| * | 2002 | |
|---|---|---|
| 3 | EE | Reijer Grimbergen, Jeff Rollason: Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi. Computers and Games 2002: 171-187 |
| 2 | EE | Hiroyuki Iida, Makoto Sakuta, Jeff Rollason: Computer shogi. Artif. Intell. 134(1-2): 121-144 (2002) |
| 2000 | ||
| 1 | EE | Jeff Rollason: SUPER-SOMA - Solving Tactical Exchanges in Shogi without Tree Searching. Computers and Games 2000: 277-296 |
| 1 | Reijer Grimbergen | [3] |
| 2 | Hiroyuki Iida | [2] |
| 3 | Makoto Sakuta | [2] |