| 2009 | ||
|---|---|---|
| 62 | Silvia Mirri, Ludovico Antonio Muratori, Marco Roccetti, Paola Salomoni: Metrics for accessibility on the Vamolà project. W4A 2009: 142-145 | |
| 61 | Roberto Borrino, Marco Furini, Marco Roccetti: Augmenting social media accessibility. W4A 2009: 54-57 | |
| 60 | Greg Gay, Silvia Mirri, Marco Roccetti, Paola Salomoni: Adapting learning environments with AccessForAll. W4A 2009: 90-91 | |
| 59 | Claudio E. Palazzi, Stefano Ferretti, Marco Roccetti: Communities on the road: fast triggering of interactive multimedia services. Multimedia Tools Appl. 44(2): 229-247 (2009) | |
| 2008 | ||
| 58 | Claudio E. Palazzi, Marco Roccetti, Stefano Ferretti, Salvatore Frizzoli: How to let gamers play in infrastructure-based vehicular networks. Advances in Computer Entertainment Technology 2008: 95-98 | |
| 57 | Marco Roccetti, Stefano Ferretti, Claudio E. Palazzi: The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions. ISORC 2008: 587-592 | |
| 56 | Stefano Ferretti, Marco Roccetti, Fabio Strozzi: On developing tangible interfaces for video streaming control: a real case study. NOSSDAV 2008: 51-56 | |
| 55 | Stefano Ferretti, Silvia Mirri, Ludovico Antonio Muratori, Marco Roccetti, Paola Salomoni: E-learning 2.0: you are We-LCoME! W4A 2008: 116-125 | |
| 54 | Alessandro Amoroso, Marco Ciaschini, Marco Roccetti: The farther relay and oracle for VANET. preliminary results. WICON 2008: 64 | |
| 53 | Paola Salomoni, Silvia Mirri, Stefano Ferretti, Marco Roccetti: A multimedia broker to support accessible and mobile learning through learning objects adaptation. ACM Trans. Internet Techn. 8(2): (2008) | |
| 52 | Stefano Ferretti, Marco Roccetti, Claudio E. Palazzi: Intelligent Synchronization for Mirrored Game Servers: A Real Case Study. JACIII 12(2): 132-141 (2008) | |
| 51 | Marco Roccetti, Zhu Liu, Marco Furini, Xiao-Ping Zhang, Heather Yu: Preface to the special issue on new achievements in pervasive and interactive multimedia systems and applications. Multimedia Tools Appl. 37(3): 261-262 (2008) | |
| 2007 | ||
| 50 | Stefano Ferretti, Silvia Mirri, Marco Roccetti, Paola Salomoni: Notes for a Collaboration: On the Design of a Wiki-type Educational Video Lecture Annotation System. ICSC 2007: 651-656 | |
| 49 | Marco Roccetti, Mario Gerla, Claudio E. Palazzi, Stefano Ferretti, Giovanni Pau: First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle. IPCCC 2007: 556-561 | |
| 48 | Gustavo Marfia, Claudio E. Palazzi, Giovanni Pau, Mario Gerla, Medy Sanadidi, Marco Roccetti: Balancing video on demand flows over links with heterogeneous delays. MobiMedia 2007: 22 | |
| 47 | Gustavo Marfia, Claudio E. Palazzi, Giovanni Pau, Mario Gerla, M. Y. Sanadidi, Marco Roccetti: TCP Libra : Exploring RTT-Fairness for TCP. Networking 2007: 1005-1013 | |
| 46 | Paola Salomoni, Silvia Mirri, Stefano Ferretti, Marco Roccetti: Profiling learners with special needs for custom e-learning experiences, a closed case? W4A 2007: 84-92 | |
| 45 | Stefano Ferretti, Marco Roccetti, Silvia Mirri, Ludovico Antonio Muratori, Paola Salomoni: Why Laughing is Better than SMILing. Int. J. Semantic Computing 1(4): 497-519 (2007) | |
| 2006 | ||
| 44 | Claudio E. Palazzi, Giovanni Pau, Marco Roccetti, Stefano Ferretti, Mario Gerla: Wireless home entertainment center: reducing last hop delays for real-time applications. Advances in Computer Entertainment Technology 2006: 67 | |
| 43 | Stefano Ferretti, Marco Roccetti: MHP Meets the Web: Bringing Web Contents to Digital TV for Interactive Entertainment. ISM 2006: 169-176 | |
| 42 | Stefano Ferretti, Marco Roccetti: Game time modelling for cheating detection in P2P MOGs: a case study with a fast rate cheat. NETGAMES 2006: 35 | |
| 41 | Stefano Ferretti, Marco Roccetti: AC/DC: an algorithm for cheating detection by cheating. NOSSDAV 2006: 23 | |
| 40 | Stefano Ferretti, Marco Roccetti, Johannes Andrich: Living the TV revolution: unite MHP to the web or face IDTV irrelevance! WWW 2006: 899-900 | |
| 39 | Stefano Cacciaguerra, Marco Roccetti, Paola Salomoni: Multimedia Entertainment Applications. Encyclopedia of Multimedia 2006 | |
| 38 | Stefano Ferretti, Marco Roccetti, Paola Salomoni: Online Gaming. Encyclopedia of Multimedia 2006 | |
| 37 | Stefano Ferretti, Claudio E. Palazzi, Marco Roccetti, Giovanni Pau, Mario Gerla: FILA in gameland, a holistic approach to a problem of many dimensions. Computers in Entertainment 4(4): (2006) | |
| 36 | Claudio E. Palazzi, Stefano Ferretti, Stefano Cacciaguerra, Marco Roccetti: Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures. IEEE Transactions on Multimedia 8(4): 874-879 (2006) | |
| 35 | Marco Roccetti, Gary Chan, Madjid Merabti, Stan Moyer, Mehmet Ulema, Heather Yu: Special issue on advances in consumer communications and networking. Multimedia Tools Appl. 29(3): 209-210 (2006) | |
| 2005 | ||
| 34 | Stefano Ferretti, Marco Roccetti: Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games. Advances in Computer Entertainment Technology 2005: 405-412 | |
| 33 | Stefano Cacciaguerra, Stefano Ferretti, Marco Roccetti, Matteo Roffilli: Car racing through the streets of the web: a high-speed 3D game over a fast synchronization service. WWW (Special interest tracks and posters) 2005: 884-885 | |
| 32 | Marco Roccetti, Stefano Ferretti: Adaptive Playout Control Schemes for Speech over the Internet. Encyclopedia of Information Science and Technology (I) 2005: 53-57 | |
| 31 | Vittorio Ghini, Giovanni Pau, Marco Roccetti, Paola Salomoni, Mario Gerla: For here or to go? Downloading music on the move with an ultra reliable wireless Internet application. Computer Networks 49(1): 4-26 (2005) | |
| 30 | Claudio E. Palazzi, Stefano Ferretti, Stefano Cacciaguerra, Marco Roccetti: A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games. Computers in Entertainment 3(2): 3 (2005) | |
| 29 | Marco Roccetti, Paola Salomoni, Vittorio Ghini, Stefano Ferretti: Bringing the Wireless Internet to UMTS Devices: A Case Study with Music Distribution. Multimedia Tools Appl. 25(2): 217-251 (2005) | |
| 2004 | ||
| 28 | Stefano Ferretti, Marco Roccetti, Stefano Cacciaguerra: On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution. TIDSE 2004: 219-231 | |
| 27 | Stefano Ferretti, Marco Roccetti: Event synchronization for interactive cyberdrama generation on the web: a distributed approach. WWW (Alternate Track Papers & Posters) 2004: 226-227 | |
| 26 | Marco Roccetti: IEEE Communications magazine: entertainment everywhere: system and networking issues in emerging network-centric entertainment sytems. Computers in Entertainment 2(2): 6 (2004) | |
| 25 | Marco Roccetti: IEEE first workshop on networking issues on multimedia entertainment. Computers in Entertainment 2(2): 7 (2004) | |
| 24 | Marco Roccetti: Multimedia tools and applications (MTAP) an international journal: special issue on advances in consumer communications and networking. Computers in Entertainment 2(3): 6 (2004) | |
| 23 | Stefano Ferretti, Marco Roccetti: A novel obsolescence-based approach to event delivery synchronization in multiplayer games. Int. J. Intell. Games & Simulation 3(1): 7-19 (2004) | |
| 2003 | ||
| 22 | Stefano Ferretti, Marco Roccetti: The Design and Performance of a Receiver Initiated Event Delivery Synchronization Service for Interactive Multiplayer Games. GAME-ON 2003: 211- | |
| 2002 | ||
| 21 | Marco Roccetti, Paola Salomoni, Vittorio Ghini, Stefano Ferretti, Stefano Cacciaguerra, A. Sorcinelli: MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices. Communications, Internet, and Information Technology 2002: 346-351 | |
| 20 | Marco Furini, Marco Roccetti: Design and Analysis of a Mechanism for Supporting Interactive Video Streaming Applications over the Internets. IMSA 2002: 324-329 | |
| 19 | Marco Roccetti, Vittorio Ghini, Paola Salomoni, Alessandro Gambetti, Davide Melandri, Mirko Piaggesi, Daniela Salsi: The structuring of a wireless internet application for a music-on-demand service on UMST devices. SAC 2002: 1066-1073 | |
| 2001 | ||
| 18 | Vittorio Ghini, Fabio Panzieri, Marco Roccetti: Client-Centered Load Distribution: A Mechanism for Constructing Responsive Web Services. HICSS 2001 | |
| 17 | Marco Roccetti, Paola Salomoni: A web-based synchronized multimedia system for distance education. SAC 2001: 94-98 | |
| 16 | Alessandro Aldini, Marco Bernardo, Roberto Gorrieri, Marco Roccetti: Comparing the QoS of Internet audio mechanisms via formal methods. ACM Trans. Model. Comput. Simul. 11(1): 1-42 (2001) | |
| 15 | Marco Roccetti, Vittorio Ghini, Giovanni Pau, Paola Salomoni, Maria Elena Bonfigli: Design and Experimental Evaluation of an Adaptive Playout Delay Control Mechanism for Packetized Audio for Use over the Internet. Multimedia Tools Appl. 14(1): 23-53 (2001) | |
| 14 | Marco Roccetti, Paola Salomoni, Maria Elena Bonfigli: A Design for a Simulation-based Multimedia Learning Environment. Simulation 76(4): 214-221 (2001) | |
| 1999 | ||
| 13 | Fabio Panzieri, Marco Roccetti: Responsive Protocols for Distributed Multimedia Applications. Advances in Distributed Systems 1999: 157-181 | |
| 1998 | ||
| 12 | Marco Bernardo, Roberto Gorrieri, Marco Roccetti: Formal Performance Modelling and Evaluation of an Adaptive Mechanism for Packetised Audio over the Internet. Formal Asp. Comput. 10(4): 313-337 (1998) | |
| 11 | Marco Roccetti, Paola Salomoni: Using Bayesian belief networks for the automated assessment of students' knowledge of geometry problem solving procedures. J. Exp. Theor. Artif. Intell. 10(2): 145-178 (1998) | |
| 1997 | ||
| 10 | Fabio Panzieri, Marco Roccetti: Communication Support for Critical Distributed Multimedia Applications: an Experimental Study. HICSS (5) 1997: 34-43 | |
| 9 | Flavio Corradini, Roberto Gorrieri, Marco Roccetti: Performance Preorder and Competitive Equivalence. Acta Inf. 34(11): 805-835 (1997) | |
| 8 | Fabio Panzieri, Marco Roccetti: Synchronization Support and Group-Membership Services for Reliable Distributed Multimedia Applications. Multimedia Syst. 5(1): 1-22 (1997) | |
| 1995 | ||
| 7 | Flavio Corradini, Roberto Gorrieri, Marco Roccetti: Performance Preorder: Ordering Processes with Respect to Speed. MFCS 1995: 444-453 | |
| 6 | Roberto Gorrieri, Marco Roccetti, Enrico Stancampiano: A Theory of Processes with Durational Actions. Theor. Comput. Sci. 140(1): 73-94 (1995) | |
| 5 | Antonella Carbonaro, Vittorio Maniezzo, Marco Roccetti, Paola Salomoni: Modelling the Student in Pitagora 2.0. User Model. User-Adapt. Interact. 4(4): 233-251 (1995) | |
| 1994 | ||
| 4 | Fabio Panzieri, Marco Roccetti: A Scalable Architecture for Reliable Distributed Multimedia Applications. ICDCS 1994: 284-293 | |
| 3 | Alan A. Bertossi, Maurizio A. Bonuccelli, Marco Roccetti: Reconfigurable Tree Architectures for Gracefully Degradable VLSI Systems. J. Parallel Distrib. Comput. 23(3): 264-277 (1994) | |
| 1993 | ||
| 2 | Roberto Gorrieri, Marco Roccetti: Towards Performance Evaluation in Process Algebras. AMAST 1993: 289-296 | |
| 1 | Marco Roccetti: Performance Analysis of Fault-Tolerant Tree-Based VLSI Architectures. MASCOTS 1993: 31-37 | |