 | 2009 |
| 7 |  | Miyuki Shiraishi,
Yasuyuki Washio,
Chihiro Takayama,
Vili Lehdonvirta,
Hiroaki Kimura,
Tatsuo Nakajima:
Tracking behavior in persuasive apps: is sensor-based detection always better than user self-reporting?
CHI Extended Abstracts 2009: 4045-4050 |
| 6 |  | Miyuki Shiraishi,
Yasuyuki Washio,
Chihiro Takayama,
Vili Lehdonvirta,
Hiroaki Kimura,
Tatsuo Nakajima:
Using individual, social and economic persuasion techniques to reduce CO2 emissions in a family setting.
PERSUASIVE 2009: 13 |
| 5 |  | Tetsuo Yamabe,
Vili Lehdonvirta,
Hitoshi Ito,
Hayuru Soma,
Hiroaki Kimura,
Tatsuo Nakajima:
Applying pervasive technologies to create economic incentives that alter consumer behavior.
UbiComp 2009: 175-184 |
| 2008 |
| 4 |  | Vili Lehdonvirta,
Hayuru Soma,
Hitoshi Ito,
Hiroaki Kimura,
Tatsuo Nakajima:
Ubipay: conducting everyday payments with minimum user involvement.
CHI Extended Abstracts 2008: 3537-3542 |
| 3 |  | Tatsuo Nakajima,
Vili Lehdonvirta,
Eiji Tokunaga,
Hiroaki Kimura:
Reflecting human behavior to motivate desirable lifestyle.
Conference on Designing Interactive Systems 2008: 405-414 |
| 2 |  | Tatsuo Nakajima,
Hiroaki Kimura,
Tetsuo Yamabe,
Vili Lehdonvirta,
Chihiro Takayama,
Miyuki Shiraishi,
Yasuyuki Washio:
Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle.
EuroSSC 2008: 220-234 |
| 2007 |
| 1 |  | Tatsuo Nakajima,
Vili Lehdonvirta,
Eiji Tokunaga,
Masaaki Ayabe,
Hiroaki Kimura,
Yohei Okuda:
Lifestyle Ubiquitous Gaming: Making Daily Lives More Plesurable.
RTCSA 2007: 257-266 |