 | 2009 |
| 35 |  | Sebastian Risi,
Sandy D. Vanderbleek,
Charles E. Hughes,
Kenneth O. Stanley:
How novelty search escapes the deceptive trap of learning to learn.
GECCO 2009: 153-160 |
| 34 |  | Risto Miikkulainen,
Kenneth O. Stanley:
Evolving neural networks.
GECCO (Companion) 2009: 2977-3014 |
| 33 |  | Kenneth O. Stanley:
Generative and developmental systems.
GECCO (Companion) 2009: 3335-3354 |
| 32 |  | Amy K. Hoover,
Kenneth O. Stanley:
Exploiting functional relationships in musical composition.
Connect. Sci. 21(2&3): 227-251 (2009) |
| 2008 |
| 31 |  | Jason Gauci,
Kenneth O. Stanley:
A Case Study on the Critical Role of Geometric Regularity in Machine Learning.
AAAI 2008: 628-633 |
| 30 |  | Amy K. Hoover,
Michael P. Rosario,
Kenneth O. Stanley:
Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs.
EvoWorkshops 2008: 412-422 |
| 29 |  | David B. D'Ambrosio,
Kenneth O. Stanley:
Generative encoding for multiagent learning.
GECCO 2008: 819-826 |
| 28 |  | Risto Miikkulainen,
Kenneth O. Stanley:
Evolving neural networks.
GECCO (Companion) 2008: 2829-2848 |
| 27 |  | Kenneth O. Stanley:
Generative and developmental systems.
GECCO (Companion) 2008: 2849-2864 |
| 2007 |
| 26 |  | David B. D'Ambrosio,
Kenneth O. Stanley:
A novel generative encoding for exploiting neural network sensor and output geometry.
GECCO 2007: 974-981 |
| 25 |  | Jason Gauci,
Kenneth O. Stanley:
Generating large-scale neural networks through discovering geometric regularities.
GECCO 2007: 997-1004 |
| 24 |  | Edwin D. de Jong,
Kenneth O. Stanley,
R. Paul Wiegand:
Introductory tutorial on coevolution.
GECCO (Companion) 2007: 3133-3157 |
| 23 |  | Kenneth O. Stanley:
Compositional pattern producing networks: A novel abstraction of development.
Genetic Programming and Evolvable Machines 8(2): 131-162 (2007) |
| 2006 |
| 22 |  | Kenneth O. Stanley,
Bobby D. Bryant,
Igor Karpov,
Risto Miikkulainen:
Real-Time Evolution of Neural Networks in the NERO Video Game.
AAAI 2006 |
| 21 |  | Kenneth O. Stanley,
Igor Karpov,
Risto Miikkulainen,
Aliza Gold:
Real-Time Interactive Learning in the NERO Video Game.
AAAI 2006 |
| 20 |  | Kenneth O. Stanley,
Igor Karpov,
Risto Miikkulainen,
Aliza Gold:
The NERO Video Game.
AIIDE 2006: 151-152 |
| 19 |  | Chern Han Yong,
Kenneth O. Stanley,
Risto Miikkulainen,
Igor Karpov:
Incorporating Advice into Neuroevolution of Adaptive Agents.
AIIDE 2006: 98-104 |
| 18 |  | Igor Karpov,
Thomas D'Silva,
Craig Varrichio,
Kenneth O. Stanley,
Risto Miikkulainen:
Integration and Evaluation of Exploration-Based Learning in Games.
CIG 2006: 39-44 |
| 17 |  | Nate Kohl,
Kenneth O. Stanley,
Risto Miikkulainen,
Michael E. Samples,
Rini Sherony:
Evolving a real-world vehicle warning system.
GECCO 2006: 1681-1688 |
| 16 |  | German A. Monroy,
Kenneth O. Stanley,
Risto Miikkulainen:
Coevolution of neural networks using a layered pareto archive.
GECCO 2006: 329-336 |
| 2005 |
| 15 |  | Kenneth O. Stanley,
Ryan Cornelius,
Risto Miikkulainen:
Real-time Learning in the NERO Video Game.
AIIDE 2005: 159-160 |
| 14 |  | Thomas D'Silva,
Roy Janik,
Micahel Chrien,
Kenneth O. Stanley,
Risto Miikkulainen:
Retaining Learned Behavior During Real-Time Neuroevolution.
AIIDE 2005: 39-44 |
| 13 |  | Kenneth O. Stanley,
Bobby D. Bryant,
Risto Miikkulainen:
Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award).
CIG 2005 |
| 12 |  | Shimon Whiteson,
Peter Stone,
Kenneth O. Stanley,
Risto Miikkulainen,
Nate Kohl:
Automatic feature selection in neuroevolution.
GECCO 2005: 1225-1232 |
| 11 |  | Kenneth O. Stanley,
Nate Kohl,
Rini Sherony,
Risto Miikkulainen:
Neuroevolution of an automobile crash warning system.
GECCO 2005: 1977-1984 |
| 10 |  | Joseph Reisinger,
Kenneth O. Stanley,
Risto Miikkulainen:
Towards an empirical measure of evolvability.
GECCO Workshops 2005: 257-264 |
| 9 |  | Kenneth O. Stanley,
Bobby D. Bryant,
Risto Miikkulainen:
Real-time neuroevolution in the NERO video game.
IEEE Trans. Evolutionary Computation 9(6): 653-668 (2005) |
| 2004 |
| 8 |  | Kenneth O. Stanley,
Risto Miikkulainen:
Evolving a Roving Eye for Go.
GECCO (2) 2004: 1226-1238 |
| 7 |  | Joseph Reisinger,
Kenneth O. Stanley,
Risto Miikkulainen:
Evolving Reusable Neural Modules.
GECCO (2) 2004: 69-81 |
| 6 |  | Kenneth O. Stanley,
Risto Miikkulainen:
Competitive Coevolution through Evolutionary Complexification.
J. Artif. Intell. Res. (JAIR) 21: 63-100 (2004) |
| 2003 |
| 5 |  | Kenneth O. Stanley,
Risto Miikkulainen:
A Taxonomy for Artificial Embryogeny.
Artificial Life 9(2): 93-130 (2003) |
| 2002 |
| 4 |  | Kenneth O. Stanley,
Risto Miikkulainen:
Continual Coevolution Through Complexification.
GECCO 2002: 113-120 |
| 3 |  | Kenneth O. Stanley,
Risto Miikkulainen:
Efficient Reinforcement Learning Through Evolving Neural Network Topologies.
GECCO 2002: 569-577 |
| 2 |  | Kenneth O. Stanley,
Risto Miikkulainen:
Evolving Neural Network through Augmenting Topologies.
Evolutionary Computation 10(2): 99-127 (2002) |
| 2000 |
| 1 |  | Adrian K. Agogino,
Kenneth O. Stanley,
Risto Miikkulainen:
Online Interactive Neuro-evolution.
Neural Processing Letters 11(1): 29-38 (2000) |