 | 2009 |
| 4 |  | Christopher Lux,
Bernd Fröhlich:
GPU-Based Ray Casting of Multiple Multi-resolution Volume Datasets.
ISVC (2) 2009: 104-116 |
| 3 |  | Alexander Kulik,
André Kunert,
Christopher Lux,
Bernd Fröhlich:
The Pie Slider: Combining Advantages of the Real and the Virtual Space.
Smart Graphics 2009: 93-104 |
| 2 |  | André Kunert,
Alexander Kulik,
Christopher Lux,
Bernd Fröhlich:
Facilitating system control in ray-based interaction tasks.
VRST 2009: 183-186 |
| 2008 |
| 1 |  | Jan P. Springer,
Christopher Lux,
Dirk Reiners,
Bernd Froehlich:
Advanced Multi-Frame Rate Rendering Techniques.
VR 2008: 177-184 |