 | 2006 |
| 8 |  | Adrian Sfarti,
Brian A. Barsky,
Todd J. Kosloff,
Egon C. Pasztor,
Alex Kozlowski,
Eric Roman,
Alex Perelman:
Extensions for 3D Graphics Rendering Engine Used for Direct Tessellation of Spline Surfaces.
International Conference on Computational Science (2) 2006: 215-222 |
| 2005 |
| 7 |  | Adrian Sfarti,
Brian A. Barsky,
Todd J. Kosloff,
Egon C. Pasztor,
Alex Kozlowski,
Eric Roman,
Alex Perelman:
New 3D Graphics Rendering Engine Architecture for Direct Tessellation of Spline Surfaces.
International Conference on Computational Science (2) 2005: 224-231 |
| 2004 |
| 6 |  | Morwaread M. Farbood,
Egon C. Pasztor,
Kevin Jennings:
Hyperscore: A Graphical Sketchpad for Novice Composers.
IEEE Computer Graphics and Applications 24(1): 50-54 (2004) |
| 2003 |
| 5 |  | William T. Freeman,
Joshua B. Tenenbaum,
Egon C. Pasztor:
Learning style translation for the lines of a drawing.
ACM Trans. Graph. 22(1): 33-46 (2003) |
| 2002 |
| 4 |  | William T. Freeman,
Thouis R. Jones,
Egon C. Pasztor:
Example-Based Super-Resolution.
IEEE Computer Graphics and Applications 22(2): 56-65 (2002) |
| 2000 |
| 3 |  | William T. Freeman,
Egon C. Pasztor,
Owen T. Carmichael:
Learning Low-Level Vision.
International Journal of Computer Vision 40(1): 25-47 (2000) |
| 1999 |
| 2 |  | William T. Freeman,
Egon C. Pasztor:
Learning Low-Level Vision.
ICCV 1999: 1182-1189 |
| 1998 |
| 1 |  | William T. Freeman,
Egon C. Pasztor:
Learning to Estimate Scenes from Images.
NIPS 1998: 775-781 |