 | 2009 |
| 8 |  | Rafael Moreira Savelli,
Roberto de Beauclair Seixas,
Anselmo Antunes Montenegro,
Esteban Walter Gonzalez Clua:
Objects Visualization in Digital Terrains using Adaptive View-dependent Techniques.
GRAPP 2009: 379-386 |
| 2008 |
| 7 |  | Mark Joselli,
Marcelo Panaro de Moraes Zamith,
Esteban Walter Gonzalez Clua,
Anselmo Antunes Montenegro,
Aura Conci,
Regina Leal-Toledo,
Luis Valente,
Bruno Feijó,
Marcos d'Ornellas,
Cesar Tadeu Pozzer:
Automatic Dynamic Task Distribution between CPU and GPU for Real-Time Systems.
CSE 2008: 48-55 |
| 6 |  | Marcelo Panaro de Moraes Zamith,
Esteban Walter Gonzalez Clua,
Aura Conci,
Anselmo Antunes Montenegro,
Regina Leal-Toledo,
Paulo A. Pagliosa,
Luis Valente,
Bruno Feijó:
A game loop architecture for the GPU used as a math coprocessor in real-time applications.
Computers in Entertainment 6(3): (2008) |
| 2007 |
| 5 |  | Marcelo Panaro de Moraes Zamith,
Esteban Walter Gonzalez Clua,
Aura Conci,
Anselmo Antunes Montenegro,
Paulo A. Pagliosa,
Luis Valente:
Parallel processing between GPU and CPU: Concepts in a game architecture.
CGIV 2007: 115-120 |
| 2006 |
| 4 |  | Anselmo Antunes Montenegro,
Luiz Velho,
Paulo Cezar Pinto Carvalho,
Jonas Sossai Jr.:
Polygonization of volumetric reconstructions from silhouettes.
SIBGRAPI 2006: 11-18 |
| 3 |  | Asla Medeiros Sá,
Marcelo Bernardes Vieira,
Anselmo Antunes Montenegro,
Paulo Cezar Pinto Carvalho,
Luiz Velho:
Actively Illuminated Objects using Graph-Cuts.
SIBGRAPI 2006: 45-52 |
| 2004 |
| 2 |  | Anselmo Antunes Montenegro,
Paulo Cezar Pinto Carvalho,
Marcelo Gattass,
Luiz Velho:
Adaptive Space Carving.
3DPVT 2004: 199-206 |
| 1 |  | Anselmo Antunes Montenegro,
Paulo Cezar Pinto Carvalho,
Luiz Velho,
Marcelo Gattass:
Space Carving with a Hand-Held Camera.
SIBGRAPI 2004: 396-403 |