| 2009 | ||
|---|---|---|
| 9 | Andrei Sherstyuk, Anton Treskunov: Dynamic light amplification for head mounted displays. VRST 2009: 235-236 | |
| 2008 | ||
| 8 | Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, Jarrell Pair: Real binoculars with virtual functions for mixed environments. Advances in Computer Entertainment Technology 2008: 120-125 | |
| 7 | Andrei Sherstyuk: Haptic wind. Advances in Computer Entertainment Technology 2008: 408 | |
| 6 | Andrei Sherstyuk, Kar-Hai Chu, Sam Joseph: Virtual mirror for augmented presence applications. Advances in Computer Entertainment Technology 2008: 410 | |
| 5 | Andrei Sherstyuk, Anton Treskunov, Benjamin Berg: Fast geometry acquisition for mixed reality applications using motion tracking. ISMAR 2008: 179-180 | |
| 1999 | ||
| 4 | Andrei Sherstyuk: Interactive Shape Design with Convolution Surfaces. Shape Modeling International 1999: 56-65 | |
| 3 | Andrei Sherstyuk: Fast Ray Tracing of Implicit Surfaces. Comput. Graph. Forum 18(2): 139-147 (1999) | |
| 2 | Andrei Sherstyuk: Kernel functions in convolution surfaces: a comparative analysis. The Visual Computer 15(4): 171-182 (1999) | |
| 1998 | ||
| 1 | Jon McCormack, Andrei Sherstyuk: Creating and Rendering Convolution Surfaces. Comput. Graph. Forum 17(2): 113-120 (1998) | |
| 1 | Benjamin Berg | [5] |
| 2 | Kar-Hai Chu | [6] |
| 3 | Sam Joseph | [6] |
| 4 | Jon McCormack | [1] |
| 5 | Jarrell Pair | [8] |
| 6 | Anton Treskunov | [5] [8] [9] |
| 7 | Kin Lik Wang | [8] |