| 2002 | ||
|---|---|---|
| 7 | Manuel N. Gamito, F. Kenton Musgrave: An accurate model of wave refraction over shallow water. Computers & Graphics 26(2): 291-307 (2002) | |
| 1999 | ||
| 6 | F. Kenton Musgrave: Towards a Synthetic Universe. IEEE Computer Graphics and Applications 19(6): 4-5 (1999) | |
| 1997 | ||
| 5 | Joe Geigel, F. Kenton Musgrave: A model for simulating the photographic development process on digital images. SIGGRAPH 1997: 135-142 | |
| 1996 | ||
| 4 | F. Kenton Musgrave: Fractal landscapes in context. Interactions 3(6): 92-95 (1996) | |
| 1995 | ||
| 3 | Peter Beyls, Stephen Bell, Brian L. Evans, Jean-Pierre Hebert, F. Kenton Musgrave, Roman Verostko: Algorithms and the artist (panel session). SIGGRAPH 1995: 495-496 | |
| 1991 | ||
| 2 | F. Kenton Musgrave, Benoit B. Mandelbrot: The art of fractal landscapes. IBM Journal of Research and Development 35(4): 535-540 (1991) | |
| 1989 | ||
| 1 | F. Kenton Musgrave, Craig E. Kolb, Robert S. Mace: The synthesis and rendering of eroded fractal terrains. SIGGRAPH 1989: 41-50 | |