 | 2009 |
| 5 |  | Christina R. Strong,
Michael Mateas,
Dave Grossman:
Generative conversation tool for game writers.
FDG 2009: 183-190 |
| 4 |  | Christina R. Strong:
Automated dialogue generation.
FDG 2009: 352-353 |
| 2008 |
| 3 |  | Christina R. Strong,
Michael Mateas:
Talking with NPCs: Towards Dynamic Generation of Discourse Structures.
AIIDE 2008 |
| 2007 |
| 2 |  | Christina R. Strong,
Manish Mehta,
Kinshuk Mishra,
Alistair Jones,
Ashwin Ram:
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games.
AIIDE 2007: 98-100 |
| 1 |  | Manu Sharma,
Santiago Ontañón,
Christina R. Strong,
Manish Mehta,
Ashwin Ram:
Towards Player Preference Modeling for Drama Management in Interactive Stories.
FLAIRS Conference 2007: 571- |