| 2006 | ||
|---|---|---|
| 3 | Krystina S. Madej: Early narrative experience: positive segue to narrative gameplay. Advances in Computer Entertainment Technology 2006: 109 | |
| 2 | Krystina S. Madej: Early narrative experience: positive segue to narrative gameplay. Advances in Computer Entertainment Technology 2006: 81 | |
| 2003 | ||
| 1 | Krystina S. Madej: Towards digital narrative for children: from education to entertainment, a historical perspective. Computers in Entertainment 1(1): 12 (2003) | |