 | 2009 |
| 6 |  | Barbara Yersin,
Jonathan Maïm,
Julien Pettré,
Daniel Thalmann:
Crowd patches: populating large-scale virtual environments for real-time applications.
SI3D 2009: 207-214 |
| 5 |  | Jonathan Maïm,
Barbara Yersin,
Julien Pettré,
Daniel Thalmann:
YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds.
IEEE Computer Graphics and Applications 29(4): 44-53 (2009) |
| 4 |  | Jonathan Maïm,
Barbara Yersin,
Daniel Thalmann:
Unique Character Instances for Crowds.
IEEE Computer Graphics and Applications 29(6): 82-90 (2009) |
| 2008 |
| 3 |  | Helena Grillon,
Barbara Yersin,
Jonathan Maïm,
Daniel Thalmann:
Gaze Behaviors for Virtual Crowd Characters.
COST 2102 Conference (Prague) 2008: 201-213 |
| 2 |  | Barbara Yersin,
Jonathan Maïm,
Fiorenzo Morini,
Daniel Thalmann:
Real-time crowd motion planning.
The Visual Computer 24(10): 859-870 (2008) |
| 2006 |
| 1 |  | Julien Pettré,
Pablo de Heras Ciechomski,
Jonathan Maïm,
Barbara Yersin,
Jean-Paul Laumond,
Daniel Thalmann:
Real-time navigating crowds: scalable simulation and rendering.
Journal of Visualization and Computer Animation 17(3-4): 445-455 (2006) |