 | 2007 |
| 18 |  | Alan T. Murray,
Kamyoung Kim,
James W. Davis,
Raghu Machiraju,
Richard E. Parent:
Coverage optimization to support security monitoring.
Computers, Environment and Urban Systems 31(2): 133-147 (2007) |
| 2005 |
| 17 |  | Scott A. King,
Richard E. Parent:
Creating Speech-Synchronized Animation.
IEEE Trans. Vis. Comput. Graph. 11(3): 341-352 (2005) |
| 2004 |
| 16 |  | Scott A. King,
Richard E. Parent:
Animating song.
Journal of Visualization and Computer Animation 15(1): 53-61 (2004) |
| 2002 |
| 15 |  | Scott A. King,
Richard E. Parent:
Lip Synchronization for Song.
CA 2002: 233-239 |
| 14 |  | Richard E. Parent,
Scott A. King,
Osamu Fujimura:
Issues with Lip Sync Animation: Can You Read My Lips?
CA 2002: 3-10 |
| 13 |  | Matthew W. Lewis,
Richard E. Parent:
Interactively Evolving Virtual Environment Maps with Continuous Layered Pattern Functions.
CA 2002: 49-54 |
| 12 |  | Lawson Wade,
Richard E. Parent:
Automated generation of control skeletons for use in animation.
The Visual Computer 18(2): 97-110 (2002) |
| 2001 |
| 11 |  | Scott A. King,
Richard E. Parent:
A 3D parametric tongue model for animated speech.
Journal of Visualization and Computer Animation 12(3): 107-115 (2001) |
| 10 |  | Karan Singh,
Richard E. Parent:
Joining polyhedral objects using implicitly defined surfaces.
The Visual Computer 17(7): 415-428 (2001) |
| 2000 |
| 9 |  | Lawson Wade,
Richard E. Parent:
Fast, Fully-Automated Generation of Control Skeletons for Use in Animation.
CA 2000: 164-169 |
| 8 |  | Richard E. Parent:
Computer Animation: Algorithms and Techniques - A Historical Review.
CA 2000: 86- |
| 7 |  | Scott A. King,
Richard E. Parent,
Barbara L. Olsafsky:
A Muscle-based 3D Parametric Lip Model for Speech-Synchronized Facial Animation.
DEFORM/AVATARS 2000: 12-23 |
| 1997 |
| 6 |  | Ferdi Scheepers,
Richard E. Parent,
Wayne E. Carlson,
Stephen F. May:
Anatomy-based modeling of the human musculature.
SIGGRAPH 1997: 163-172 |
| 1994 |
| 5 |  | David S. Ebert,
Wayne E. Carlson,
Richard E. Parent:
Solid spaces and inverse particle systems for controlling the animation of gases and fluids.
The Visual Computer 10(4): 179-190 (1994) |
| 1992 |
| 4 |  | James R. Kent,
Wayne E. Carlson,
Richard E. Parent:
Shape transformation for polyhedral objects.
SIGGRAPH 1992: 47-54 |
| 1990 |
| 3 |  | David S. Ebert,
Richard E. Parent:
Rendering and animation of gaseous phenomena by combining fast volume and scanline A-buffer techniques.
SIGGRAPH 1990: 357-366 |
| 1989 |
| 2 |  | J. E. Chadwick,
David R. Haumann,
Richard E. Parent:
Layered construction for deformable animated characters.
SIGGRAPH 1989: 243-252 |
| 1988 |
| 1 |  | David R. Haumann,
Richard E. Parent:
The behavioral test-bed: obtaining complex behavior from simple rules.
The Visual Computer 4(6): 332-347 (1988) |