anime. IEEE Computer Graphics and Applications 26(3): 14-19 (2006) | |
| 11 | Jan Krikke, Benjamin Alfonsi: In the News. IEEE Intelligent Systems 21(2): 4-7 (2006) | |
| 10 | Jan Krikke, Benjamin Alfonsi: In the News. IEEE Intelligent Systems 21(3): (2006) | |
| 9 | Danna Voth, Jan Krikke: In the News. IEEE Intelligent Systems 21(4): 4-7 (2006) | |
| 8 | Danna Voth, Jan Krikke: In the News. IEEE Intelligent Systems 21(5): 3-6 (2006) | |
| 7 | Laurianne McLaughlin, Jan Krikke: In the News. IEEE Intelligent Systems 21(6): 4-7 (2006) | |
| 2005 | ||
| 6 | Jan Krikke: Near Real-Time Tsunami Computer Simulations within Reach. IEEE Computer Graphics and Applications 25(5): 16-21 (2005) | |
| 2004 | ||
| 5 | Jan Krikke: Streaming Video Transforms the Media Industry. IEEE Computer Graphics and Applications 24(4): 6-12 (2004) | |
| 2003 | ||
| 4 | Jan Krikke: Samurai Romanesque, J2ME, and the Battle for Mobile Cyberspace. IEEE Computer Graphics and Applications 23(1): 16-23 (2003) | |
| 3 | Jan Krikke: South Korea Beats the World in Broadband Gaming. IEEE MultiMedia 10(2): 12-14 (2003) | |
| 2001 | ||
| 2 | Jan Krikke: Graphics Applications over the Wireless Web: Japan Sets the Pace. IEEE Computer Graphics and Applications 21(3): 9-15 (2001) | |
| 2000 | ||
| 1 | Jan Krikke: Axonometry: A Matter of Perspective. IEEE Computer Graphics and Applications 20(4): 7-11 (2000) | |
| 1 | Benjamin Alfonsi | [10] [11] |
| 2 | Laurianne McLaughlin | [7] [13] |
| 3 | Danna Voth | [8] [9] |