| 2009 | ||
|---|---|---|
| 27 | Yuanlong Shao, Xinguo Liu, Xueying Qin, Yi Xu, Hujun Bao: Locally Developable Constraint for Document Surface Reconstruction. ICDAR 2009: 226-230 | |
| 26 | Baoguang Yang, Jieqing Feng, Gaël Guennebaud, Xinguo Liu: Packet-based Hierarchal Soft Shadow Mapping. Comput. Graph. Forum 28(4): 1121-1130 (2009) | |
| 25 | Yong Zhao, Xinguo Liu, Qunsheng Peng, Hujun Bao: Rigidity Constraints for Large Mesh Deformation. J. Comput. Sci. Technol. 24(1): 47-55 (2009) | |
| 2008 | ||
| 24 | Jin Huang, Lu Chen, Xinguo Liu, Hujun Bao: Efficient mesh deformation using tetrahedron control mesh. Symposium on Solid and Physical Modeling 2008: 241-247 | |
| 23 | Hongxin Zhang, Xinguo Liu, Hujun Bao: Mesh Deformation. Wiley Encyclopedia of Computer Science and Engineering 2008 | |
| 22 | Jin Huang, Muyang Zhang, Jin Ma, Xinguo Liu, Leif Kobbelt, Hujun Bao: Spectral quadrangulation with orientation and alignment control. ACM Trans. Graph. 27(5): 147 (2008) | |
| 21 | Xinguo Liu, Zhao Dong, Hujun Bao, Qunsheng Peng: Caustic spot light for rendering caustics. The Visual Computer 24(7-9): 485-494 (2008) | |
| 2007 | ||
| 20 | Minghao Pan, Rui Wang, Xinguo Liu, Qunsheng Peng, Hujun Bao: Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes. Comput. Graph. Forum 26(3): 485-493 (2007) | |
| 19 | Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, Hujun Bao: Gradient-based shell generation and deformation. Journal of Visualization and Computer Animation 18(4-5): 301-309 (2007) | |
| 2006 | ||
| 18 | Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Li-Yi Wei, Shang-Hua Teng, Hujun Bao, Baining Guo, Heung-Yeung Shum: Subspace gradient domain mesh deformation. ACM Trans. Graph. 25(3): 1126-1134 (2006) | |
| 17 | Zhong Ren, Rui Wang, John Snyder, Kun Zhou, Xinguo Liu, Bo Sun, Peter-Pike J. Sloan, Hujun Bao, Qunsheng Peng, Baining Guo: Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation. ACM Trans. Graph. 25(3): 977-986 (2006) | |
| 16 | Jin Huang, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum: An efficient large deformation method using domain decomposition. Computers & Graphics 30(6): 927-935 (2006) | |
| 15 | Xinguo Liu, Hujun Bao, Qunsheng Peng: Digital Differential Geometry Processing. J. Comput. Sci. Technol. 21(5): 847-860 (2006) | |
| 14 | Jin Huang, Hongxin Zhang, Xiaohan Shi, Xinguo Liu, Hujun Bao: Interactive mesh deformation with pseudo material effects. Journal of Visualization and Computer Animation 17(3-4): 383-392 (2006) | |
| 13 | Rui Wang, Kun Zhou, John Snyder, Xinguo Liu, Hujun Bao, Qunsheng Peng, Baining Guo: Variational sphere set approximation for solid objects. The Visual Computer 22(9-11): 612-621 (2006) | |
| 12 | Jin Huang, Xiaohan Shi, Xinguo Liu, Kun Zhou, Baining Guo, Hujun Bao: Geometrically based potential energy for simulating deformable objects. The Visual Computer 22(9-11): 740-748 (2006) | |
| 2005 | ||
| 11 | Jin Huang, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum: Clustering method for fast deformation with constraints. Symposium on Solid and Physical Modeling 2005: 221-226 | |
| 10 | Kun Zhou, Jin Huang, John Snyder, Xinguo Liu, Hujun Bao, Baining Guo, Heung-Yeung Shum: Large mesh deformation using the volumetric graph Laplacian. ACM Trans. Graph. 24(3): 496-503 (2005) | |
| 2004 | ||
| 9 | Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum, John Snyder: All-Frequency Precomputed Radiance Transfer for Glossy Objects. Rendering Techniques 2004: 337-344 | |
| 8 | Xinguo Liu, Yaohua Hu, Jingdan Zhang, Xin Tong, Baining Guo, Heung-Yeung Shum: Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces. IEEE Trans. Vis. Comput. Graph. 10(3): 278-289 (2004) | |
| 2003 | ||
| 7 | Xinguo Liu, Robin Sun, Sing Bing Kang, Heung-Yeung Shum: Directional Histogram Model for Three-Dimensional Shape Similarity. CVPR (1) 2003: 813-820 | |
| 6 | Peter-Pike J. Sloan, Xinguo Liu, Heung-Yeung Shum, John Snyder: Bi-scale radiance transfer. ACM Trans. Graph. 22(3): 370-375 (2003) | |
| 2002 | ||
| 5 | Lanfang Miao, Xinguo Liu, Qunsheng Peng, Hujun Bao: BRDC: binary representation of displacement code for line. Computers & Graphics 26(3): 401-408 (2002) | |
| 4 | Xinguo Liu, Hujun Bao, Heung-Yeung Shum, Qunsheng Peng: A Novel Volume Constrained Smoothing Method for Meshes. Graphical Models 64(3-4): 169-182 (2002) | |
| 2001 | ||
| 3 | Xinguo Liu, Yizhou Yu, Heung-Yeung Shum: Synthesizing bidirectional texture functions for real-world surfaces. SIGGRAPH 2001: 97-106 | |
| 2 | Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann Heng, Tien-Tsin Wong: Constrained Fairing for Meshes. Comput. Graph. Forum 20(2): 115-123 (2001) | |
| 2000 | ||
| 1 | Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann Heng, Tien-Tsin Wong, Hanqiu Sun: Progressive Geometry Compression for Meshes. Pacific Conference on Computer Graphics and Applications 2000: 408-410 | |