 | 2009 |
| 16 |  | Gianmauro Cuccuru,
Enrico Gobbetti,
Fabio Marton,
Renato Pajarola,
Ruggero Pintus:
Fast low-memory streaming MLS reconstruction of point-sampled surfaces.
Graphics Interface 2009: 15-22 |
| 15 |  | Marco Agus,
Fabio Bettio,
Andrea Giachetti,
Enrico Gobbetti,
José Antonio Iglesias Guitián,
Fabio Marton,
Jonas Nilsson,
Giovanni Pintore:
An interactive 3D medical visualization system based on a light field display.
The Visual Computer 25(9): 883-893 (2009) |
| 2008 |
| 14 |  | Marco Agus,
Enrico Gobbetti,
José Antonio Iglesias Guitián,
Fabio Marton,
Giovanni Pintore:
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display.
Comput. Graph. Forum 27(2): 231-240 (2008) |
| 13 |  | Fabio Bettio,
Enrico Gobbetti,
Fabio Marton,
Giovanni Pintore:
Scalable rendering of massive triangle meshes on light field displays.
Computers & Graphics 32(1): 55-64 (2008) |
| 12 |  | Enrico Gobbetti,
Fabio Marton,
José Antonio Iglesias Guitián:
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets.
The Visual Computer 24(7-9): 797-806 (2008) |
| 2007 |
| 11 |  | Fabio Bettio,
Enrico Gobbetti,
Fabio Marton,
Giovanni Pintore:
High-quality networked terrain rendering from compressed bitstreams.
Web3D 2007: 37-44 |
| 10 |  | Paolo Cignoni,
Marco Di Benedetto,
Fabio Ganovelli,
Enrico Gobbetti,
Fabio Marton,
Roberto Scopigno:
Ray-Casted BlockMaps for Large Urban Models Visualization.
Comput. Graph. Forum 26(3): 405-413 (2007) |
| 2006 |
| 9 |  | Enrico Gobbetti,
Fabio Marton,
Paolo Cignoni,
Marco Di Benedetto,
Fabio Ganovelli:
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering.
Comput. Graph. Forum 25(3): 333-342 (2006) |
| 2005 |
| 8 |  | Paolo Cignoni,
Fabio Ganovelli,
Enrico Gobbetti,
Fabio Marton,
Federico Ponchio,
Roberto Scopigno:
Batched Multi Triangulation.
IEEE Visualization 2005: 27 |
| 7 |  | Enrico Gobbetti,
Fabio Marton:
Far voxels: a multiresolution framework for interactive rendering of huge complex 3D models on commodity graphics platforms.
ACM Trans. Graph. 24(3): 878-885 (2005) |
| 2004 |
| 6 |  | Paolo Cignoni,
Fabio Ganovelli,
Enrico Gobbetti,
Fabio Marton,
Federico Ponchio,
Roberto Scopigno:
Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models.
ACM Trans. Graph. 23(3): 796-803 (2004) |
| 5 |  | Enrico Gobbetti,
Fabio Marton:
Layered point clouds: a simple and efficient multiresolution structure for distributing and rendering gigantic point-sampled models.
Computers & Graphics 28(6): 815-826 (2004) |
| 2003 |
| 4 |  | Paolo Cignoni,
Fabio Ganovelli,
Enrico Gobbetti,
Fabio Marton,
Federico Ponchio,
Roberto Scopigno:
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM).
IEEE Visualization 2003: 147-154 |
| 3 |  | Paolo Cignoni,
Fabio Ganovelli,
Enrico Gobbetti,
Fabio Marton,
Federico Ponchio,
Roberto Scopigno:
Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform.
International Conference on Virtual Storytelling 2003: 21-29 |
| 2 |  | Paolo Cignoni,
Fabio Ganovelli,
Enrico Gobbetti,
Fabio Marton,
Federico Ponchio,
Roberto Scopigno:
BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization.
Comput. Graph. Forum 22(3): 505-514 (2003) |
| 1999 |
| 1 |  | Guido M. Cortelazzo,
Fabio Marton:
About Modeling Cultural Heritage Objects with Limited Computer Resources.
ICIAP 1999: 848- |