| 2009 | ||
|---|---|---|
| 55 | Margarita Bratkova, Peter Shirley, William B. Thompson: Artistic rendering of mountainous terrain. ACM Trans. Graph. 28(4): (2009) | |
| 54 | Kristin Potter, Amy Gooch, Bruce Gooch, Peter Willemsen, Joe Michael Kniss, Richard F. Riesenfeld, Peter Shirley: Resolution Independent NPR-Style 3D Line Textures. Comput. Graph. Forum 28(1): 56-66 (2009) | |
| 53 | Margarita Bratkova, Solomon Boulos, Peter Shirley: oRGB: A Practical Opponent Color Space for Computer Graphics. IEEE Computer Graphics and Applications 29(1): 42-55 (2009) | |
| 2008 | ||
| 52 | Peter Shirley, Kelvin Sung, Erik Brunvand, Alan L. Davis, Steven G. Parker, Solomon Boulos: Fast ray tracing and the potential effects on graphics and gaming courses. Computers & Graphics 32(2): 260-267 (2008) | |
| 2007 | ||
| 51 | Solomon Boulos, David Edwards, J. Dylan Lacewell, Joe Kniss, Jan Kautz, Peter Shirley, Ingo Wald: Packet-based whitted and distribution ray tracing. Graphics Interface 2007: 177-184 | |
| 50 | Kelvin Sung, Peter Shirley, Becky Reed Rosenberg: Experiencing aspects of games programming in an introductory computer graphics class. SIGCSE 2007: 249-253 | |
| 49 | Ingo Wald, Solomon Boulos, Peter Shirley: Ray tracing deformable scenes using dynamic bounding volume hierarchies. ACM Trans. Graph. 26(1): (2007) | |
| 2006 | ||
| 48 | R. Keith Morley, Solomon Boulos, Jared Johnson, David Edwards, Peter Shirley, Michael Ashikhmin, Simon Premoze: Image synthesis using adjoint photons. Graphics Interface 2006: 179-186 | |
| 47 | Edward Angel, Steve Cunningham, Peter Shirley, Kelvin Sung: Teaching computer graphics without raster-level algorithms. SIGCSE 2006: 266-267 | |
| 46 | David Edwards, Solomon Boulos, Jared Johnson, Peter Shirley, Michael Ashikhmin, Michael M. Stark, Chris Wyman: The halfway vector disk for BRDF modeling. ACM Trans. Graph. 25(1): 1-18 (2006) | |
| 45 | Chris Wyman, Steven G. Parker, Peter Shirley, Charles D. Hansen: Interactive Display of Isosurfaces with Global Illumination. IEEE Trans. Vis. Comput. Graph. 12(2): 186-196 (2006) | |
| 2005 | ||
| 44 | Steven P. Callahan, João Luiz Dihl Comba, Peter Shirley, Cláudio T. Silva: Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail. IEEE Visualization 2005: 26 | |
| 2004 | ||
| 43 | Erik Reinhard, Peter Shirley, Michael Ashikhmin, Tom Troscianko: Second order image statistics in computer graphics. APGV 2004: 99-106 | |
| 42 | Chris Wyman, Charles D. Hansen, Peter Shirley: Interactive Caustics Using Local Precomputed Irradiance. Pacific Conference on Computer Graphics and Applications 2004: 143-151 | |
| 41 | Kelvin Sung, Peter Shirley: A top-down approach to teaching introductory computer graphics. Computers & Graphics 28(3): 383-391 (2004) | |
| 2003 | ||
| 40 | Simon Premoze, Michael Ashikhmin, Peter Shirley: Path Integration for Light Transport in Volumes. Rendering Techniques 2003: 52-63 | |
| 39 | Kelvin Sung, Peter Shirley: A top-down approach to teaching introductory computer graphics. SIGGRAPH Educators Program 2003 | |
| 38 | Aaron E. Lefohn, Brian Budge, Peter Shirley, Richard Caruso, Erik Reinhard: An Ocularist's Approach to Human Iris Synthesis. IEEE Computer Graphics and Applications 23(6): 70-75 (2003) | |
| 37 | Joe Kniss, Simon Premoze, Charles D. Hansen, Peter Shirley, Allen McPherson: A Model for Volume Lighting and Modeling. IEEE Trans. Vis. Comput. Graph. 9(2): 150-162 (2003) | |
| 36 | Gladimir V. G. Baranoski, Jon G. Rokne, Peter Shirley, Trond Trondsen, Rui Bastos: Simulating the aurora. Journal of Visualization and Computer Animation 14(1): 43-59 (2003) | |
| 2002 | ||
| 35 | Bruce Gooch, Greg Coombe, Peter Shirley: Artistic Vision: painterly rendering using computer vision techniques. NPAR 2002: 83-90 | |
| 34 | Erik Reinhard, Michael M. Stark, Peter Shirley, James A. Ferwerda: Photographic tone reproduction for digital images. SIGGRAPH 2002: 267-276 | |
| 33 | Michael Ashikhmin, Peter Shirley: Steerable illumination textures. ACM Trans. Graph. 21(1): 1-19 (2002) | |
| 32 | Erik Reinhard, Michael M. Stark, Peter Shirley, James A. Ferwerda: Photographic tone reproduction for digital images. ACM Trans. Graph. 21(3): 267-276 (2002) | |
| 2001 | ||
| 31 | Erik Reinhard, Peter Shirley, Charles D. Hansen: Parallel point reprojection. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2001: 29-35 | |
| 30 | Bruce Gooch, Erik Reinhard, Chris Moulding, Peter Shirley: Artistic Composition for Image Creation. Rendering Techniques 2001: 83-88 | |
| 29 | Henrik Wann Jensen, Frédo Durand, Julie Dorsey, Michael M. Stark, Peter Shirley, Simon Premoze: A physically-based night sky model. SIGGRAPH 2001: 399-408 | |
| 28 | Michael Ashikhmin, Simon Premoze, Peter Shirley, Brian E. Smits: A variance analysis of the Metropolis Light Transport algorithm. Computers & Graphics 25(2): 287-294 (2001) | |
| 27 | Erik Reinhard, Michael Ashikhmin, Bruce Gooch, Peter Shirley: Color Transfer between Images. IEEE Computer Graphics and Applications 21(5): 34-41 (2001) | |
| 2000 | ||
| 26 | Helen H. Hu, Amy Gooch, William B. Thompson, Brian E. Smits, John J. Rieser, Peter Shirley: Visual cues for imminent object contact in realistic virtual environment. IEEE Visualization 2000: 179-185 | |
| 25 | Gladimir V. G. Baranoski, Peter Shirley, Jon G. Rokne, Trond Trondsen, Rui Bastos: Simulating the Aurora Borealis. Pacific Conference on Computer Graphics and Applications 2000: 2-14 | |
| 24 | Brian E. Smits, Peter Shirley, Michael M. Stark: Direct Ray Tracing of Displacement Mapped Triangles. Rendering Techniques 2000: 307-318 | |
| 23 | Michael Ashikhmin, Simon Premoze, Peter Shirley: A microfacet-based BRDF generator. SIGGRAPH 2000: 65-74 | |
| 1999 | ||
| 22 | Tushar Udeshi, Steven G. Parker, Charles D. Hansen, Peter Shirley: Parallel Methods for Isosurface Visualization. PPSC 1999 | |
| 21 | Simon Premoze, William B. Thompson, Peter Shirley: Geospecific Rendering of Alpine Terrain. Rendering Techniques 1999: 107-118 | |
| 20 | Steven G. Parker, William Martin, Peter-Pike J. Sloan, Peter Shirley, Brian E. Smits, Charles D. Hansen: Interactive ray tracing. SI3D 1999: 119-126 | |
| 19 | Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard F. Riesenfeld: Interactive technical illustration. SI3D 1999: 31-38 | |
| 18 | A. J. Preetham, Peter Shirley, Brian E. Smits: A Practical Analytic Model for Daylight. SIGGRAPH 1999: 91-100 | |
| 17 | John M. Hollerbach, William B. Thompson, Peter Shirley: The Convergence of Robotics, Vision, and Computer Graphics for User Interaction. I. J. Robotic Res. 18(11): 1088-1100 (1999) | |
| 16 | Steven G. Parker, Michael Parker, Yarden Livnat, Peter-Pike J. Sloan, Charles D. Hansen, Peter Shirley: Interactive Ray Tracing for Volume Visualization. IEEE Trans. Vis. Comput. Graph. 5(3): 238-250 (1999) | |
| 1998 | ||
| 15 | Steven G. Parker, Peter Shirley, Yarden Livnat, Charles D. Hansen, Peter-Pike J. Sloan: Interactive ray tracing for isosurface rendering. IEEE Visualization 1998: 233-238 | |
| 14 | Amy Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen: A Non-photorealistic Lighting Model for Automatic Technical Illustration. SIGGRAPH 1998: 447-452 | |
| 1997 | ||
| 13 | Peter Shirley, Brian E. Smits, Helen H. Hu, Eric P. Lafortune: A practitioners' assessment of light reflection models. Pacific Conference on Computer Graphics and Applications 1997: 40- | |
| 12 | James A. Ferwerda, Peter Shirley, Sumanta N. Pattanaik, Donald P. Greenberg: A model of visual masking for computer graphics. SIGGRAPH 1997: 143-152 | |
| 11 | Donald P. Greenberg, Kenneth E. Torrance, Peter Shirley, James Arvo, Eric P. Lafortune, James A. Ferwerda, Bruce Walter, Ben Trumbore, Sumanta N. Pattanaik, Sing-Choong Foo: A framework for realistic image synthesis. SIGGRAPH 1997: 477-494 | |
| 10 | Bruce Walter, Philip M. Hubbard, Peter Shirley, Donald P. Greenberg: Global Illumination Using Local Linear Density Estimation. ACM Trans. Graph. 16(3): 217-259 (1997) | |
| 1996 | ||
| 9 | Kenneth Chiu, Kurt Zimmerman, Peter Shirley: The Light Volume: An Aid to Rendering Complex Environments. Rendering Techniques 1996: 1-10 | |
| 8 | James A. Ferwerda, Sumanta N. Pattanaik, Peter Shirley, Donald P. Greenberg: A Model of Visual Adaptation for Realistic Image Synthesis. SIGGRAPH 1996: 249-258 | |
| 7 | Peter Shirley, Changyaw Wang, Kurt Zimmerman: Monte Carlo Techniques for Direct Lighting Calculations. ACM Trans. Graph. 15(1): 1-36 (1996) | |
| 1995 | ||
| 6 | Peter Shirley, Bretton Wade, Philip M. Hubbard, David Zareski, Bruce Walter, Donald P. Greenberg: Global Illumination via Density Estimation. Rendering Techniques 1995: 219-230 | |
| 5 | Kurt Zimmerman, Peter Shirley: A Two-Pass Solution to the Rendering Equation with a Source Visibility Process. Rendering Techniques 1995: 284-295 | |
| 4 | Gladimir V. G. Baranoski, Randall Bramley, Peter Shirley: Fast Radiosity Solutions for Environments with High Average Reflectance. Rendering Techniques 1995: 345-356 | |
| 3 | Paulo W. C. Maciel, Peter Shirley: Visual Navigation of Large Environments Using Textured Clusters. SI3D 1995: 95-102, 211 | |
| 2 | Greg Spencer, Peter Shirley, Kurt Zimmerman, Donald P. Greenberg: Physically-based glare effects for digital images. SIGGRAPH 1995: 325-334 | |
| 1992 | ||
| 1 | Peter Shirley: Time complexity of Monte Carlo radiosity. Computers & Graphics 16(1): 117-120 (1992) | |