| 2009 | ||
|---|---|---|
| 4 | Yingying She, Peter Grogono: A Procedural Planning System for Goal Oriented Agents in Games. Canadian Conference on AI 2009: 245-248 | |
| 3 | Yingying She, Peter Grogono: A Real-Time Transfer and Adaptive Learning Approach for Game Agents in a Layered Architecture. IVA 2009: 545-546 | |
| 2 | Serguei A. Mokhov, Yingying She: Yet Another Pacman 3D Adventures CoRR abs/0910.4854: (2009) | |
| 2008 | ||
| 1 | Yingying She, Peter Grogono: The procedural planning system used in the agent architecture of games. Future Play 2008: 256-257 | |
| 1 | Peter Grogono | [1] [3] [4] |
| 2 | Serguei A. Mokhov | [2] |