| 2009 | ||
|---|---|---|
| 65 | Viet Quoc Pham, Keita Takahashi, Takeshi Naemura: Live Video Segmentation in Dynamic Backgrounds Using Thermal Vision. PSIVT 2009: 143-154 | |
| 64 | Yuji Morimoto, Yuichi Taguchi, Takeshi Naemura: Automatic colorization of grayscale images using multiple images on the web. SIGGRAPH Posters 2009 | |
| 63 | Jinha Lee, Yasuaki Kakehi, Takeshi Naemura: Bloxels: glowing blocks as volumetric pixels. SIGGRAPH Posters 2009 | |
| 62 | Kei Utsugi, Takuma Shibahara, Takafumi Koike, Takeshi Naemura: Proportional constraint for seam carving. SIGGRAPH Posters 2009 | |
| 61 | Takashi Nariya, Young Ah Seong, Tomoko Hashida, Takeshi Naemura: Spatio-temporal sensing and visualizing of CO2. SIGGRAPH Posters 2009 | |
| 60 | Ryo Kishi, Yasuaki Kakehi, Takeshi Naemura: SteganoScan: persistence of vision display with pixel-level visible light communication projector. SIGGRAPH Posters 2009 | |
| 59 | Yasuko Hayashi, Kensei Jo, Yasuaki Kakehi, Takeshi Naemura: TypeTile: a keyboard system that decorates characters depending on the way of typing. SIGGRAPH Posters 2009 | |
| 58 | Yuji Morimoto, Yuichi Taguchi, Takeshi Naemura: Automatic colorization of grayscale images using multiple images on the web. SIGGRAPH Talks 2009 | |
| 57 | Yasuaki Kakehi, Junichi Yamaoka, Daisuke Akatsuka, Takeshi Naemura: Tablescape animation: a support system for making animations using tabletop physical objects. SIGGRAPH Talks 2009 | |
| 56 | Yuichi Taguchi, Takafumi Koike, Keita Takahashi, Takeshi Naemura: TransCAIP: A Live 3D TV System Using a Camera Array and an Integral Photography Display with Interactive Control of Viewing Parameters. IEEE Trans. Vis. Comput. Graph. 15(5): 841-852 (2009) | |
| 55 | Yuichi Taguchi, Keita Takahashi, Takeshi Naemura: Design and Implementation of a Real-Time Video-Based Rendering System Using a Network Camera Array. IEICE Transactions 92-D(7): 1442-1452 (2009) | |
| 2008 | ||
| 54 | Ryo Oguchi, Yasuaki Kakehi, Keita Takahashi, Takeshi Naemura: Photonastic surface: pin matrix type display controlled with light. Advances in Computer Entertainment Technology 2008: 396 | |
| 53 | Keita Takahashi, Takeshi Naemura: Theoretical model and optimal prefilter for view interpolation. ICIP 2008: 1528-1531 | |
| 52 | Masato Ishii, Keita Takahashi, Takeshi Naemura: Rate-distortion performance of multi-view image coding with subsampling of viewpoints. ICIP 2008: 2428-2431 | |
| 51 | Yasuaki Kakehi, Kensei Jo, Katsunori Sato, Kouta Minamizawa, Hideaki Nii, Naoki Kawakami, Takeshi Naemura, Susumu Tachi: ForceTile: tabletop tangible interface with vision-based force distribution sensing. SIGGRAPH New Tech Demos 2008: 17 | |
| 50 | Kensuke Ueda, Dongha Lee, Takafumi Koike, Keita Takahashi, Takeshi Naemura: Multi-focal compound eye: liquid lens array for computational photography. SIGGRAPH New Tech Demos 2008: 28 | |
| 49 | Yasuaki Kakehi, Takeshi Naemura: UlteriorScape: optical superimposing on view-dependent tabletop display and its applications. SIGGRAPH New Tech Demos 2008: 41 | |
| 48 | Sho Kimura, Ryo Oguchi, Hideo Tanida, Yasuaki Kakehi, Keita Takahashi, Takeshi Naemura: PVLC projector: image projection with imperceptible pixel-level metadata. SIGGRAPH Posters 2008: 135 | |
| 47 | Takuro Wada, Takafumi Koike, Takeshi Naemura: Semi-transparent light field display using dual integral videography. SIGGRAPH Posters 2008: 56 | |
| 46 | Masaki Iwabuchi, Yasuaki Kakehi, Takeshi Naemura: LimpiDual touch: interactive limpid display with dual-sided touch sensing. SIGGRAPH Posters 2008: 87 | |
| 45 | Yasuaki Kakehi, Takeshi Naemura: UlteriorScape: Interactive optical superimposition on a view-dependent tabletop display. Tabletop 2008: 189-192 | |
| 2007 | ||
| 44 | Keita Takahashi, Takeshi Naemura: How does Subsampling of Multi-View Images Affect the Rate-Distortion Performance? ICIP (1) 2007: 193-196 | |
| 43 | Yuichi Taguchi, Takeshi Naemura: Rendering-Oriented Decoding for Distributed Multi-View Coding System. ICIP (1) 2007: 213-216 | |
| 42 | Yasuaki Kakehi, Takeshi Naemura, Mitsunori Matsushita: Tablescape Plus: Interactive Small-sized Vertical Displays on a Horizontal Tabletop Display. Tabletop 2007: 155-162 | |
| 41 | Sho Kimura, Masahiko Kitamura, Takeshi Naemura: EmiTable: A Tabletop Surface Pervaded with Imperceptible Metadata. Tabletop 2007: 189-192 | |
| 2006 | ||
| 40 | Keita Takahashi, Takeshi Naemura: A Theory of Aliasing Separation for Light Field Data. ICIP 2006: 1201-1204 | |
| 39 | Yuichi Taguchi, Takeshi Naemura: View-Dependent Coding of Light Fields Based on Free-Viewpoint Image Synthesis. ICIP 2006: 509-512 | |
| 38 | Masafumi Matsuda, Mitsunori Matsushita, Tatsumi Yamada, Takeshi Naemura: Behavioral analysis of asymmetric information sharing on Lumisight Table. Tabletop 2006: 113-122 | |
| 37 | Yasuaki Kakehi, Takero Hosomi, Makoto Iida, Takeshi Naemura, Mitsunori Matsushita: Transparent Tabletop Interface for Multiple Users on Lumisight Table. Tabletop 2006: 143-150 | |
| 36 | Yugo Minomo, Yasuaki Kakehi, Makoto Iida, Takeshi Naemura: Transforming your shadow into colorful visual media: multiprojection of complementary colors. Computers in Entertainment 4(3): (2006) | |
| 35 | Keita Takahashi, Akira Kubota, Takeshi Naemura: Focus measurement and all in-focus image synthesis for light-field rendering. Systems and Computers in Japan 37(1): 1-12 (2006) | |
| 2005 | ||
| 34 | Yasuaki Kakehi, Takeshi Naemura: Through the looking glass: you can play against your own reflection. Advances in Computer Entertainment Technology 2005: 373-374 | |
| 33 | Keita Takahashi, Takeshi Naemura: Spatial domain analysis on the focus measurement for light field rendering. ICIP (3) 2005: 13-16 | |
| 32 | Keita Takahashi, Takeshi Naemura: Unstructured light field rendering using on-the-fly focus measurement. ICME 2005: 205-208 | |
| 31 | Masanori Kakimoto, Kaoru Matsuoka, Tomoyuki Nishita, Takeshi Naemura, Hiroshi Harashima: Glare Generation Based on Wave Optics. Comput. Graph. Forum 24(2): 185-193 (2005) | |
| 30 | Yasuaki Kakehi, Makoto Iida, Takeshi Naemura, Yoshinari Shirai, Mitsunori Matsushita, Takeshi Ohguro: Lumisight Table: An Interactive View-Dependent Tabletop Display. IEEE Computer Graphics and Applications 25(1): 48-53 (2005) | |
| 2004 | ||
| 29 | Mitsunori Matsushita, Makoto Iida, Takeshi Ohguro, Yoshinari Shirai, Yasuaki Kakehi, Takeshi Naemura: Lumisight table: a face-to-face collaboration support system that optimizes direction of projected information to each stakeholder. CSCW 2004: 274-283 | |
| 28 | Naiwala P. Chandrasiri, Takeshi Naemura, Hiroshi Harashima: Interactive Analysis and Synthesis of Facial Expressions based on Personal Facial Expression Space. FGR 2004: 105-110 | |
| 27 | Keita Takahashi, Akira Kubota, Takeshi Naemura: A focus measure for light field rendering. ICIP 2004: 2475-2478 | |
| 26 | Tomoko Hashida, Yasuaki Kakehi, Takeshi Naemura: Ensemble system with i-trace. NIME 2004: 215-216 | |
| 25 | Masanori Kakimoto, Kaoru Matsuoka, Tomoyuki Nishita, Takeshi Naemura, Hiroshi Harashima: Glare Generation Based on Wave Optics. Pacific Conference on Computer Graphics and Applications 2004: 133-142 | |
| 24 | Kaoru Sugita, Keita Takahashi, Takeshi Naemura, Hiroshi Harashima: Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields. VR 2004: 255-256 | |
| 23 | Kazutaka Yasuda, Takeshi Naemura, Hiroshi Harashima: Thermo-Key: Human Region Segmentation from Video. IEEE Computer Graphics and Applications 24(1): 26-30 (2004) | |
| 22 | Naiwala P. Chandrasiri, Takeshi Naemura, Mitsuru Ishizuka, Hiroshi Harashima, István Barakonyi: Internet Communication Using Real-Time Facial Expression Analysis and Synthesis. IEEE MultiMedia 11(3): 20-29 (2004) | |
| 2003 | ||
| 21 | Keita Takahashi, Akira Kubota, Takeshi Naemura: All in-Focus View Synthesis from Under-Sampled Light Fields. ICAT 2003 | |
| 20 | Keita Takahashi, Takeshi Naemura, Hiroshi Harashima: Depth of field in light field rendering. ICIP (1) 2003: 409-412 | |
| 19 | Hiroshi Kato, Takeshi Naemura, Hiroshi Harashima: Graphic Shadow: Augmenting Your Shadow on the Floor. ISMAR 2003: 306- | |
| 18 | Hiroshi Kato, Takeshi Naemura, Hiroshi Harashima: Textured Shadow. ISMAR 2003: 352-353 | |
| 17 | Minako Toba, Takahiro Saito, Kiyoharu Aizawa, Kenji Mochizuki, Takeshi Naemura, Hiroshi Harashima: Three-dimensional image representation of buildings utilizing heterogeneous information for multimedia ambiance communication. VCIP 2003: 1957-1965 | |
| 16 | Kaoru Sugita, Takeshi Naemura, Hiroshi Harashima: Performance evaluation of programmable graphics hardware for image filtering and stereo matching. VRST 2003: 176-183 | |
| 2002 | ||
| 15 | Takeshi Naemura, T. Nitta, A. Mimura, Hiroshi Harashima: Virtual Shadows - Enhanced Interaction in Mixed Reality Environment. VR 2002: 293-294 | |
| 14 | Takeshi Naemura, Junji Tago, Hiroshi Harashima: Real-Time Video-Based Modeling and Rendering of 3D Scenes. IEEE Computer Graphics and Applications 22(2): 66-73 (2002) | |
| 2001 | ||
| 13 | Kunio Yamada, Tadashi Ichikawa, Takeshi Naemura, Kiyoharu Aizawa, Takahiro Saito: Structure analysis of natural scenes using census transform and region competition. VCIP 2001: 228-237 | |
| 12 | Takahide Takano, Takeshi Naemura, Hiroshi Harashima: 3D space coding using virtual object surface. Systems and Computers in Japan 32(12): 47-59 (2001) | |
| 2000 | ||
| 11 | Kunio Yamada, Tadashi Ichikawa, Takeshi Naemura, Kiyoharu Aizawa, Takahiro Saito: Generation of a Disparity Panorama Using a 3-Camera Capturing System. ICIP 2000 | |
| 10 | Toshifumi Kanamaru, Kunio Yamada, Tadashi Ichikawa, Takeshi Naemura, Kiyoharu Aizawa, Takahiro Saito: Acquisition of 3D Image Representation in Multimedia Ambiance Communication using 3D Laser Scanner and Digital Camera. Three-Dimensional Image Capture and Applications 2000: 80-89 | |
| 9 | Kunio Yamada, Tadashi Ichikawa, Takeshi Naemura, Kiyoharu Aizawa, Takahiro Saito: High-quality stereo panorama generation using a three-camera system. VCIP 2000: 419-429 | |
| 1999 | ||
| 8 | Tadashi Ichikawa, Tetsuya Yoshimura, Kunio Yamada, Toshifumi Kanamaru, Hiromichi Suga, Shoichiro Iwasawa, Takeshi Naemura, Kiyoharu Aizawa, Shigeo Morishima, Takahiro Saito: Multi-Media Ambiance Communication Based on Actual Moving Pictures. ICIP (3) 1999: 36-40 | |
| 7 | Keisuke Takeuchi, Takeshi Naemura, Hiroshi Harashima: Acquisition of Light Rays Using Telecentric Lens. ICIP (3) 1999: 943-948 | |
| 6 | Min Chul Park, Naiwala P. Chandrasiri, Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima: Analysis and Synthesis of 3-D Face Image Sequence Based on Model-Based Image Coding Scheme with an Internet Browser. ICIP (4) 1999: 207-211 | |
| 5 | Akio Ishikawa, Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima: Interactive operation on 3D real images using ray description. Systems and Computers in Japan 30(14): 12-22 (1999) | |
| 1998 | ||
| 4 | Min Chul Park, Masahide Kaneko, Hiroshi Harashima, Takeshi Naemura: Priority and Segmentation Algorithm for the 3-D Motion Estimation of Two Heads Partly Overlapped. FG 1998: 597-603 | |
| 3 | Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima: Multi-User Immersive Stereo. ICIP (1) 1998: 903-907 | |
| 2 | Akihiro Katayama, Shinji Uchiyama, Hideyuki Tamura, Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima: A cyber-space creation by mixing ray space data with geometric models. Systems and Computers in Japan 29(9): 21-31 (1998) | |
| 1994 | ||
| 1 | Takeshi Naemura, Hiroshi Harashima: Fractal Coding of a Multi-View 3-D Image. ICIP (3) 1994: 107-111 | |