Abdennour El Rhalibi

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2008
15 Zhigeng Pan, Xiaopeng Zhang, Abdennour El Rhalibi, Woontack Woo, Yi Li: Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings Springer 2008
14EEMadjid Merabti, Abdennour El Rhalibi, Amjad Shaheed, Paul Fergus, Marc Price: Virtual Environments with Content Sharing. Edutainment 2008: 328-342
2007
13EEPaul Fergus, David Llewellyn-Jones, Madjid Merabti, Abdennour El Rhalibi: Bridging the Gap between Networked Appliances and Virtual Worlds. AINA Workshops (1) 2007: 935-940
2006
12EEAbdennour El Rhalibi, Madjid Merabti, Yuanyuan Shen: AoIM in peer-to-peer multiplayer online games. Advances in Computer Entertainment Technology 2006: 71
11EEAbdennour El Rhalibi, Madjid Merabti, Yuanyuan Shen: Improving Game Processing in Multithreading and Multiprocessor Architecture. Edutainment 2006: 669-679
10EEAbdennour El Rhalibi: Foreword to the best papers of the GDTW 2005. Computers in Entertainment 4(4): (2006)
2005
9EEAbdennour El Rhalibi, Nick Baker, Madjid Merabti: Emotional agent model and architecture for NPCs group control and interaction to facilitate leadership roles in computer entertainment. Advances in Computer Entertainment Technology 2005: 156-163
8EEAbdennour El Rhalibi, Michael Burkey: A Hybrid AI System for Agent Adaptation in a First Person Shooter. CIG 2005
7EEAbdennour El Rhalibi, Martin Hanneghan, Stephen Tang, David England: Extending Soft Models to Game Design: Flow, Challenges and Conflicts. DIGRA Conf. 2005
6EEAbdennour El Rhalibi, Steve Costa, David England: Game Engineering for a Multiprocessor Architecture. DIGRA Conf. 2005
5EEAbdennour El Rhalibi, A. Taleb-Bendiab: Harnessing Agent-Based Games Research for Analysis of Collective Agent Behavior in Critical Settings. WRAC 2005: 286-298
4EEAbdennour El Rhalibi, Madjid Merabti: Agents-based modeling for a peer-to-peer MMOG architecture. Computers in Entertainment 3(2): 3 (2005)
2004
3EEStephano Zanetti, Abdennour El Rhalibi: Machine learning techniques for FPS in Q3. Advances in Computer Entertainment Technology 2004: 239-244
2EEDavid Joseph Chaplin, Abdennour El Rhalibi: IPD for emotional NPC societies in games. Advances in Computer Entertainment Technology 2004: 51-60
1995
1 Abdennour El Rhalibi, F. Prunet, C. Durante: From Modelling Using Function Charts for Control Systems to Analysis Using Petri Nets. MASCOTS 1995: 389-393

Coauthor Index

1Nick Baker [9]
2Michael Burkey [8]
3David Joseph Chaplin [2]
4Steve Costa [6]
5C. Durante [1]
6David England [6] [7]
7Paul Fergus [13] [14]
8Martin Hanneghan [7]
9Yi Li [15]
10David Llewellyn-Jones [13]
11Madjid Merabti [4] [9] [11] [12] [13] [14]
12Zhigeng Pan [15]
13Marc Price [14]
14F. Prunet [1]
15Amjad Shaheed [14]
16Yuanyuan Shen [11] [12]
17A. Taleb-Bendiab [5]
18Stephen Tang [7]
19Woontack Woo [15]
20Stephano Zanetti [3]
21Xiaopeng Zhang [15]

Colors in the list of coauthors

Copyright © Fri Oct 3 18:41:27 2008 by Michael Ley (ley@uni-trier.de)