 | 2008 |
| 14 |  | Nadine Couture,
Guillaume Rivière,
Patrick Reuter:
GeoTUI: a tangible user interface for geoscience.
Tangible and Embedded Interaction 2008: 89-96 |
| 13 |  | Patrick Reuter,
Guillaume Rivière,
Nadine Couture,
Stéphanie Mahut,
Nicolas Sorraing,
Loïc Espinasse:
ArcheoTUI - tangible interaction with foot pedal declutching for the virtual reassembly of fractured archeological objects.
VRST 2008: 307-308 |
| 12 |  | Romain Pacanowski,
Mickaël Raynaud,
Xavier Granier,
Patrick Reuter,
Christophe Schlick,
Pierre Poulin:
Efficient streaming of 3D scenes with complex geometry and complex lighting.
Web3D 2008: 11-17 |
| 2006 |
| 11 |  | Ireneusz Tobor,
Patrick Reuter,
Christophe Schlick:
Reconstructing multi-scale variational partition of unity implicit surfaces with attributes.
Graphical Models 68(1): 25-41 (2006) |
| 2005 |
| 10 |  | Tamy Boubekeur,
Patrick Reuter,
Christophe Schlick:
Surfel Stripping.
GRAPHITE 2005: 177-186 |
| 9 |  | Tamy Boubekeur,
Patrick Reuter,
Christophe Schlick:
Visualization of Point-Based Surfaces with Locally Reconstructed Subdivision Surfaces.
SMI 2005: 23-32 |
| 8 |  | Florian Levet,
Julien Hadim,
Patrick Reuter,
Christophe Schlick:
Anisotropic Sampling for Differential Point Rendering of Implicit Surfaces.
WSCG (Full Papers) 2005: 109-116 |
| 2004 |
| 7 |  | Ireneusz Tobor,
Patrick Reuter,
Christophe Schlick:
Multi-Scale Reconstruction of Implicit Surfaces with Attributes from Large Unorganized Point Sets.
SMI 2004: 19-30 |
| 6 |  | Patrick Reuter,
Benjamin Schmitt,
Christophe Schlick,
Alexander A. Pasko:
Interactive Solid Texturing using Point-based Multiresolution Representations.
WSCG 2004: 363-370 |
| 5 |  | Ireneusz Tobor,
Patrick Reuter,
Christophe Schlick:
Efficient Reconstruction of Large Scattered Geometric Datasets using the Partition of Unity and Radial Basis Functions.
WSCG 2004: 467-474 |
| 4 |  | Martin Hachet,
Pascal Guitton,
Patrick Reuter,
Florence Tyndiuk:
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations.
ACM Trans. Graph. 23(3): 731 (2004) |
| 2003 |
| 3 |  | Patrick Reuter,
Ireneusz Tobor,
Christophe Schlick,
Sébastien Dedieu:
Point-based modelling and rendering using radial basis functions.
GRAPHITE 2003: 111-118 |
| 2 |  | Martin Hachet,
Pascal Guitton,
Patrick Reuter:
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations.
VRST 2003: 225-112 |
| 2001 |
| 1 |  | Sébastien Dedieu,
Pascal Guitton,
Christophe Schlick,
Patrick Reuter:
Reality: An Interactive Reconstructiuon Tool of 3D Objects from Photographs.
VMV 2001: 195-202 |