Manuel M. Oliveira
List of publications from the DBLP Bibliography Server - FAQ
| 2009 | ||
|---|---|---|
| 44 | Eric Haines, Morgan McGuire, Daniel G. Aliaga, Manuel M. Oliveira, Stephen N. Spencer: Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA ACM 2009 | |
| 43 | Vitor F. Pamplona, Manuel M. Oliveira, Gladimir V. G. Baranoski: Photorealistic models for pupil light reflex and iridal pattern deformation. ACM Trans. Graph. 28(4): (2009) | |
| 42 | Gustavo M. Machado, Manuel M. Oliveira, Leandro A. F. Fernandes: A Physiologically-based Model for Simulation of Color Vision Deficiency. IEEE Trans. Vis. Comput. Graph. 15(6): 1291-1298 (2009) | |
| 41 | Fernando Trebien, Manuel M. Oliveira: Realistic real-time sound re-synthesis and processing for interactive virtual worlds. The Visual Computer 25(5-7): 469-477 (2009) | |
| 40 | Rafael Pacheco Kovaleski, Manuel M. Oliveira: High-quality brightness enhancement functions for real-time reverse tone mapping. The Visual Computer 25(5-7): 539-547 (2009) | |
| 2008 | ||
| 39 | Fausto Richetti Blanco, Manuel M. Oliveira: Instant mesh deformation. SI3D 2008: 71-78 | |
| 38 | Leandro A. F. Fernandes, Manuel M. Oliveira, Roberto da Silva: Uncertainty propagation: Avoiding the expensive sampling process for real-time image-based measurements. Computational Statistics & Data Analysis 52(7): 3852-3876 (2008) | |
| 37 | Manuel M. Oliveira: Computer graphics in Brazil: A selection of papers from SIBGRAPI 2006. Computers & Graphics 32(5): 525 (2008) | |
| 36 | Giovane R. Kuhn, Manuel M. Oliveira, Leandro A. F. Fernandes: An Efficient Naturalness-Preserving Image-Recoloring Method for Dichromats. IEEE Trans. Vis. Comput. Graph. 14(6): 1747-1754 (2008) | |
| 35 | Leandro A. F. Fernandes, Manuel M. Oliveira: Real-time line detection through an improved Hough transform voting scheme. Pattern Recognition 41(1): 299-314 (2008) | |
| 34 | Leandro A. F. Fernandes, Manuel M. Oliveira: Corrigendum to "Real-time line detection through an improved hough transform voting scheme" [Pattern Recognition 41 (1) 299-314]. Pattern Recognition 41(9): 2964 (2008) | |
| 33 | Jianning Wang, Manuel M. Oliveira, Haitao Zhang, Arie E. Kaufman: Reconstructing regular meshes from points. The Visual Computer 24(5): 361-371 (2008) | |
| 32 | Giovane R. Kuhn, Manuel M. Oliveira, Leandro A. F. Fernandes: An improved contrast enhancing approach for color-to-grayscale mappings. The Visual Computer 24(7-9): 505-514 (2008) | |
| 2007 | ||
| 31 | Felipe I. Victoreti, Mara Abel, Luiz F. De Ros, Manuel M. Oliveira: Documenting Visual Quality Controls on the Evaluation of Petroleum Reservoir-Rocks Through Ontology-Based Image Annotation. IFSA (2) 2007: 455-464 | |
| 30 | Manuel M. Oliveira, Maicon Brauwers: Real-time refraction through deformable objects. SI3D 2007: 89-96 | |
| 29 | Jianning Wang, Manuel M. Oliveira: Filling holes on locally smooth surfaces reconstructed from point clouds. Image Vision Comput. 25(1): 103-113 (2007) | |
| 2006 | ||
| 28 | Fabio Policarpo, Manuel Menezes de Oliveira Neto: Relief mapping of non-height-field surface details. SI3D 2006: 55-62 | |
| 27 | Marcos Paulo Berteli Slomp, Manuel M. Oliveira, Diego Inácio Patrício: A Gentle Introduction to Precomputed Radiance Transfer. RITA 13(2): 131-160 (2006) | |
| 2005 | ||
| 26 | Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman: Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds. IEEE Visualization 2005: 53 | |
| 25 | Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba: Real-time relief mapping on arbitrary polygonal surfaces. SI3D 2005: 155-162 | |
| 24 | Carlos Solana, Leandro A. F. Fernandes, Edson J. R. Justino, Manuel M. Oliveira, Roberto da Silva, Luiz S. Oliveira, Flávio Bortolozzi, Gustavo J. Crespo: Document Reconstruction Based on Feature Matching. SIBGRAPI 2005: 163-170 | |
| 23 | Fabio Policarpo, Manuel M. Oliveira, João Luiz Dihl Comba: Real-time relief mapping on arbitrary polygonal surfaces. ACM Trans. Graph. 24(3): 935 (2005) | |
| 2004 | ||
| 22 | Christian Azambuja Pagot, João Luiz Dihl Comba, Manuel Menezes de Oliveira Neto: Multiple-Depth Shadow Maps. SIBGRAPI 2004: 308-315 | |
| 21 | Manuel M. Oliveira: Building Virtual Environment Systems (and Games) with User Network Awareness. TPCG 2004: 86-93 | |
| 20 | Jung Kim, Hyun Kim, Boon K. Tay, Manivannan Muniyandi, Joel Jordan, Jesper Mortensen, Manuel M. Oliveira, Mel Slater, Mandayam A. Srinivasan: Transatlantic Touch: A Study of Haptic Collaboration over Long Distance. Presence 13(3): 328-337 (2004) | |
| 19 | Manuel Menezes de Oliveira Neto, Mario Fernando Montenegro Campos: Editorial. RITA 11(1): 5 (2004) | |
| 2003 | ||
| 18 | Askold V. Strat, Manuel M. Oliveira: A Point-and-Shoot Color 3D Camera. 3DIM 2003: 483-490 | |
| 17 | Manuel M. Oliveira, Mel Slater, Jon Crowcroft: How to Build Virtual Environment Systems with Component Frameworks. CW 2003: 181-188 | |
| 16 | Manuel M. Oliveira, Jon Crowcroft: Perceptual Network Metaphors: Breaking the Network Transparency Paradigm. MIPS 2003: 207-221 | |
| 15 | Manuel M. Oliveira, Tristan Henderson: What online gamers really think of the Internet? NETGAMES 2003: 185-193 | |
| 14 | Jianning Wang, Manuel M. Oliveira: A Hole-Filling Strategy for Reconstruction of Smooth Surfaces in Range Images. SIBGRAPI 2003: 11-18 | |
| 13 | Zhe Fan, Ma Chi, Manuel M. Oliveira: A Sketch-Based Collaborative Design System. SIBGRAPI 2003: 125-131 | |
| 12 | Askold V. Strat, Manuel M. Oliveira: Casual 3D photography. SIGGRAPH 2003 | |
| 2002 | ||
| 11 | Jianning Wang, Manuel M. Oliveira: Improved Scene Reconstruction from Range Images. Comput. Graph. Forum 21(3): (2002) | |
| 10 | Wagner Toledo Corrêa, Manuel M. Oliveira, Cláudio T. Silva, Jianning Wang: Modeling and Rendering of Real Environments. RITA 9(2): 127-156 (2002) | |
| 9 | Manuel M. Oliveira: Image-Based Modeling and Rendering Techniques: A Survey. RITA 9(2): 37-66 (2002) | |
| 2001 | ||
| 8 | Manuel M. Oliveira: Correcting Texture Mapping Errors Introduced by Graphics Hardware. Pacific Conference on Computer Graphics and Applications 2001: 31-39 | |
| 7 | Manuel M. Oliveira, Brian Bowen, Richard McKenna, Yu-Sung Chang: Fast Digital Image Inpainting. VIIP 2001: 261-266 | |
| 6 | Manuel M. Oliveira, Jon Crowcroft, Mel Slater: Components for Distributed Virtual Environments. Presence 10(1): 51-61 (2001) | |
| 2000 | ||
| 5 | Manuel M. Oliveira, Jon Crowcroft, Christophe Diot: Router level filtering for receiver interest delivery. Networked Group Communication 2000: 141-150 | |
| 4 | Manuel M. Oliveira, Gary Bishop, David F. McAllister: Relief texture mapping. SIGGRAPH 2000: 359-368 | |
| 1999 | ||
| 3 | Manuel M. Oliveira, Gary Bishop: Image-based objects. SI3D 1999: 191-198 | |
| 2 | Manuel M. Oliveira, Jon Crowcroft, Donald P. Brutzman, Mel Slater: Components for distributed virtual environments. VRST 1999: 176-177 | |
| 1998 | ||
| 1 | Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, Manuel Menezes de Oliveira Neto: Efficient warping for architectural walkthroughs using layered depth images. IEEE Visualization 1998: 211-215 | |