 | 2009 |
| 6 |  | Yohsuke Furuta,
Jun Mitani,
Yukio Fukui:
A Rendering Method for 3D Origami Models Using Face Overlapping Relations.
Smart Graphics 2009: 193-202 |
| 2008 |
| 5 |  | Zhenbao Liu,
Jun Mitani,
Yukio Fukui,
Seiichi Nishihara:
Multiresolution wavelet analysis of shape orientation for 3d shape retrieval.
Multimedia Information Retrieval 2008: 403-410 |
| 2004 |
| 4 |  | Jun Mitani,
Hiromasa Suzuki:
Computer Aided Design for Origamic Architecture Models with Polygonal Representation.
Computer Graphics International 2004: 93-99 |
| 3 |  | Jun Mitani,
Hiromasa Suzuki:
Making papercraft toys from meshes using strip-based approximate unfolding.
ACM Trans. Graph. 23(3): 259-263 (2004) |
| 2000 |
| 2 |  | Jun Mitani,
Hiromasa Suzuki,
Fumihiko Kimura:
3D Sketch: Sketch-based Model Reconstruction and Rendering.
Workshop on Geometric Modeling 2000: 85-98 |
| 1999 |
| 1 |  | Takashi Kanai,
Hiromasa Suzuki,
Jun Mitani,
Fumihiko Kimura:
Interactive Mesh Fusion Based on Local 3D Metamorphosis.
Graphics Interface 1999: 148-156 |