 | 2009 |
| 7 |  | Sébastien Paris,
Anton Gerdelan,
Carol O'Sullivan:
CA-LOD: Collision Avoidance Level of Detail for Scalable, Controllable Crowds.
MIG 2009: 13-28 |
| 6 |  | Sébastien Paris,
Stéphane Donikian:
Activity-Driven Populace: A Cognitive Approach to Crowd Simulation.
IEEE Computer Graphics and Applications 29(4): 34-43 (2009) |
| 2008 |
| 5 |  | Stéphane Donikian,
Sébastien Paris:
Towards Embodied and Situated Virtual Humans.
MIG 2008: 51-62 |
| 4 |  | Abderrahmane Boubezoul,
Sébastien Paris,
Mustapha Ouladsine:
Application of the cross entropy method to the GLVQ algorithm.
Pattern Recognition 41(10): 3173-3178 (2008) |
| 2007 |
| 3 |  | Abderrahmane Boubezoul,
Sébastien Paris,
Mustapha Ouladsine:
Improving the GRLVQ Algorithm by the Cross Entropy Method.
ICANN (1) 2007: 199-208 |
| 2 |  | Sébastien Paris,
Julien Pettré,
Stéphane Donikian:
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach.
Comput. Graph. Forum 26(3): 665-674 (2007) |
| 2006 |
| 1 |  | Sébastien Paris,
Stéphane Donikian,
Nicolas Bonvalet:
Environmental abstraction and path planning techniques for realistic crowd simulation.
Journal of Visualization and Computer Animation 17(3-4): 325-335 (2006) |