| 2009 | ||
|---|---|---|
| 31 | Jean-Baptiste Sauvan, Anatole Lécuyer, Fabien Lotte, Géry Casiez: A performance model of selection techniques for p300-based brain-computer interfaces. CHI 2009: 2205-2208 | |
| 30 | Léo Terziman, Anatole Lécuyer, Sébastien Hillaire, Jan M. Wiener: Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments? VR 2009: 131-134 | |
| 29 | Jean Sreng, Anatole Lécuyer, Claude Andriot, Bruno Arnaldi: Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulations Using Vibrations. VR 2009: 3-9 | |
| 28 | Gabriel Cirio, Maud Marchal, Tony Regia-Corte, Anatole Lécuyer: The magic barrier tape: a novel metaphor for infinite navigation in virtual worlds with a restricted walking workspace. VRST 2009: 155-162 | |
| 27 | Sébastien Hillaire, Anatole Lécuyer, Gaspard Breton, Tony Regia-Corte: Gaze behavior and visual attention model when turning in virtual environments. VRST 2009: 43-50 | |
| 26 | Anatole Lécuyer: Simulating Haptic Feedback Using Vision: A Survey of Research and Applications of Pseudo-Haptic Feedback. Presence 18(1): 39-53 (2009) | |
| 2008 | ||
| 25 | Jean Sreng, Anatole Lécuyer, Claude Andriot: Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects. EuroHaptics 2008: 589-598 | |
| 24 | Guillaume Millet, Anatole Lécuyer, Jean-Marie Burkhardt, D. Sinan Haliyo, Stephane Régnier: Improving Perception and Understanding of Nanoscale Phenomena Using Haptics and Visual Analogy. EuroHaptics 2008: 847-856 | |
| 23 | Fabien Lotte, Harold Mouchère, Anatole Lécuyer: Pattern rejection strategies for the design of self-paced EEG-based Brain-Computer Interfaces. ICPR 2008: 1-5 | |
| 22 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Using an Eye-Tracking System to Improve Camera Motions and Depth-of-Field Blur Effects in Virtual Environments. VR 2008: 47-50 | |
| 21 | Zhan Gao, Anatole Lécuyer: A VR simulator for training and prototyping of telemanipulation of nanotubes. VRST 2008: 101-104 | |
| 20 | Lazar Bibin, Anatole Lécuyer, Jean-Marie Burkhardt, Alain Delbos, Madeleine Bonnet: SAILOR: a 3-D medical simulator of loco-regional anaesthesia based on desktop virtual reality and pseudo-haptic feedback. VRST 2008: 97-100 | |
| 19 | Anatole Lécuyer, Fabien Lotte, Richard B. Reilly, Robert Leeb, Michitaka Hirose, Mel Slater: Brain-Computer Interfaces, Virtual Reality, and Videogames. IEEE Computer 41(10): 66-72 (2008) | |
| 18 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments. IEEE Computer Graphics and Applications 28(6): 47-55 (2008) | |
| 17 | Mingjun Zhong, Fabien Lotte, Mark A. Girolami, Anatole Lécuyer: Classifying EEG for brain computer interfaces using Gaussian processes. Pattern Recognition Letters 29(3): 354-359 (2008) | |
| 16 | Anatole Lécuyer, Jean-Marie Burkhardt, Chee-Hian Tan: A study of the modification of the speed and size of the cursor for simulating pseudo-haptic bumps and holes. TAP 5(3): (2008) | |
| 2007 | ||
| 15 | Abdelmajid Kadri, Anatole Lécuyer, Jean-Marie Burkhardt, Simon Richir: The Influence of Visual Appearance of User's Avatar on the Manipulation of Objects in Virtual Environments. VR 2007: 291-292 | |
| 14 | Anatole Lécuyer, Matthias Harders, Günter Niemeyer, Lynette A. Jones, Miguel A. Otaduy, Dinesh K. Pai: Tutorial 3: Integration of Haptics in Virtual Environments - A Perception-Based Approach. VR 2007: 320 | |
| 13 | Jean Sreng, Florian Bergez, Jérémie Legarrec, Anatole Lécuyer, Claude Andriot: Using an event-based approach to improve the multimodal rendering of 6DOF virtual contact. VRST 2007: 165-173 | |
| 12 | Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, Géry Casiez: Depth-of-field blur effects for first-person navigation in virtual environments. VRST 2007: 203-206 | |
| 11 | Lionel Dominjon, Jérôme Perret, Anatole Lécuyer: Novel devices and interaction techniques for human-scale haptics. The Visual Computer 23(4): 257-266 (2007) | |
| 2006 | ||
| 10 | Lionel Dominjon, Anatole Lécuyer, Jean-Marie Burkhardt, Simon Richir: A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace. Computer Graphics International 2006: 288-299 | |
| 9 | Jean Sreng, Anatole Lécuyer, Christine Mégard, Claude Andriot: Using Visual Cues of Contact to Improve Interactive Manipulation of Virtual Objects in Industrial Assembly/Maintenance Simulations. IEEE Trans. Vis. Comput. Graph. 12(5): 1013-1020 (2006) | |
| 8 | Marco Congedo, Anatole Lécuyer, Edouard Gentaz: The Influence of Spatial Delocation on Perceptual Integration of Vision and Touch. Presence 15(3): 353-357 (2006) | |
| 2005 | ||
| 7 | Anatole Lécuyer, Jean-Marie Burkhardt, Jildaz Le Biller, Marco Congedo: "A4": A Technique to Improve Perception of Contacts with Under-Actuated Haptic Devices in Virtual Reality. WHC 2005: 316-322 | |
| 6 | Lionel Dominjon, Anatole Lécuyer, Jean-Marie Burkhardt, Guillermo Andrade-Barroso, Simon Richir: The "Bubble" Technique: Interacting with Large Virtual Environments Using Haptic Devices with Limited Workspace. WHC 2005: 639-640 | |
| 2004 | ||
| 5 | Anatole Lécuyer, Jean-Marie Burkhardt, Laurent Etienne: Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures. CHI 2004: 239-246 | |
| 4 | Anatole Lécuyer, Manuel Vidal, Olivier Joly, Christine Mégard, Alain Berthoz: Can Haptic Feedback Improve the Perception of Self-Motion in Virtual Reality? HAPTICS 2004: 208-215 | |
| 2003 | ||
| 3 | Anatole Lécuyer, Pascal Mobuchon, Christine Mégard, Jérôme Perret, Claude Andriot, Jean-Pierre Colinot: HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments. VR 2003: 251-258 | |
| 2001 | ||
| 2 | Anatole Lécuyer, Jean-Marie Burkhardt, Sabine Coquillart, Philippe Coiffet: "Boundary of Illusion: " An Experiment of Sensory Integration with a Pseudo-Haptic System. VR 2001: 115-122 | |
| 2000 | ||
| 1 | Anatole Lécuyer, Sabine Coquillart, Abderrahmane Kheddar, Paul Richard, Philippe Coiffet: Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback? VR 2000: 83-90 | |