| 2009 | ||
|---|---|---|
| 66 | Hiroki Hidaka, Yasuhiko Watanabe, Yoshihiro Okada: Learning Support for English Composition by Asking Back Questions. CSEDU (1) 2009: 367-370 | |
| 65 | Naoki Isogai, Ryo Nishimura, Yasuhiko Watanabe, Yoshihiro Okada: Information Extraction for Supporting a Learner's Efforts to Recognize What the Learner did not Understand. CSEDU (1) 2009: 371-374 | |
| 64 | Aya Nishikawa, Ryo Nishimura, Yasuhiko Watanabe, Yoshihiro Okada: Writing Support System Dealing with Notational Variant Selection. CSEDU (1) 2009: 73-80 | |
| 63 | Naoto Nakamura, Shigeru Takano, Yoshihiro Okada: 3D Multimedia Data Search System Based on Stochastic ARG Matching Method. MMM 2009: 379-389 | |
| 62 | Seiji Okajima, Yoshihiro Okada: Interactive Analysis of Multidimensional Data on the Web by using Time-tunnel. WEBIST 2009: 415-418 | |
| 2008 | ||
| 61 | Muhammad Hussain, Turghunjan Abdukirim, Yoshihiro Okada: Wavelet-Based Edge Detection in Digital Images. Int. J. Image Graphics 8(4): 513-533 (2008) | |
| 60 | Yasuhiko Watanabe, Ryo Nishimura, Yoshihiro Okada: A question answer system based on confirmed knowledge acquired from a mailing list. Internet Research 18(2): 165-176 (2008) | |
| 2007 | ||
| 59 | Katsunori Miyahara, Yoshihiro Okada: A Cloth Design System by Intuitive Operations Supporting Mouse Device besides Phantom Device and Its User Evaluation. CGIV 2007: 154-162 | |
| 58 | Seiji Okajima, Yoshihiro Okada: Treecube+3D-ViSOM: Combinational Visualization Tool for Browsing 3D Multimedia Data. IV 2007: 40-45 | |
| 57 | Naoto Nakamura, Yoshiaki Akazawa, Shigeru Takano, Yoshihiro Okada: Virtual Space Construction Based on Contact Constraints Using Robot Vision Technology for 3D Graphics Applications. RO-MAN 2007: 469-474 | |
| 2006 | ||
| 56 | Hiroaki Nishino, Shinji Yamabiraki, Kouichi Utsumiya, Yong-Moo Kwon, Yoshihiro Okada: A Distributed Virtual Reality Framework for Korea-Japan High-Speed Network Testbed. AINA (1) 2006: 433-438 | |
| 55 | Kosuke Kaneko, Yoshihiro Okada, Koichi Niijima: 3D Model Generation by Morphing. CGIV 2006: 341-346 | |
| 54 | Keita Sato, Yoshihiro Okada, Koichi Niijima: Construction of 3D Composite Objects from Range Data. CGIV 2006: 347-352 | |
| 53 | Chihiro Kozasa, Hiromichi Fukutake, Hirokazu Notsu, Yoshihiro Okada, Koichi Niijima: Facial Animation Using Emotional Model. CGIV 2006: 428-433 | |
| 52 | Katsunori Miyahara, Yoshihiro Okada, Koichi Niijima: A Cloth Design System by Intuitive Operations. CGIV 2006: 458-463 | |
| 51 | Naoto Nakamura, Yoshihiro Okada, Koichi Niijima: 3D Model Search Based on Stochastic ARG Matching. ICME 2006: 197-200 | |
| 50 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: An Efficient Method for Converting Polygonal Models into Displaced Subdivision Representation. IEICE Transactions 89-A(3): 807-816 (2006) | |
| 2005 | ||
| 49 | Yoshihiro Okada: IntelligentBox as component based development system for body action 3D games. Advances in Computer Entertainment Technology 2005: 454-457 | |
| 48 | Hirokazu Notsu, Yoshihiro Okada, Mina Akaishi, Koichi Niijima: Time-Tunnel: Visual Analysis Tool for Time-Series Numerical Data and Its Extension toward Parallel Coordinates. CGIV 2005: 167-172 | |
| 47 | Hiromichi Fukutake, Yoshiaki Akazawa, Yoshihiro Okada, Koichi Niijima: 3D Object Layout by Voice Commands Based on Contact Constraints. CGIV 2005: 403-408 | |
| 46 | Yasuhiko Watanabe, Ryo Nishimura, Yoshihiro Okada: Confirmed Knowledge Acquisition Using Mails Posted to a Mailing List. IJCNLP 2005: 131-142 | |
| 2004 | ||
| 45 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: User-Controlled Simplification of Polygonal Models. 3DPVT 2004: 918-925 | |
| 44 | Yasuhiko Watanabe, Kazuya Sono, Kazuya Yokomizo, Yoshihiro Okada: A question answer system using mails posted to a mailing list. ACM Symposium on Document Engineering 2004: 67-73 | |
| 43 | Yoichi Tanaka, Yoshihiro Okada, Koichi Niijima: Interactive interfaces of Treecube for browsing 3D multimedia data. AVI 2004: 298-302 | |
| 42 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: A Unified Framework for User-Controlled Simplification. CGIV 2004: 221-226 | |
| 41 | Keitaro Kaku, Yoshihiro Okada, Koichi Niijima: Similarity Measure Based on Obbtree for 3D Model Search. CGIV 2004: 46-51 | |
| 40 | Hiroaki Etou, Yoshihiro Okada, Koichi Niijima: Feature preserving motion compression based on hierarchical curve simplification. ICME 2004: 1435-1438 | |
| 39 | Yasuhiko Watanabe, Kazuya Sono, Kazuya Yokomizo, Yoshihiro Okada: A Question Answer System Using Mails Posted to a Mailing List. IMTCI 2004: 216-227 | |
| 38 | Mina Akaishi, Yoshihiro Okada: Time-tunnel: Visual Analysis Tool for Time-series Numerical Data and Its Aspects as Multimedia Presentation Tool. IV 2004: 456-461 | |
| 37 | Yoshihiro Okada, Hiroaki Etou, Koichi Niijima: Intuitive Interfaces for Motion Generation and Search. Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets 2004: 49-67 | |
| 36 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: LOD Modelling of Polygonal Models Based on Multiple Choice Optimization. MMM 2004: 203-210 | |
| 35 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: Efficient and Feature-Preserving Triangular Mesh Decimation. WSCG 2004: 167-174 | |
| 2003 | ||
| 34 | Yoichi Tanaka, Yoshihiro Okada, Koichi Niijima: Treecube: 3D Visualization Tool for Hierarchical Information. EJC 2003: 115-118 | |
| 33 | Yoshihiro Okada: 3D Model Database System by Hand Sketch Query and its Intuitive Interface. EJC 2003: 240-247 | |
| 32 | Yoshiaki Akazawa, Yoshihiro Okada, Koichi Niijima: 3D Scene Generation System and Its Intuitive Interface. GAME-ON 2003: 152- | |
| 31 | Koji Chadou, Yoshihiro Okada, Koichi Niijima: Real-Time Motion Generation Based on Marionette Metaphor Using Two Analog Joysticks. GAME-ON 2003: 69- | |
| 30 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: A Fast and Memory-Efficient Method for LOD Modeling of Polygonal Models. GMAG 2003: 137-142 | |
| 29 | Yoshihiro Okada, Yoshiaki Akazawa, Koichi Niijima: Manipulation using Magnet Metahpor for 2D and 3D Integrated Toolkit systems. ICAT 2003 | |
| 28 | Yoichi Tanaka, Yoshihiro Okada, Koichi Niijima: Treecube: Visualization Tool for Browsing 3D Multimedia Data. IV 2003: 427-432 | |
| 27 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: Displaced Subdivision Meshes. Modelling, Simulation, and Optimization 2003: 214-219 | |
| 26 | Muhammad Hussain, Yoshihiro Okada, Koichi Niijima: Fast, Simple, Feature Preserving and Memory Efficient Simplification of Triangle Meshes. Int. J. Image Graphics 3(4): 653- (2003) | |
| 25 | Yoshiaki Akazawa, Yoshihiro Okada, Koichi Niijima: Video Based Motion Capture System as Intuitive Interface. Int. J. Intell. Games & Simulation 2(2): 64-71 (2003) | |
| 2002 | ||
| 24 | Yoshihiro Okada: A Comparative Assessment of Recent Hybrid AI Techniques for Games. GAME-ON 2002 | |
| 23 | Yoshiaki Yakazawa, Yoshihiro Okada, Koichi Niijima: Real-Time Video Based Motion Capture as Intuitive 3D Game Interface. GAME-ON 2002 | |
| 22 | Yoshihiro Okada: Real-time character animation using puppet metaphor. IWEC 2002: 101-108 | |
| 21 | Yoshiaki Akazawa, Yoshihiro Okada, Koichi Niijima: Robust Tracking Algorithm Based on Color and Edge Distribution for Real-time Video Based Motion Capture Systems. MVA 2002: 60-63 | |
| 20 | Hirotatsu Sakomoto, Yoshihiro Okada, Eisuke Itoh, Masafumi Yamashita: Component-Based Audio-Video Communication Tool for Network 3D Games. Int. J. Intell. Games & Simulation 1(1): 33-40 (2002) | |
| 2001 | ||
| 19 | Yoshihiro Okada: Distributed Audio-video Sharing by Copy-and-transfer Operation for Network 3D Games. GAME-ON 2001: 100- | |
| 18 | Yoshihiro Okada: Component Based Motion Editing Environment for 3D Game Character Design. GAME-ON 2001: 12- | |
| 17 | Hirotatsu Sakamoto, Yoshihiro Okada, Toshihiko Shimokawa, Kazuo Ushijima: Component Based Video Communication Tool for Collaborative Virtual Environment. ICOIN 2001: 375-380 | |
| 16 | Yoshihiro Okada, Koichi Niijima: Efficient Simplification of Polygonal Surface Models Muhammad Hussain. IV 2001: 464-469 | |
| 15 | Yasuhiko Watanabe, Shigeru Toji, Yoshihiro Okada: Speaker Determination in Video News by Using Acoustic Features and Transcripts. NLPRS 2001: 565-570 | |
| 2000 | ||
| 14 | Yoshihiro Okada, Eisuke Itoh, Sachio Hirokawa: IntelligentBox: Its Aspects as a Rapid Construction System for Interactive 3D Games. GAME-ON 2000: 22- | |
| 13 | Yasuhiko Watanabe, Yoshihiro Okada, Eiichi Iwanari, Sadao Kurohashi: Discourse Structure Analysis for News Video by Checking Surface Information in the Transcript. ICPR 2000: 4242-4245 | |
| 12 | Yasuhiko Watanabe, Yoshihiro Okada, Sadao Kurohashi, Eiichi Iwanari: Discourse Structure Analysis for News Video. IEEE International Conference on Multimedia and Expo (II) 2000: 903-906 | |
| 1999 | ||
| 11 | Yoshihiro Okada, Kenro Shinpo, Yuzuru Tanaka, Daniel Thalmann: Virtual Input Devices based on Motion Capture and Collision Detection. CA 1999: 201- | |
| 10 | Hiromichi Fujisawa, Hiroshi Sako, Yoshihiro Okada, Seong-Whan Lee: Information Capturing Camera and Developmental Issues. ICDAR 1999: 205-208 | |
| 9 | Yasuhiko Watanabe, Yoshihiro Okada, Kengo Kaneji, Yoshitaka Sakamoto: TIVA Applications: Retrieving Related TV News Reports and Newspaper Articles. IEEE Intelligent Systems 14(5): 40-44 (1999) | |
| 1998 | ||
| 8 | Yasuhiko Watanabe, Yoshihiro Okada, Kengo Kaneji, Yoshitaka Sakamoto: Multimedia Database System for TV Newcasts and Newspapers. AMCP 1998: 208-220 | |
| 7 | Yasuhiko Watanabe, Yoshihiro Okada, Kengo Kaneji, Makoto Nagao: Aligning Articles in TV Newscasts and Newspapers. COLING-ACL 1998: 1381-1387 | |
| 6 | Tetsuo Shoji, Eiichi Iwanari, Yoshihiro Okada: 3-D Objects Mapping Using Model and Image Based Approach. MVA 1998: 523-526 | |
| 5 | Yoshihiro Okada, Yuzuru Tanaka: Collaborative environments of IntelligentBox for distributed 3D graphics applications. The Visual Computer 14(4): 140-152 (1998) | |
| 1997 | ||
| 4 | Yoshihiro Okada, Yuzuru Tanaka: Collaborative Environments of IntelligentBox for Distributed 3D Graphic Applications. CA 1997: 22-30 | |
| 1996 | ||
| 3 | Yasuhiko Watanabe, Yoshihiro Okada, Tatsuhiko Tsunoda, Makoto Nagao: Aligning Articles in TV Newscasts and Newspapers. MVA 1996: 191-195 | |
| 2 | Tetsuya Takeda, Yoshihiro Okada: Feature Extraction and Description from Image Based on Isochromatic Information. MVA 1996: 474-477 | |
| 1995 | ||
| 1 | Yoshihiro Okada, Yuzuru Tanaka: IntelligentBox: a constructive visual software development system for interactive 3D graphic applications. CA 1995: 114-125 | |