| 2009 | ||
|---|---|---|
| 65 | Ke Yang, Yinan Li, Qiong Luo, Pedro V. Sander, Jiaoying Shi: I3DC: Interactive Three-Dimensional Cubes. ICDE 2009: 1475-1478 | |
| 64 | Ke Yang, Bingsheng He, Qiong Luo, Pedro V. Sander, Jiaoying Shi: Stack-based parallel recursion on graphics processors. PPOPP 2009: 299-300 | |
| 63 | Mingmin Zhang, Zhigeng Pan, Jiaoying Shi, Peng Wang, QingFeng Mi: A hybrid rendering algorithm for textile objects. Science in China Series F: Information Sciences 52(3): 490-499 (2009) | |
| 2008 | ||
| 62 | Xin Sun, Kun Zhou, Eric J. Stollnitz, Jiaoying Shi, Baining Guo: Interactive relighting of dynamic refractive objects. ACM Trans. Graph. 27(3): (2008) | |
| 61 | Haoyu Peng, Hua Xiong, Zhen Liu, Jiaoying Shi: Research of Nested Parallel Pipelines on Parallel Graphics Rendering System. Int. J. Image Graphics 8(2): 209-222 (2008) | |
| 2007 | ||
| 60 | Ke Yang, Bingsheng He, Rui Fang, Mian Lu, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander, Jiaoying Shi: In-memory grid files on graphics processors. DaMoN 2007: 5 | |
| 59 | Hua Xiong, Zonghui Wang, Xiaohong Jiang, Jiaoying Shi: Building high performance DVR via HLA, scene graph and parallel rendering. VRST 2007: 141-144 | |
| 58 | Xin Sun, Kun Zhou, Yanyun Chen, Stephen Lin, Jiaoying Shi, Baining Guo: Interactive relighting with dynamic BRDFs. ACM Trans. Graph. 26(3): 27 (2007) | |
| 57 | Hua Xiong, Haoyu Peng, Aihong Qin, Jiaoying Shi: Parallel strategies of occlusion culling on cluster of GPUs. Journal of Visualization and Computer Animation 18(3): 165-177 (2007) | |
| 56 | Yan Li, Jinhui Yu, Kwan-Liu Ma, Jiaoying Shi: 3D paper-cut modeling and animation. Journal of Visualization and Computer Animation 18(4-5): 395-403 (2007) | |
| 2006 | ||
| 55 | Yan Li, Jinhui Yu, Honxin Zhang, Jiaoying Shi: Generating 3D Paper-Cutting Effects. Edutainment 2006: 1062-1065 | |
| 54 | Ya-Ping Zhang, Yang Zhao, Jiaoying Shi, Dan Xu: Digitization of Culture Heritage Based on Tour into the Picture. Edutainment 2006: 1312-1320 | |
| 53 | Zhigeng Pan, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, Jiaoying Shi: Virtual Reality and Mixed Reality for Virtual Learning Environments. Edutainment 2006: 6 | |
| 52 | Yanjun Peng, Dandan Zhang, Weidong Zhao, Jiaoying Shi, Yongguo Zheng: Research on Segmentation Algorithm of 3d Medical Data. ICAT 2006: 1070-1077 | |
| 51 | Zonghui Wang, Jiaoying Shi, Xiaohong Jiang: A Scalable HLA-Based Distributed Simulation Framework for VR Application. ICAT 2006: 361-371 | |
| 50 | Zhen Liu, Jiaoying Shi, Hua Xiong, Aihong Qin: Multi-stream Based Rendering Resource Interception and Reconstruction in D3DPR for High-Resolution Display. ICAT 2006: 48-57 | |
| 49 | Ke Yang, Ke Gao, Jiaoying Shi, Xiaohong Jiang, Hua Xiong: CoarseZ Buffer Bandwidth Model in 3D Rendering Pipeline. IMSCCS (1) 2006: 737-742 | |
| 48 | Hua Xiong, Zhen Liu, Aihong Qin, Haoyu Peng, Xiaohong Jiang, Jiaoying Shi: Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene. VSMM 2006: 93-102 | |
| 47 | Zhigeng Pan, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, Jiaoying Shi: Virtual reality and mixed reality for virtual learning environments. Computers & Graphics 30(1): 20-28 (2006) | |
| 46 | Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou: Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset. IJVR 5(4): 47-54 (2006) | |
| 2005 | ||
| 45 | Zhen Liu, Jiaoying Shi, Haoyu Peng, Hua Xiong: D3DPR: A Direct3D-Based Large-Scale Display Parallel Rendering System Architecture for Clusters. Asia-Pacific Computer Systems Architecture Conference 2005: 540-550 | |
| 44 | Jiarong Yu, Jiaoying Shi, Yongxia Zhou: Skeleton Driven Limb Animation Based on Three-Layered Structure. Australian Conference on Artificial Intelligence 2005: 1187-1190 | |
| 43 | Yongxia Zhou, Jiaoying Shi, Jiarong Yu: A New Method for Controlling Smoke's Shape. PCM (2) 2005: 1060-1071 | |
| 42 | Jianfeng Lu, Zhigeng Pan, Hai Lin, Mingmin Zhang, Jiaoying Shi: Virtual learning environment for medical education based on VRML and VTK. Computers & Graphics 29(2): 283-288 (2005) | |
| 41 | Shengyou Lin, Jiaoying Shi: Fast natural image matting in perceptual color space. Computers & Graphics 29(3): 403-414 (2005) | |
| 40 | Kun Zhou, Peng Du, Lifeng Wang, Yasuyuki Matsushita, Jiaoying Shi, Baining Guo, Heung-Yeung Shum: Decorating Surfaces with Bidirectional Texture Functions. IEEE Trans. Vis. Comput. Graph. 11(5): 519-528 (2005) | |
| 39 | Ying Song, Yanyun Chen, Xin Tong, Stephen Lin, Jiaoying Shi, Baining Guo, Heung-Yeung Shum: Shell radiance texture functions. The Visual Computer 21(8-10): 774-782 (2005) | |
| 2004 | ||
| 38 | Chenyang Cui, Donghui Wang, Jiaoying Shi: Comparing 3D Protein Structures Similarity by Using Fractal Features. CSB 2004: 698-699 | |
| 37 | Youbing Zhao, Wei Chen, Yingjun Qiu, Jiaoying Shi: GVis: A Java-Based Architecture for Grid Enabled Interactive Visualization. GCC Workshops 2004: 704-711 | |
| 36 | Wenzhi Chen, Cheng Xie, Jiaoying Shi: A Component-Based Model Integrated Framework for Embedded Software. ICESS 2004: 563-569 | |
| 35 | Cheng Xie, Wenzhi Chen, Jiaoying Shi, Lü Ye: Hierarchical Integration of Runtime Models. ICESS 2004: 589-594 | |
| 34 | Shengyou Lin, Jiaoying Shi: Perception based alpha estimation in natural image matting. ICME 2004: 1407-1410 | |
| 33 | Qiong Zhang, Jiaoying Shi: Progressive sound rendering in multimedia applications. ICME 2004: 651-654 | |
| 32 | Qiong Zhang, Jiaoying Shi: MPEG-4 Based Interactive 3D Visualization forWeb-Based Learning. ICWL 2004: 176-183 | |
| 31 | Cheng Xie, Wenzhi Chen, Jiaoying Shi: Pcanel: a model driven component framework. SMC (6) 2004: 5171-5176 | |
| 30 | Zonghui Wang, Xiaohong Jiang, Jiaoying Shi: HIVE: a Highly Scalable Framework for DVE. VR 2004: 261- | |
| 29 | Zhefan Jin, Jiaoying Shi: A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering. WSCG (Posters) 2004: 73-76 | |
| 28 | Chunhui Mei, Jiaoying Shi, Fuli Wu: Rendering with Spherical Radiance Transport Maps. Comput. Graph. Forum 23(3): 281-290 (2004) | |
| 27 | Kun Zhou, Hujun Bao, Jiaoying Shi: 3D surface filtering using spherical harmonics. Computer-Aided Design 36(4): 363-375 (2004) | |
| 26 | Chunhui Mei, Fuli Wu, Jiaoying Shi: Illumination-dependent texture. Computers & Graphics 28(5): 747-756 (2004) | |
| 25 | Li Li, David Zhang, Zhigeng Pan, Jiaoying Shi, Kun Zhou, Kai Ye: Watermarking 3D mesh by spherical parameterization. Computers & Graphics 28(6): 981-989 (2004) | |
| 24 | Kun Zhou, Hujun Bao, Jiaoying Shi, Qunsheng Peng: Geometric Signal Compression. J. Comput. Sci. Technol. 19(5): 596-606 (2004) | |
| 2003 | ||
| 23 | Peijun Liu, Jiaoying Shi, Ji Zhou, Longchao Jiang: Camera Self-Calibration Using the Geometric Structure in Real Scenes. Computer Graphics International 2003: 262-265 | |
| 22 | Zhigeng Pan, Jiaoying Shi: Guest editor's introduction. Computers & Graphics 27(2): 163-167 (2003) | |
| 21 | Zhigeng Pan, Weiwei Xu, Jin Huang, Mingmin Zhang, Jiaoying Shi: Easybowling: a small bowling machine based on virtual simulation. Computers & Graphics 27(2): 231-238 (2003) | |
| 2002 | ||
| 20 | Jiaoying Shi, Larry F. Hodges, Hanqiu Sun, Qunsheng Peng: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2002, Hong Kong, China, November 11-13, 2002 ACM 2002 | |
| 19 | Jian Yang, Jiaoying Shi, Zhefan Jin, Hui Zhang: Design and implementation of a large-scale hybrid distributed graphics system. EGPGV 2002: 39-49 | |
| 18 | Jing Shen, Jiaoying Shi, Jon Crowcroft: Proactive Multi-path Routing. QofIS 2002: 145-156 | |
| 17 | Jiaoying Shi: Guest editor's introduction. Computers & Graphics 26(3): 391-392 (2002) | |
| 16 | Ji Zhou, Jiaoying Shi: A robust algorithm for feature point matching. Computers & Graphics 26(3): 429-436 (2002) | |
| 2001 | ||
| 15 | Chiyi Cheng, Jiaoying Shi, Ying-Qing Xu, Heung-Yeung Shum: Physically-Based Real-Time Animation of Draped Cloth. Computer Graphics International 2001: 257-264 | |
| 14 | Jiaoying Shi, Kaixiang Yi: New Semi-fragile Authentication Watermarking. IEEE Pacific Rim Conference on Multimedia 2001: 969-974 | |
| 13 | Hai Lin, Gordon Clapworthy, Feng Dong, Meleagros A. Krokos, Jiaoying Shi: Slice-Based Virtual Endoscopy Navigation. IV 2001: 711-716 | |
| 12 | Kangkang Yin, Zhigeng Pan, Jiaoying Shi, David Zhang: Robust mesh watermarking based on multiresolution processing. Computers & Graphics 25(3): 409-420 (2001) | |
| 11 | Zhigeng Pan, Mingmin Zhang, Kun Zhou, Chiyi Cheng, Jiaoying Shi: Level of Detail and Multi-Resolution Modeling for Virtual Prototyping. Int. J. Image Graphics 1(2): 329-343 (2001) | |
| 10 | Zhigeng Pan, Kun Zhou, Jiaoying Shi: A New Mesh Simplification Algorithm Based on Triangle Collapses. J. Comput. Sci. Technol. 16(1): 57-63 (2001) | |
| 2000 | ||
| 9 | Zhenyong Zhou, Shuming Gao, Zhengchao Gu, Jiaoying Shi: A Feature-Based Approach to Automatic Injection Mold Generation. GMP 2000: 57-68 | |
| 8 | Zhigeng Pan, Zhiliang Tao, Chiyi Cheng, Jiaoying Shi: A new BSP tree framework incorporating dynamic LoD models. VRST 2000: 134-141 | |
| 1999 | ||
| 7 | Meleagros A. Krokos, Feng Dong, Gordon Clapworthy, Jiaoying Shi: Towards Fast Volume Visualization on the WWW. IV 1999: 286-291 | |
| 1997 | ||
| 6 | Zhigeng Pan, Xiaohu Ma, Mingmin Zhang, Jiaoying Shi: Chinese font composition method based on algebraic system of geometric shapes. Computers & Graphics 21(3): 321-328 (1997) | |
| 5 | Feng Dong, Wang Xiaomei, Wenli Cai, Jiaoying Shi: A mass conservative flow field visualization method. Computers & Graphics 21(6): 749-756 (1997) | |
| 1996 | ||
| 4 | Zhigeng Pan, Jiaoying Shi, Mingmin Zhang: Distributed graphics support for virtual environments. Computers & Graphics 20(2): 191-197 (1996) | |
| 1995 | ||
| 3 | Wenli Cai, Tianzhou Chen, Jiaoying Shi: Rendering of Surface and Volume Details in Volume Data. Comput. Graph. Forum 14(3): 421-430 (1995) | |
| 1993 | ||
| 2 | Jiaoying Shi, Aidong Zhang, José L. Encarnação, Martin Göbel: A modified radiosity algorithm for integrated visual and auditory rendering. Computers & Graphics 17(6): 633-642 (1993) | |
| 1989 | ||
| 1 | Jiaoying Shi, Huang Jianfeng, Liu Liancai, Hu Jingyi: A Chinese-Character and Graphics Workstation. Advances in Computer Graphics Hardware 1989: 249-260 | |