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58Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDmitri Rubinstein, Iliyan Georgiev, Benjamin Schug, Philipp Slusallek: RTSG: ray tracing for X3D via a flexible rendering framework. Web3D 2009: 43-50
57Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichael Repplinger, Alexander Löffler, Benjamin Schug, Philipp Slusallek: Extending X3D for distributed multimedia processing and control. Web3D 2009: 61-69
2008
56Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarco Lohse, Florian Winter, Michael Repplinger, Philipp Slusallek: Network-integrated multimedia middleware (NMM). ACM Multimedia 2008: 1081-1084
55Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLGerd Marmitt, Heiko Friedrich, Philipp Slusallek: Efficient CPU-based Volume Ray Tracing Techniques. Comput. Graph. Forum 27(6): 1687-1709 (2008)
2007
54no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLHendrik P. A. Lensch, Bodo Rosenhahn, Hans-Peter Seidel, Philipp Slusallek, Joachim Weickert: Proceedings of the Vision, Modeling, and Visualization Conference 2007, VMV 2007, Saarbrücken, Germany, November 7-9, 2007 Aka GmbH 2007
53Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLStefan Popov, Johannes Günther, Hans-Peter Seidel, Philipp Slusallek: Stackless KD-Tree Traversal for High Performance GPU Ray Tracing. Comput. Graph. Forum 26(3): 415-424 (2007)
52Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLDavid J. Kasik, Dinesh Manocha, Philipp Slusallek: Guest Editors' Introduction: Real-Time Interaction with Complex Models. IEEE Computer Graphics and Applications 27(6): 17-19 (2007)
2006
51Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLGerd Marmitt, Philipp Slusallek: Fast Ray Traversal of Tetrahedral and Hexahedral Meshes for Direct Volume Rendering. EuroVis 2006: 235-242
50Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJohannes Günther, Heiko Friedrich, Ingo Wald, Hans-Peter Seidel, Philipp Slusallek: Ray Tracing Animated Scenes using Motion Decomposition. Comput. Graph. Forum 25(3): 517-525 (2006)
49Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJohannes Günther, Heiko Friedrich, Hans-Peter Seidel, Philipp Slusallek: Interactive ray tracing of skinned animations. The Visual Computer 22(9-11): 785-792 (2006)
2005
48no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarco Lohse, Michael Repplinger, Philipp Slusallek: Dynamic Media Routing in Multi-User Home Entertainment Systems. DMS 2005: 271-278
47Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMichael Repplinger, Florian Winter, Marco Lohse, Philipp Slusallek: Parallel Bindings in Distributed Multimedia Systems. ICDCS Workshops 2005: 714-720
46no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarco Lohse, Philipp Slusallek: Towards Automatic Setup of Distributed Multimedia Applications. IMSA 2005: 359-364
45Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSven Woop, Jörg Schmittler, Philipp Slusallek: RPU: a programmable ray processing unit for realtime ray tracing. ACM Trans. Graph. 24(3): 434-444 (2005)
44Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Heiko Friedrich, Gerd Marmitt, Philipp Slusallek, Hans-Peter Seidel: Faster Isosurface Ray Tracing Using Implicit KD-Trees. IEEE Trans. Vis. Comput. Graph. 11(5): 562-572 (2005)
2004
43Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLCarsten Benthin, Ingo Wald, Philipp Slusallek: Interactive ray tracing of free-form surfaces. Afrigraph 2004: 99-106
42no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJörg Schmittler, Daniel Pohl, Tim Dahmen, Christian Vogelgsang, Philipp Slusallek: Realtime Ray Tracing for Current and Future Games. GI Jahrestagung (1) 2004: 149-153
41Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJörg Schmittler, Sven Woop, Daniel Wagner, Wolfgang J. Paul, Philipp Slusallek: Realtime ray tracing of dynamic scenes on an FPGA chip. Graphics Hardware 2004: 95-106
40no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJohannes Günther, Ingo Wald, Philipp Slusallek: Realtime Caustics using Distributed Photon Mapping. Rendering Techniques 2004: 111-122
39no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Andreas Dietrich, Philipp Slusallek: An Interactive Out-of-Core Rendering Framework for Visualizing massive Complex Models. Rendering Techniques 2004: 81-92
38no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLNicolas Fritz, Philipp Lucas, Philipp Slusallek: CGiS, a new Language for Data-parallel GPU Programming. VMV 2004: 241-248
37no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLGerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Friedrich, Philipp Slusallek: Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing. VMV 2004: 429-435
36Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLAndreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek: VRML Scene Graphs on an Interactive Ray Tracing Engine. VR 2004: 109-116
35Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLAndreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek: Colorplate: VRML Scene Graphs on an Interactive Ray Tracing Engine. VR 2004: 282
34Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Johannes Günther, Philipp Slusallek: Balancing Considered Harmful - Faster Photon Mapping using the Voxel Volume Heuristic. Comput. Graph. Forum 23(3): 595-604 (2004)
2003
33Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Carsten Benthin, Andreas Dietrich, Philipp Slusallek: Interactive Ray Tracing on Commodity PC Clusters. Euro-Par 2003: 499-508
32no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Carsten Benthin, Philipp Slusallek: Distributed Interactive Ray Tracing of Dynamic Scenes. IEEE Symposium on Parallel and Large-Data Visualization and Graphics 2003: 77-86
31Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarco Lohse, Michael Repplinger, Philipp Slusallek: Session Sharing as Middleware Service for Distributed Multimedia Applications. MIPS 2003: 258-269
30no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Carsten Benthin, Philipp Slusallek: Interactive Global Illumination in Complex and Highly Occluded Environments. Rendering Techniques 2003: 74-81
29no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLAndreas Pomi, Gerd Mannitt, Ingo Wald, Philipp Slusallek: Sttreaming Video Textures for Mixed Reality Applications in Interactive Ray Tracing Environments. VMV 2003: 261-269
28Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLCarsten Benthin, Ingo Wald, Philipp Slusallek: A Scalable Approach to Interactive Global Illumination. Comput. Graph. Forum 22(3): 621-631 (2003)
27Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJörg Schmittler, Alexander Leidinger, Philipp Slusallek: A virtual memory architecture for real-time ray tracing hardware. Computers & Graphics 27(5): 693-699 (2003)
2002
26Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLCarsten Benthin, Tim Dahmen, Ingo Wald, Philipp Slusallek: Interactive headlight simulation: a case study of interactive distributed ray tracing. EGPGV 2002: 83-88
25Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarco Lohse, Michael Repplinger, Philipp Slusallek: An Open Middleware Architecture for Network-Integrated Multimedia. IDMS/PROMS 2002: 327-338
24no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Carsten Benthin, Philipp Slusallek, Thomas Kollig, Alexander Keller: Interactive Global Illumination using Fast Ray Tracing. Rendering Techniques 2002: 15-24
2001
23no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Philipp Slusallek, Carsten Benthin, Markus Wagner: Interactive Distributed Ray Tracing of Highly Complex Models. Rendering Techniques 2001: 277-288
22no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLIngo Wald, Philipp Slusallek, Carsten Benthin, Markus Wagner: Interactive Rendering with Coherent Ray Tracing. Comput. Graph. Forum 20(3): (2001)
2000
21Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLXing Chen, James Davis, Philipp Slusallek: Wide Area Camera Calibration Using Virtual Calibration Object. CVPR 2000: 2520-2527
1998
20no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Marc Stamminger, Hans-Peter Seidel: Lighting Networks - A New Approach for Designing Lighting Algorithms. Graphics Interface 1998: 17-25
19Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarc Stamminger, Philipp Slusallek, Hans-Peter Seidel: Bounded Clustering 3/4 Finding Good Bounds on Clustered Light Transport. Pacific Conference on Computer Graphics and Applications 1998: 87-96
18no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarc Stamminger, Philipp Slusallek, Hans-Peter Seidel: Three Point Clustering for Radiance Computations. Rendering Techniques 1998: 211-222
17no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLWolfgang Heidrich, Jan Kautz, Philipp Slusallek, Hans-Peter Seidel: Canned Lightsources. Rendering Techniques 1998: 293-300
16Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLWolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel: Sampling Procedural Shaders Using Affine Arithmetic. ACM Trans. Graph. 17(3): 158-176 (1998)
15no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarc Stamminger, Hartmut Schirmacher, Philipp Slusallek, Hans-Peter Seidel: Getting Rid of Links in Hierarchical Radiosity. Comput. Graph. Forum 17(3): 165-174 (1998)
14no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJoachim Loos, Philipp Slusallek, Hans-Peter Seidel: Using Wavefront Tracing for the Visualization and Optimization of Progressive Lenses. Comput. Graph. Forum 17(3): 255-266 (1998)
1997
13no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLJulie Dorsey, Philipp Slusallek: Rendering Techniques '97, Proceedings of the Eurographics Workshop in St. Etienne, France, June 16-18, 1997 Springer 1997
12no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLWolfgang Heidrich, Philipp Slusallek, Hans-Peter Seidel: An Image-Based Model for Realistic Lens Systems in Interactive Computer Graphics. Graphics Interface 1997: 68-75
11Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Marc Stamminger, Hans-Peter Seidel: Hierarchical techniques for global illumination computations-recent trends and developments. Pacific Conference on Computer Graphics and Applications 1997: 80-
10no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLMarc Stamminger, Philipp Slusallek, Hans-Peter Seidel: Bounded Radiosity - Illumination on General Surfaces and Clusters. Comput. Graph. Forum 16(3): 309-318 (1997)
9Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLSwen Campagna, Philipp Slusallek, Hans-Peter Seidel: Ray tracing of spline surfaces: Bézier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results. The Visual Computer 13(6): 265-282 (1997)
1996
8no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Hans-Peter Seidel: Towards an Open Rendering Kernel for Image Synthesis. Rendering Techniques 1996: 51-60
1995
7no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Hans-Peter Seidel: Object-Oriented Design for Image Synthesis. Eurographics Workshop on Programming Paradigms in Graphics 1995: 23-34
6no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Michael Schröder, Marc Stamminger, Hans-Peter Seidel: Smart Links and Efficient Reconstruction for Wavelet Radiosity. Rendering Techniques 1995: 240-251
5no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Thomas Pflaum, Hans-Peter Seidel: Using Procedural RenderMan Shaders for Global Illumination. Comput. Graph. Forum 14(3): 311-324 (1995)
4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLGünther Greiner, Andreas Kolb, Ronald Pfeifle, Hans-Peter Seidel, Philipp Slusallek, Miguel Encarnação, Reinhard Klein: A platform for visualizing curves and surfaces. Computer-Aided Design 27(7): 559-566 (1995)
3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Hans-Peter Seidel: Vision - An Architecture for Global Illumination Calculations. IEEE Trans. Vis. Comput. Graph. 1(1): 77-96 (1995)
1994
2no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Reinhard Klein, Andreas Kolb, Günther Greiner: An Object-Oriented Approach to Curves and Surfaces. Workshop on Object-Oriented Graphics 1994: 33-44
1no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XMLPhilipp Slusallek, Thomas Pflaum, Hans-Peter Seidel: Implementing RenderMan - Practice, Problems and Enhancements. Comput. Graph. Forum 13(3): 443-454 (1994)

Coauthor Index

1Carsten Benthin [22] [23] [24] [26] [28] [30] [32] [33] [43]
2Swen Campagna [9]
3Xing Chen [21]
4Tim Dahmen [26] [42]
5James Davis [21]
6Andreas Dietrich [33] [35] [36] [39]
7Julie Dorsey [13]
8Miguel Encarnação [4]
9Heiko Friedrich [37] [44] [49] [50] [55]
10Nicolas Fritz [38]
11Iliyan Georgiev [58]
12Günther Greiner [2] [4]
13Johannes Günther [34] [40] [49] [50] [53]
14Wolfgang Heidrich [12] [16] [17]
15David J. Kasik [52]
16Jan Kautz [17]
17Alexander Keller [24]
18Andreas Kleer [37]
19Reinhard Klein [2] [4]
20Andreas Kolb [2] [4]
21Thomas Kollig [24]
22Alexander Leidinger [27]
23Hendrik P. A. Lensch [54]
24Alexander Löffler [57]
25Marco Lohse [25] [31] [46] [47] [48] [56]
26Joachim Loos [14]
27Philipp Lucas [38]
28Gerd Mannitt [29]
29Dinesh Manocha [52]
30Gerd Marmitt [37] [44] [51] [55]
31Wolfgang J. Paul [41]
32Ronald Pfeifle [4]
33Thomas Pflaum [1] [5]
34Daniel Pohl [42]
35Andreas Pomi [29]
36Stefan Popov [53]
37Michael Repplinger [25] [31] [47] [48] [56] [57]
38Bodo Rosenhahn [54]
39Dmitri Rubinstein [58]
40Hartmut Schirmacher [15]
41Jörg Schmittler [27] [41] [42] [45]
42Michael Schröder [6]
43Benjamin Schug [57] [58]
44Hans-Peter Seidel [1] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [14] [15] [16] [17] [18] [19] [20] [44] [49] [50] [53] [54]
45Marc Stamminger [6] [10] [11] [15] [18] [19] [20]
46Christian Vogelgsang [42]
47Daniel Wagner [41]
48Markus Wagner [22] [23] [35] [36]
49Ingo Wald [22] [23] [24] [26] [28] [29] [30] [32] [33] [34] [35] [36] [37] [39] [40] [43] [44] [50]
50Joachim Weickert [54]
51Florian Winter [47] [56]
52Sven Woop [41] [45]

Colors in the list of coauthors

Copyright © Wed Nov 25 14:46:41 2009 by Michael Ley (ley@uni-trier.de)