| 2009 | ||
|---|---|---|
| 80 | Aaron Marcus, Richard Gunther, Randy Sieffert: Validating a Standardized Usability/User-Experience Maturity Model: A Progress Report. HCI (10) 2009: 104-109 | |
| 79 | Aaron Marcus, Jeremy Ashley, Clause Knapheide, Arnie Lund, Dan Rosenberg, Karel Vredenburg: A Survey of User-Experience Development at Enterprise Software Companies. HCI (10) 2009: 601-610 | |
| 78 | Aaron Marcus: User-Experience Development. HCI (10) 2009: 611-617 | |
| 77 | Aaron Marcus, Sundus Hamoodi: The Impact of Culture on the Design of Arabic Websites. HCI (14) 2009: 386-394 | |
| 76 | Aaron Marcus, Niranjan Krishnamurthi: Cross-Cultural Analysis of Social Network Services in Japan, Korea, and the USA. HCI (14) 2009: 59-68 | |
| 2007 | ||
| 75 | Aaron Marcus, Chava Alexander: User Validation of Cultural Dimensions of a Website Design. HCI (11) 2007: 160-167 | |
| 74 | Aaron Marcus: m-LoCoS UI: A Universal Visible Language for Global Mobile Communication. HCI (3) 2007: 144-153 | |
| 73 | Aaron Marcus, Angel Perez: m-YouTube Mobile UI: Video Selection Based on Social Influence. HCI (3) 2007: 926-932 | |
| 72 | Aaron Marcus: Taxonomies to tax the couch-potato's cortex. Interactions 14(1): 50-51 (2007) | |
| 71 | Aaron Marcus: Happy birthday!: CHI at 25. Interactions 14(2): 42-43 (2007) | |
| 70 | Aaron Marcus: Big spaces, big lives, big challenges. Interactions 14(3): 46-47 (2007) | |
| 69 | Aaron Marcus: Fun! fun! fun! in the user experience we just wanna have fun...don't we? Interactions 14(4): 48- (2007) | |
| 68 | Aaron Marcus: Am I pushing your buttons? Interactions 14(5): 44-45 (2007) | |
| 67 | Aaron Marcus: The sun rises in the east. Interactions 14(6): 52-53 (2007) | |
| 2006 | ||
| 66 | Emilie West Gould, Aaron Marcus, Apala Lahiri Chavan: International usability evaluation SIG: issues and strategies. CHI Extended Abstracts 2006: 399-401 | |
| 65 | Aaron Marcus: Cross-Cultural User-Experience Design. Diagrams 2006: 16-24 | |
| 64 | Aaron Marcus: Dashboards in your future. Interactions 13(1): 48-60 (2006) | |
| 63 | Aaron Marcus: Visualizing the future of information visualization. Interactions 13(2): 42-43 (2006) | |
| 62 | Aaron Marcus: CHI at the movies and on tv. Interactions 13(3): 54- (2006) | |
| 61 | Aaron Marcus: Wit and wisdom: where do we turn for advice? Interactions 13(4): 52-53 (2006) | |
| 60 | Aaron Marcus, Jim Gasperini: Almost dead on arrival: a case study of non-user-centered design for a police emergency-response system. Interactions 13(5): 12-18 (2006) | |
| 59 | Aaron Marcus: From KidCHI to BabyCHI. Interactions 13(5): 52-53 (2006) | |
| 58 | Aaron Marcus: SeniorCHI: the geezers are coming! Interactions 13(6): 48-49 (2006) | |
| 2005 | ||
| 57 | Aaron Marcus: User-centered design in the enterprise. Interactions 12(1): 18-23 (2005) | |
| 56 | Aaron Marcus: Dreaming of robots: an interview with Bruce Sterling. Interactions 12(2): 68-70 (2005) | |
| 55 | Aaron Marcus: The out-of-box home experience: remote from reality. Interactions 12(3): 54-56 (2005) | |
| 54 | Aaron Marcus: Usability grows up: the great debate. Interactions 12(4): 72-73 (2005) | |
| 53 | Aaron Marcus: What would an ideal CHI education look like? Interactions 12(5): 54-55 (2005) | |
| 52 | Aaron Marcus: When in Rome, do as the Romans do: HCII 2005 recap. Interactions 12(6): 48- (2005) | |
| 2004 | ||
| 51 | Aaron Marcus, Valentina-Johanna Baumgartner: A Practical Set of Culture Dimensions for Global User-Interface Development. APCHI 2004: 252-261 | |
| 50 | Aaron Marcus: The next revolution: vehicle user interfaces. Interactions 11(1): 40-47 (2004) | |
| 49 | Aaron Marcus: User-experience planning for corporate success. Interactions 11(2): 24-27 (2004) | |
| 48 | Aaron Marcus: Patterns within patterns. Interactions 11(2): 28-34 (2004) | |
| 47 | Aaron Marcus: Insights on outsourcing. Interactions 11(4): 12-17 (2004) | |
| 46 | Aaron Marcus: Branding 101. Interactions 11(5): 14-21 (2004) | |
| 45 | Aaron Marcus: It's about time. Interactions 11(6): 16-21 (2004) | |
| 2003 | ||
| 44 | Emilie West Gould, Pia Honold, Masaaki Kurosu, Jay Melican, Aaron Marcus, Li Anne Yu: Culture issues and mobile UI design. CHI Extended Abstracts 2003: 702-703 | |
| 43 | Deborah A. Boehm-Davis, Aaron Marcus, Paul Allan Green, Hideki Hada, David Wheatley: The next revolution: vehicle user-interfaces and the global rider/driver experience. CHI Extended Abstracts 2003: 708-709 | |
| 42 | Carolyn Snyder, Verena Giller, Chauncey E. Wilson, Aaron Marcus: Consultants' forum: successful adaptation during tough economic times. CHI Extended Abstracts 2003: 866-867 | |
| 41 | Aaron Marcus: Cross-Cultural Communication in User Interface Design for Work, Home, Play and On the Way. IWIPS 2003: 295- | |
| 40 | Aaron Marcus, Valentina-Johanna Baumgartner, Eugene Chen: User Interface Design vs. Culture. IWIPS 2003: 67-78 | |
| 39 | Aaron Marcus: User-interface design and China: a great leap forward. Interactions 10(1): 21-25 (2003) | |
| 38 | Aaron Marcus: Universal, ubiquitous, user-interface design for the disabled and elderly. Interactions 10(2): 23-27 (2003) | |
| 37 | Aaron Marcus: Icons, symbols, and signs: visible languages to facilitate communication. Interactions 10(3): 37-43 (2003) | |
| 36 | Aaron Marcus: What do UI designers think about protecting their designs? Interactions 10(4): 36-43 (2003) | |
| 35 | Aaron Marcus: When is a user not a user?: Who are we? What do we do? Interactions 10(5): 28-34 (2003) | |
| 34 | Aaron Marcus: The emotion commotion. Interactions 10(6): 28-34 (2003) | |
| 2002 | ||
| 33 | Aaron Marcus: Cross-cultural UI design: for home, work, and on the way. Symposium on Designing Interactive Systems 2002: 411 | |
| 32 | Aaron Marcus: Information visualization for advanced vehicle displays. Information Visualization 1(2): 95-102 (2002) | |
| 31 | Aaron Marcus, Eugene Chen: Designing the PDA of the future. Interactions 9(1): 34-44 (2002) | |
| 30 | Aaron Marcus: Metaphors and user interfaces in the 21st Century. Interactions 9(2): 7-10 (2002) | |
| 29 | Aaron Marcus: Culture class vs. culture clash. Interactions 9(3): 25-28 (2002) | |
| 28 | Aaron Marcus: CHI as a cross-tribal community. Interactions 9(4): 31-35 (2002) | |
| 27 | Aaron Marcus: Dare we define user-interface design? Interactions 9(5): 19-24 (2002) | |
| 26 | Aaron Marcus: The cult of cute: the challenge of user experience design. Interactions 9(6): 29-34 (2002) | |
| 2001 | ||
| 25 | Aaron Marcus: Cross-cultural user-interface design for work, home, play, and on the way. SIGDOC 2001: 221-222 | |
| 2000 | ||
| 24 | Aaron Marcus, Karl Wieser, John Armitage, Volker Frank: User-Interface Design for Medical Informatics: A Case Study of Kaiser Permanente. HICSS 2000 | |
| 23 | Aaron Marcus, Emilie West Gould: Crosscurrents: cultural dimensions and global Web user-interface design. Interactions 7(4): 32-46 (2000) | |
| 1999 | ||
| 22 | Aaron Marcus, John Armitage, Volker Frank, Edward Guttman: Vehicle-Navigation User-Interface Design: Lessons for Consumer Devices. HCI (1) 1999: 1143-1147 | |
| 21 | Aaron Marcus, John Armitage, Volker Frank, Edward Guttman: User-Interface Development: Lessons for the Future from two Past Projects. HCI (1) 1999: 1227-1231 | |
| 20 | Aaron Marcus, John Armitage, Volker Frank, Edward Guttman: You don't have to be Jewish to Design Bagel.com, but it Helps... and Other Matters. HCI (1) 1999: 516-520 | |
| 19 | Aaron Marcus, John Armitage, Volker Frank, Edward Guttman: User-Interface Design for Online Transactions: Planet SABRE Air-Travel Booking. HCI (1) 1999: 656-660 | |
| 18 | Aaron Marcus, John Armitage, Volker Frank, Edward Guttman: Good Things in Small Packages: User-Interface Design for Baby Faces in Devices and Appliances for Y2K and Beyond. HCI (1) 1999: 715-719 | |
| 17 | Aaron Marcus, Volker Frank, John Armitage, Edward Guttman: Global User-Interface Design. HCI (2) 1999: 772-776 | |
| 16 | Aaron Marcus: Globalization and user-interface design for the Web. IWIPS 1999: 165-172 | |
| 1997 | ||
| 15 | Aaron Marcus: Metaphor Design in User Interfaces: How to Manage Expectation, Surprise, Comprehension, and Delight Effectively. CHI Extended Abstracts 1997: 172-173 | |
| 14 | Aaron Marcus: Cultural Diversity for User Interface Design: A Progress Report. HCI (1) 1997: 145-148 | |
| 13 | Aaron Marcus: International User-Interface Standards for Information Superhighways: Some Design Issues. HCI (1) 1997: 189-192 | |
| 12 | Aaron Marcus: History Lesson: The Web Discovers User Interface Design. HCI (2) 1997: 535-538 | |
| 11 | Ronald Baecker, Chris DiGiano, Aaron Marcus: Software Visualization for Debugging. Commun. ACM 40(4): 44-54 (1997) | |
| 1995 | ||
| 10 | Manfred Tscheligi, Stephanie Houde, Raghu Kolli, Aaron Marcus, Michael Muller, Kevin E. Mullet: Creative prototyping tools: what interaction designers really need to produce advanced user interface concepts. CHI 95 Conference Companion 1995: 170-171 | |
| 9 | Aaron Marcus: Metaphor design in user interfaces: how to effectively manage expectation, surprise, comprehension, and delight. CHI 95 Conference Companion 1995: 373-374 | |
| 1994 | ||
| 8 | Aaron Marcus: Managing Metaphors for Advanced User Interfaces. Advanced Visual Interfaces 1994: 12-18 | |
| 7 | Laura Levanthal, Barbee Teasley, Daryl Stone, Ann-Marie Lancaster, Aaron Marcus, Bonnie A. Nardi, Jakob Nielsen, Masaaki Kurosu, Rachelle S. Heller: Designing for diverse users: will just a better interface do? CHI Conference Companion 1994: 191-192 | |
| 6 | Aaron Marcus: Metaphor mayhem: mismanaging expectation and surprise. Interactions 1(1): 41-43 (1994) | |
| 1993 | ||
| 5 | Aaron Marcus: Metaphor Design and Cultural Diversity in Advanced User Interfaces. HCI (1) 1993: 469-474 | |
| 4 | Aaron Marcus: Human Communications Issues in Advanced UIs. Commun. ACM 36(4): 100-109 (1993) | |
| 1992 | ||
| 3 | Aaron Marcus, Donald A. Norman, Rudy Rucker, Bruce Sterling, Vernor Vinge: Sci-fi at CHI: Cyberpunk novelists predict future user interfaces. CHI 1992: 435-437 | |
| 1991 | ||
| 2 | Aaron Marcus, Andries van Dam: User-Interface Developments for the Nineties. IEEE Computer 24(9): 49-57 (1991) | |
| 1978 | ||
| 1 | Aaron Marcus: A computer graphics course for the two cultures. Computers & Graphics 3(1): 17-22 (1978) | |