| 2005 | ||
|---|---|---|
| 44 | Jinhui Ding, Elizabeth Eskow, Nelson L. Max, Silvia N. Crivelli: Protein Structure Prediction Using Physical-Based Global Optimization and Knowledge-Guided Fragment Packing. CSB Workshops 2005: 211-212 | |
| 43 | Ting-Cheng Lu, Silvia N. Crivelli, Nelson L. Max: ProteinShop and POSE: Bringing Robotics and Intelligent Systems into the Field of Molecular Modeling. CSB Workshops 2005: 273-274 | |
| 42 | Daniel E. Laney, Steven P. Callahan, Nelson L. Max, Cláudio T. Silva, Steven Langer, Randall Frank: Hardware-Accelerated Simulated Radiography. IEEE Visualization 2005: 44 | |
| 2004 | ||
| 41 | Richard Cook, Nelson L. Max, Cláudio T. Silva, Peter L. Williams: Image-Space Visibility Ordering for Cell Projection Volume Rendering of Unstructured Data. IEEE Trans. Vis. Comput. Graph. 10(6): 695-707 (2004) | |
| 2003 | ||
| 40 | Nelson L. Max, Peter L. Williams, Cláudio T. Silva, Richard Cook: Volume Rendering for Curvilinear and Unstructured Grids. Computer Graphics International 2003: 210-217 | |
| 39 | Nelson L. Max, Peter L. Williams, Cláudio T. Silva: Cell projection of meshes with non-planar faces. Data Visualization: The State of the Art 2003: 157-168 | |
| 38 | Oliver Kreylos, Nelson L. Max, Bernd Hamann, Silvia N. Crivelli, E. Wes Bethel: Interactive Protein Manipulation. IEEE Visualization 2003: 581-588 | |
| 2002 | ||
| 37 | Daniel E. Laney, Martin Bertram, Mark A. Duchaineau, Nelson L. Max: Multiresolution Distance Volumes for Progressive Surface Compression. 3DPVT 2002: 470-479 | |
| 2001 | ||
| 36 | Janine Bennett, Richard Cook, Nelson L. Max, Deborah May, Peter L. Williams: Parallelizing a high accuracy hardware-assisted volume renderer for meshes with arbitrary polyhedra. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2001: 101-106 | |
| 1999 | ||
| 35 | Brett Keating, Nelson L. Max: Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images. Rendering Techniques 1999: 197-212 | |
| 34 | João Comba, James T. Klosowski, Nelson L. Max, Joseph S. B. Mitchell, Cláudio T. Silva, Peter L. Williams: Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids. Comput. Graph. Forum 18(3): 369-376 (1999) | |
| 33 | Wencheng Wang, Enhua Wu, Nelson L. Max: A selective rendering method for data visualization. Journal of Visualization and Computer Animation 10(3): 123-131 (1999) | |
| 1998 | ||
| 32 | George Drettakis, Nelson L. Max: Rendering Techniques '98, Proceedings of the Eurographics Workshop in Vienna, Austria, June 29 - July 1, 1998 Springer 1998 | |
| 31 | Nelson L. Max: Visualizing Hilbert curves. IEEE Visualization 1998: 447-450 | |
| 30 | Peter L. Williams, Nelson L. Max, Clifford M. Stein: A High Accuracy Volume Renderer for Unstructured Data. IEEE Trans. Vis. Comput. Graph. 4(1): 37-54 (1998) | |
| 1997 | ||
| 29 | Nelson L. Max, Durtis Mobley, Brett Keating, Enhua Wu: Plane-Parallel Radiance Transport for Global Illumination in Vegetation. Rendering Techniques 1997: 239-250 | |
| 1996 | ||
| 28 | Nelson L. Max: Hierarchical Rendering of Trees from Precomputed Multi-Layer Z-Buffers. Rendering Techniques 1996: 165-174 | |
| 1995 | ||
| 27 | Barry G. Becker, Nelson L. Max, David A. Lane: Unsteady Flow Volumes. IEEE Visualization 1995: 329- | |
| 26 | Nelson L. Max, Keiichi Ohsaki: Rendering Trees from Precomputed Z-Buffer Views. Rendering Techniques 1995: 74-81 | |
| 25 | Clifford M. Stein, Barry G. Becker, Nelson L. Max: Sorting and Hardware Assisted Rendering for Volume Visualization. VVS 1995: 83-89 | |
| 24 | Nelson L. Max: Optimal Sampling for Hemicubes. IEEE Trans. Vis. Comput. Graph. 1(1): 60-76 (1995) | |
| 23 | Nelson L. Max: Optical Models for Direct Volume Rendering. IEEE Trans. Vis. Comput. Graph. 1(2): 99-108 (1995) | |
| 1994 | ||
| 22 | Nelson L. Max, Roger Crawfis, Charles Grant: Visualizing 3D Velocity Fields Near Contour Surfaces. IEEE Visualization 1994: 248-255 | |
| 1993 | ||
| 21 | Nelson L. Max, Barry G. Becker, Roger Crawfis: Flow Volumes for Interactive Vector Field Visualization. IEEE Visualization 1993: 19-24 | |
| 20 | Roger Crawfis, Nelson L. Max: Texture Splats for 3D Scalar and Field Visualization. IEEE Visualization 1993: 261-267 | |
| 19 | Roger Crawfis, Nelson L. Max, Barry G. Becker, Brian Cabral: Volume rendering of 3D scalar and vector fields at LLNL. SC 1993: 570-576 | |
| 18 | Barry G. Becker, Nelson L. Max: Smooth transitions between bump rendering algorithms. SIGGRAPH 1993: 183-190 | |
| 17 | Roy Troutman, Nelson L. Max: Radiosity algorithms using higher order finite element methods. SIGGRAPH 1993: 209-212 | |
| 1992 | ||
| 16 | Nelson L. Max, Roger Crawfis, D. Williams: Visualizing Wind Velocities by Advecting Cloud Textures. IEEE Visualization 1992: 179-185 | |
| 15 | R. R. Springmeyer, Meera Blattner, Nelson L. Max: A Characterization of the Scientific Data Analysis Process. IEEE Visualization 1992: 236-242 | |
| 14 | Roger Crawfis, Nelson L. Max: Direct volume visualization of three-dimensional vector fields. VVS 1992: 55-60 | |
| 13 | Peter L. Williams, Nelson L. Max: A Volume Density Optical Model. VVS 1992: 61-68 | |
| 1991 | ||
| 12 | Nelson L. Max: Sorting for Polyhedron Compositing. Focus on Scientific Visualization 1991: 259-268 | |
| 11 | Nelson L. Max: Computer Assisted Sphere Packing in Higher Dimensions. IEEE Visualization 1991: 102-108 | |
| 1990 | ||
| 10 | Nelson L. Max: Cone-spheres. SIGGRAPH 1990: 59-62 | |
| 9 | Nelson L. Max: Polygon-based post-process motion blur. The Visual Computer 6(6): 308-314 (1990) | |
| 1989 | ||
| 8 | Nelson L. Max: Smooth appearance for polygonal surfaces. The Visual Computer 5(3): 160-173 (1989) | |
| 1988 | ||
| 7 | Nelson L. Max: Horizon mapping: shadows for bump-mapped surfaces. The Visual Computer 4(2): 109-117 (1988) | |
| 1987 | ||
| 6 | Brian Cabral, Nelson L. Max, Rebecca Springmeyer: Bidirectional reflection functions from surface bump maps. SIGGRAPH 1987: 273-281 | |
| 1986 | ||
| 5 | Nelson L. Max: Atmospheric illumination and shadows. SIGGRAPH 1986: 117-124 | |
| 4 | Nelson L. Max: Light diffusion through clouds and haze. Computer Vision, Graphics, and Image Processing 33(3): 280-292 (1986) | |
| 1985 | ||
| 3 | Nelson L. Max, Douglas M. Lerner: A two-and-a-half-D motion-blur algorithm. SIGGRAPH 1985: 85-93 | |
| 1984 | ||
| 2 | Nelson L. Max: Atoms with transparency and shadows. Computer Vision, Graphics, and Image Processing 27(1): 46-63 (1984) | |
| 1981 | ||
| 1 | Nelson L. Max, Deepak Malhorta, Anton J. Hopfinger: Computer graphics and the generation of DNA confirmations for intercalation studies. Computers & Chemistry 5(1): 19-27 (1981) | |