| 2008 |
| 17 | | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
A Tool Supporting Model Based User Interface Design in 3D Virtual Enviroments.
GRAPP 2008: 367-375 |
| 16 | | Mieke Haesen,
Kris Luyten,
Karin Coninx,
Jan Van den Bergh,
Chris Raymaekers:
MuiCSer: A Multi-Disciplinary User-Centered Software Engineering Process to Increase the Overal User Experience.
ICEIS (5) 2008: 371-374 |
| 2007 |
| 15 | EE | Davy Vanacken,
Chris Raymaekers,
Kris Luyten,
Karin Coninx:
Focus+Roles: Socio-Organizational Conflict Resolution in Collaborative User Interfaces.
HCI (4) 2007: 788-796 |
| 2006 |
| 14 | EE | Karin Coninx,
Erwin Cuppens,
Joan De Boeck,
Chris Raymaekers:
Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiT.
DSV-IS 2006: 95-108 |
| 13 | | Davy Vanacken,
Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
NIMMIT: A notation for modeling multimodal interaction techniques.
GRAPP 2006: 224-231 |
| 12 | EE | Lode Vanacken,
Chris Raymaekers,
Karin Coninx:
Evaluating the Influence of Multimodal Feedback on Egocentric Selection Metaphors in Virtual Environments.
HAID 2006: 12-23 |
| 11 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
Comparing NiMMiT and Data-Driven Notations for Describing Multimodal Interaction.
TAMODIA 2006: 217-229 |
| 10 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
Exploiting Proprioception to Improve Haptic Interaction in a Virtual Environment.
Presence 15(6): 627-636 (2006) |
| 2005 |
| 9 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
A Method for the Verification of Haptic Algorithms.
DSV-IS 2005: 114-125 |
| 8 | EE | Erwin Cuppens,
Chris Raymaekers,
Karin Coninx:
A Model-Based Design Process for Interactive Virtual Environments.
DSV-IS 2005: 225-236 |
| 7 | EE | Chris Raymaekers,
Joan De Boeck,
Karin Coninx:
An Empirical Approach for the Evaluation of Haptic Algorithms.
WHC 2005: 567-568 |
| 2004 |
| 6 | EE | Joan De Boeck,
Erwin Cuppens,
Tom De Weyer,
Chris Raymaekers,
Karin Coninx:
Multisensory interaction metaphors with haptics and proprioception in virtual environments.
NordiCHI 2004: 189-197 |
| 2003 |
| 5 | EE | Tom Van Laerhoven,
Chris Raymaekers,
Frank Van Reeth:
Generalized Object Interactions in a Component based Simulation Environment.
WSCG 2003 |
| 4 | EE | Joan De Boeck,
Chris Raymaekers,
Karin Coninx:
Aspects of Haptic Feedback in a Multi-modal Interface for Object Modelling.
Virtual Reality 6(4): 257-270 (2003) |
| 2001 |
| 3 | | Chris Flerackers,
Chris Raymaekers,
Gert Vansichem,
Frank Van Reeth:
Generating Interactive Television Programs in the PANIVE architecture.
Digital Content Creation 2001: 117-126 |
| 1999 |
| 2 | | Karin Coninx,
Chris Raymaekers,
Tom De Weyer,
Frank Van Reeth:
Uniform interaction for immersive and non-immersive 3D object modelling.
HCI (2) 1999: 1080-1084 |
| 1998 |
| 1 | EE | Frank Van Reeth,
Chris Raymaekers,
Peter Trekels,
Stefan Verkoyen,
Eddy Flerackers:
A Distributed Video Retrieval System Utilising Broadband Networked PC_s for Educational Applications.
MMM 1998: 47- |