| 2009 | ||
|---|---|---|
| 39 | Daniel M. D. Moreira, Geber Ramalho, Patricia Azevedo Tedesco: SimPatrol - Towards the Establishment of Multi-Agent Patrolling as a Benchmark for Multi-Agent Systems. ICAART 2009: 570-575 | |
| 2008 | ||
| 38 | Fernando Trinta, Davi Pedrosa, Carlos Ferraz, Geber Ramalho: Evaluating a middleware for crossmedia games. Computers in Entertainment 6(3): (2008) | |
| 2007 | ||
| 37 | Fernando Trinta, Davi Pedrosa, Carlos Ferraz, Geber Ramalho: Evaluating a middleware for crossmedia games. MPAC 2007: 43-48 | |
| 36 | Fernando Trinta, Davi Pedrosa, Carlos Ferraz, Geber Ramalho: Scenarios and Middleware Services for Pervasive Multiplatform Networked Games. PerCom Workshops 2007: 593-596 | |
| 35 | Carina Alves, Geber Ramalho, Alexandre L. G. Damasceno: Challenges in Requirements Engineering for Mobile Games Development: The Meantime Case Study. RE 2007: 275-280 | |
| 34 | Vander Alves, Pedro Matos, Leonardo Cole, Alexandre Vasconcelos, Paulo Borba, Geber Ramalho: Extracting and Evolving Code in Product Lines with Aspect-Oriented Programming. T. Aspect-Oriented Software Development 4: 117-142 (2007) | |
| 2006 | ||
| 33 | Charles A. G. Madeira, Vincent Corruble, Geber Ramalho: Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy Games. AIIDE 2006: 121-123 | |
| 32 | Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes, Vincent Corruble: Dynamic Game Balancing: An Evaluation of User Satisfaction. AIIDE 2006: 3-8 | |
| 31 | Talita Menezes, Patricia Azevedo Tedesco, Geber Ramalho: Negotiator Agents for the Patrolling Task. IBERAMIA-SBIA 2006: 48-57 | |
| 30 | Fernando Trinta, Carlos Ferraz, Geber Ramalho: Middleware services for pervasive multiplatform networked games. NETGAMES 2006: 39 | |
| 29 | Fernando Trinta, Carlos Ferraz, Geber Ramalho: Scenarios and middleware services for pervasive multiplatform networked games. WebMedia 2006: 243-252 | |
| 2005 | ||
| 28 | Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble: Automatic computer game balancing: a reinforcement learning approach. AAMAS 2005: 1111-1112 | |
| 27 | Gustavo Andrade, Geber Ramalho, Hugo Santana, Vincent Corruble: Challenge-Sensitive Action Selection: an Application to Game Balancing. IAT 2005: 194-200 | |
| 26 | Charles A. G. Madeira, Vincent Corruble, Geber Ramalho: Generating Adequate Representations for Learning from Interaction in Complex Multiagent Simulations. IAT 2005: 512-515 | |
| 25 | Vander Alves, Ivan Cardim, Heitor Vital, Pedro H. M. Sampaio, Alexandre L. G. Damasceno, Paulo Borba, Geber Ramalho: Comparative Analysis of Porting Strategies in J2ME Games. ICSM 2005: 123-132 | |
| 24 | Ricardo Scholz, Vítor Dantas, Geber Ramalho: Automating Functional Harmonic Analysis: The Funchal System. ISM 2005: 759-764 | |
| 23 | Vander Alves, Pedro Matos Jr., Leonardo Cole, Paulo Borba, Geber Ramalho: Extracting and Evolving Mobile Games Product Lines. SPLC 2005: 70-81 | |
| 2004 | ||
| 22 | Hugo Santana, Geber Ramalho, Vincent Corruble, Bohdana Ratitch: Multi-Agent Patrolling with Reinforcement Learning. AAMAS 2004: 1122-1129 | |
| 21 | Adjamir M. Galvão, Flávia A. Barros, André M. M. Neves, Geber Ramalho: Persona-AIML: An Architecture Developing Chatterbots with Personality. AAMAS 2004: 1266-1267 | |
| 20 | Yann Chevaleyre, Francois Sempé, Geber Ramalho: A Theoretical Analysis of Multi-Agent Patrolling Strategies. AAMAS 2004: 1524-1525 | |
| 19 | Adjamir M. Galvão, Flávia A. Barros, André M. M. Neves, Geber Ramalho: Adding Personality to Chatterbots Using the Persona-AIML Architecture. IBERAMIA 2004: 963-973 | |
| 18 | Alessandro Almeida, Geber Ramalho, Hugo Santana, Patricia Azevedo Tedesco, Talita Menezes, Vincent Corruble, Yann Chevaleyre: Recent Advances on Multi-agent Patrolling. SBIA 2004: 474-483 | |
| 17 | Orlando Pinho Jr., Geber Ramalho, Gustavo de Paula, Patricia Azevedo Tedesco: Sequential Bilateral Negotiation. SBIA 2004: 526-535 | |
| 2002 | ||
| 16 | Guilherme Bittencourt, Geber Ramalho: Advances in Artificial Intelligence, 16th Brazilian Symposium on Artificial Intelligence, SBIA 2002, Porto de Galinhas/Recife, Brazil, November 11-14, 2002, Proceedings Springer 2002 | |
| 15 | Luis Carlos de Sousa Menezes, Geber Ramalho, Hermano Perrelli de Moura: Modular definition of agent-oriented languages using action semantics. AAMAS 2002: 948-949 | |
| 14 | Vincent Corruble, Charles A. G. Madeira, Geber Ramalho: Steps toward Building of a Good AI for Complex Wargame-Type Simulation Games. GAME-ON 2002 | |
| 13 | Aydano Machado, Geber Ramalho, Jean-Daniel Zucker, Alexis Drogoul: Multi-agent Patrolling: An Empirical Analysis of Alternative Architectures. MABS 2002: 155-170 | |
| 12 | Byron L. D. Bezerra, Francisco de A. T. de Carvalho, Geber Ramalho, Jean-Daniel Zucker: Speeding up Recommender Systems with Meta-prototypes. SBIA 2002: 227-236 | |
| 11 | Ivan R. Teixeira, Francisco de A. T. de Carvalho, Geber Ramalho, Vincent Corruble: ActiveCP: A Method for Speeding up User Preferences Acquisition in Collaborative Filtering Systems. SBIA 2002: 237-247 | |
| 10 | Sérgio R. de M. Queiroz, Francisco de A. T. de Carvalho, Geber Ramalho, Vincent Corruble: Making Recommendations for Groups Using Collaborative Filtering and Fuzzy Majority. SBIA 2002: 248-258 | |
| 2001 | ||
| 9 | Ryan L. Albuquerque, Jomi Fred Hübner, Gustavo de Paula, Jaime Simão Sichman, Geber Ramalho: KSACI: A Handheld Device Infrastructure for Agents Communication. ATAL 2001: 423-435 | |
| 8 | André Luiz Battaiola, Rodrigo G. Domingues, Bruno Feijó, Dilza Szwarcman, Esteban Walter Gonzalez Clua, Lauro E. Kosovitz, Marcelo Dreux, Carlos A. Pessoa, Geber Ramalho: Desenvolvimento de Jogos em Computadores e Celulares. RITA 8(2): 7-46 (2001) | |
| 2000 | ||
| 7 | Gustavo de Paula, Francisco S. Ramos, Geber Ramalho: Bilateral Negotiation for Agent-Mediated Electronic Commerce. AMEC 2000: 1-14 | |
| 6 | Carlos Santos da Figueira Filho, Geber Ramalho: JEOPS - The Java Embedded Object Production System. IBERAMIA-SBIA 2000: 53-62 | |
| 1999 | ||
| 5 | Sandra de Albuquerque Siebra, Geber Ramalho: Athena: An User-Centered Adaptive Interface. HCI (1) 1999: 346-350 | |
| 4 | Geber Ramalho, Flávia A. Barros, Sérgio Cavalcante, Ana Cavalcanti, Manoel Lima, Silvio Romero de Lemos Meira, Hermano Moura, Alexandre Vasconcelos: Cyber Rally: An experience of democratic use of the internet. HCI (2) 1999: 402-406 | |
| 1994 | ||
| 3 | Geber Ramalho, Jean-Gabriel Ganascia: Simulating Creativity in Jazz Performance. AAAI 1994: 108-113 | |
| 2 | Jean-Daniel Zucker, Vincent Corruble, J. Thomas, Geber Ramalho: DICE: A Discovery Environment Integrating Inductive Bias. KDD Workshop 1994: 275-286 | |
| 1993 | ||
| 1 | Geber Ramalho, Jean-Gabriel Ganascia: The Role of Musical Memory in Creativity and Learning: A Study of Jazz Performance. Music Education: An Artificial Intelligence Approach 1993: 143-156 | |