 | 2009 |
| 9 |  | Anne-Hélène Olivier,
Richard Kulpa,
Julien Pettré,
Armel Crétual:
A Velocity-Curvature Space Approach for Walking Motions Analysis.
MIG 2009: 104-115 |
| 8 |  | Yijiang Zhang,
Julien Pettré,
Qunsheng Peng,
Stéphane Donikian:
Data Based Steering of Virtual Human Using a Velocity-Space Approach.
MIG 2009: 170-181 |
| 7 |  | Barbara Yersin,
Jonathan Maïm,
Julien Pettré,
Daniel Thalmann:
Crowd patches: populating large-scale virtual environments for real-time applications.
SI3D 2009: 207-214 |
| 2008 |
| 6 |  | Julien Pettré:
Populate Your Game Scene.
MIG 2008: 33-42 |
| 2007 |
| 5 |  | Julien Pettré,
Helena Grillon,
Daniel Thalmann:
Crowds of Moving Objects: Navigation Planning and Simulation.
ICRA 2007: 3062-3067 |
| 4 |  | Sébastien Paris,
Julien Pettré,
Stéphane Donikian:
Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach.
Comput. Graph. Forum 26(3): 665-674 (2007) |
| 2006 |
| 3 |  | Claudia Esteves,
Gustavo Arechavaleta,
Julien Pettré,
Jean-Paul Laumond:
Animation planning for virtual characters cooperation.
ACM Trans. Graph. 25(2): 319-339 (2006) |
| 2 |  | Julien Pettré,
Jean-Paul Laumond:
A motion capture-based control-space approach for walking mannequins.
Journal of Visualization and Computer Animation 17(2): 109-126 (2006) |
| 1 |  | Julien Pettré,
Pablo de Heras Ciechomski,
Jonathan Maïm,
Barbara Yersin,
Jean-Paul Laumond,
Daniel Thalmann:
Real-time navigating crowds: scalable simulation and rendering.
Journal of Visualization and Computer Animation 17(3-4): 445-455 (2006) |