| 2012 | ||
|---|---|---|
| 104 | Ping Li, Hanqiu Sun, Jianbing Shen, Chen Huang: Hdr Image Rerendering Using GPU-Based Processing. Int. J. Image Graphics 12(1): (2012) | |
| 103 | Shiguang Liu, Hanqiu Sun, Xiang Zhang: Selective color transferring via ellipsoid color mixture map. J. Visual Communication and Image Representation 23(1): 173-181 (2012) | |
| 102 | Ping Li, Hanqiu Sun, Bin Sheng, Jianbing Shen: Image stylization with enhanced structure on GPU. SCIENCE CHINA Information Sciences 55(5): 1093-1105 (2012) | |
| 2011 | ||
| 101 | Jianbing Shen, Hanqiu Sun, Xiaoyang Mao, Yanwen Guo, Xiaogang Jin: Color-Mood-Aware Clothing Re-texturing. CAD/Graphics 2011: 151-154 | |
| 100 | Ping Li, Yanwen Guo, Hanqiu Sun: Multi-keyframe abstraction from videos. ICIP 2011: 2473-2476 | |
| 99 | Ping Li, Hanqiu Sun, Chen Huang, Jianbing Shen, Yongwei Nie: Efficient image/video retexturing using parallel bilateral grids. VRCAI 2011: 131-140 | |
| 98 | Chong Zhao, Hanqiu Sun: 1-ring interpolatory wavelet using function vectors for mobile computing. VRCAI 2011: 99-108 | |
| 97 | Bin Sheng, Hanqiu Sun, Shunbin Chen, Xuehui Liu, Enhua Wu: Colorization Using the Rotation-Invariant Feature Space. IEEE Computer Graphics and Applications 31(2): 24-35 (2011) | |
| 96 | Bin Sheng, Weiliang Meng, Hanqiu Sun, Enhua Wu: MCGIM-Based Model Streaming for Realtime Progressive Rendering. J. Comput. Sci. Technol. 26(1): 166-175 (2011) | |
| 95 | Chao Tao, Hanqiu Sun, Changcai Yang, Jin-Wen Tian: Efficient Image Stitching in the Presence of Dynamic Objects and Structure Misalignment. J. Signal and Information Processing 2(3): 205-210 (2011) | |
| 94 | Chong Zhao, Hanqiu Sun, Kaihuai Qin: Efficient wavelet-based geometry compression. Journal of Visualization and Computer Animation 22(2-3): 307-315 (2011) | |
| 93 | Chen Huang, Hanqiu Sun, Shiguang Liu, Ping Li: Interactive soft-fabrics watering simulation on GPU. Journal of Visualization and Computer Animation 22(2-3): 99-106 (2011) | |
| 2010 | ||
| 92 | Ping Li, Hanqiu Sun, Jianbing Shen: GPU-accelerated Image Retexturing in Gradient Domain. IMAGAPP/IVAPP 2010: 29-34 | |
| 91 | Xuehui Liu, Xiaoguang Hao, Meng-Cheng Huang, Fang Liu, Mingquan Zhou, Hanqiu Sun, Enhua Wu: Fast soft shadow by depth peeling. SIGGRAPH Posters 2010 | |
| 90 | Bin Sheng, Hanqiu Sun: Efficient deformable geometry image-maps. VRST 2010: 93-94 | |
| 89 | Lu Chen, Jin Huang, Hanqiu Sun, Hujun Bao: Cage-based deformation transfer. Computers & Graphics 34(2): 107-118 (2010) | |
| 88 | Hui Chen, Hanqiu Sun, Xiaogang Jin: Haptic-constraint modeling based on interactive metaballs. Journal of Visualization and Computer Animation 21(5): 485-497 (2010) | |
| 87 | Jianbing Shen, Hanqiu Sun, Jiaya Jia, Hanli Zhao, Xiaogang Jin, Shiaofen Fang: A unified framework for designing textures using energy optimization. Pattern Recognition 43(2): 457-469 (2010) | |
| 86 | Weiliang Meng, Bin Sheng, Weiwei Lv, Hanqiu Sun, Enhua Wu: Differential geometry images: remeshing and morphing with local shape preservation. The Visual Computer 26(1): 51-62 (2010) | |
| 85 | Meng Yang, Bin Sheng, Enhua Wu, Hanqiu Sun: Physically-based modeling and animation of tree branch patterns. The Visual Computer 26(4): 293 (2010) | |
| 2009 | ||
| 84 | Jianbing Shen, Hanqiu Sun, Hanli Zhao, Xiaogang Jin: Bilateral filtering using fuzzy-median for image manipulations. CAD/Graphics 2009: 158-161 | |
| 83 | Meng Yang, Bin Sheng, Enhua Wu, Hanqiu Sun: Multi-level tree branch modeling and animation. CAD/Graphics 2009: 96-99 | |
| 82 | Bin Sheng, Ping Li, Hanqiu Sun: Image-Based Material Restyling with Fast Non-local Means Filtering. ICIG 2009: 841-846 | |
| 81 | Jianbing Shen, Hanqiu Sun, Hanli Zhao, Xiaogang Jin: Ram-based tone mapping for high dynamic range images. ICME 2009: 1110-1113 | |
| 80 | Fan Zhang, Chong Zhao, Hanqiu Sun: An Aliasing Theory of Shadow Mapping. TPCG 2009: 93-100 | |
| 79 | Weiliang Meng, Bin Sheng, Shandong Wang, Hanqiu Sun, Enhua Wu: Interactive image deformation using cage coordinates on GPU. VRCAI 2009: 119-126 | |
| 78 | Bin Sheng, Hanqiu Sun, Baoquan Liu, Enhua Wu: GPU-based refraction and caustics rendering on depth textures. VRCAI 2009: 139-144 | |
| 77 | Meng Yang, Bin Sheng, Enhua Wu, Hanqiu Sun: Multi-resolution tree motion synthesis in angular shell space. VRCAI 2009: 47-52 | |
| 76 | Chong Zhao, Hanqiu Sun, Huawei Wang, Kaihuai Qin: Compound Biorthogonal Wavelets on Quadrilaterals and Polar Structures. Algorithms 2(4): 1263-1280 (2009) | |
| 75 | Jin Huang, Hanqiu Sun, Kun Zhou, Hujun Bao: Real-time dynamics for geometric textures in shell. Journal of Visualization and Computer Animation 20(2-3): 133-141 (2009) | |
| 74 | Bin Sheng, Hanqiu Sun, Gang Yang, Enhua Wu: Furstyling on angle-split shell textures. Journal of Visualization and Computer Animation 20(2-3): 205-213 (2009) | |
| 73 | Jianbing Shen, Shiaofen Fang, Hanli Zhao, Xiaogang Jin, Hanqiu Sun: Fast approximation of trilateral filter for tone mapping using a signal processing approach. Signal Processing 89(5): 901-907 (2009) | |
| 2008 | ||
| 72 | Hui Zhang, Guiming Qin, Kaihuai Qin, Hanqiu Sun: A Biorthogonal Wavelet Approach based on Dual Subdivision. Comput. Graph. Forum 27(7): 1815-1822 (2008) | |
| 71 | Yanci Zhang, Hanqiu Sun, Enhua Wu: NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD and Graphics. Computers & Graphics 32(6): 639-646 (2008) | |
| 70 | Gang Yang, Hanqiu Sun, Enhua Wu, Lifeng Wang: Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures. IEEE Computer Graphics and Applications 28(4): 85-93 (2008) | |
| 69 | Wencheng Wang, Jing Li, Hanqiu Sun, Enhua Wu: Layer-Based Representation of Polyhedrons for Point Containment Tests. IEEE Trans. Vis. Comput. Graph. 14(1): 73-83 (2008) | |
| 68 | Yanwen Guo, Hanqiu Sun, Qunsheng Peng, Zhongding Jiang: Mesh-Guided Optimized Retexturing for Image and Video. IEEE Trans. Vis. Comput. Graph. 14(2): 426-439 (2008) | |
| 67 | Fan Zhang, Hanqiu Sun, Leilei Xu, Kitlun Lee: Hardware-Accelerated Parallel-Split Shadow Maps. Int. J. Image Graphics 8(2): 223-241 (2008) | |
| 66 | Leilei Xu, Hanqiu Sun, Lifeng Wang: Multi-resolution parametric synthesis of manipulative dynamic textures. Journal of Visualization and Computer Animation 19(3-4): 387-398 (2008) | |
| 65 | Fan Zhang, Hanqiu Sun, Chong Zhao, Lifeng Wang: Generalized minimum-norm perspective shadow maps. Journal of Visualization and Computer Animation 19(5): 553-567 (2008) | |
| 64 | Bin Sheng, Enhua Wu, Hanqiu Sun: Sketching freeform meshes using graph rotation functions. The Visual Computer 24(7-9): 745-752 (2008) | |
| 2007 | ||
| 63 | Yanci Zhang, Hanqiu Sun, Enhua Wu: B-spline Surfaces of Clustered Point Sets with Normal Maps. CAD/Graphics 2007: 59-64 | |
| 62 | Leilei Xu, Hanqiu Sun, Jiaya Jia, Chenjun Tao: Dynamic Texture Synthesis in the YUV Color-Space. ICEC 2007: 243-248 | |
| 61 | Fan Zhang, Hanqiu Sun, Chong Zhao, Lifeng Wang: Theory to Practice: Generalized Minimum-Norm Perspective Shadow Maps for Anti-aliased Shadow Rendering in 3D Computer Games. ICEC 2007: 66-78 | |
| 60 | Huawei Wang, Kaihuai Qin, Hanqiu Sun: v3-Subdivision-Based Biorthogonal Wavelets. IEEE Trans. Vis. Comput. Graph. 13(5): 914-925 (2007) | |
| 59 | Hui Chen, Hanqiu Sun, Xiaogang Jin: Interactive soft-touch dynamic deformations. Journal of Visualization and Computer Animation 18(3): 153-163 (2007) | |
| 58 | Hui Chen, Wen Wu, Hanqiu Sun, Pheng-Ann Heng: Dynamic touch-enabled virtual palpation. Journal of Visualization and Computer Animation 18(4-5): 339-348 (2007) | |
| 57 | Yanwen Guo, Fuyan Zhang, Chunxiao Liu, Hanqiu Sun, Qunsheng Peng: Learning-based 3D face detection using geometric context. Journal of Visualization and Computer Animation 18(4-5): 483-492 (2007) | |
| 56 | Jianbing Shen, Xiaogang Jin, Hanqiu Sun: High dynamic range image tone mapping and retexturing using fast trilateral filtering. The Visual Computer 23(9-11): 641-650 (2007) | |
| 55 | Hanqiu Sun, Huawei Wang, Hui Chen, Kaihuai Qin: Touch-enabled haptic modeling of deformable multi-resolution surfaces. Virtual Reality 11(1): 45-60 (2007) | |
| 2006 | ||
| 54 | Hanqiu Sun: Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, Chinese University of Hong Kong, Hong Kong, China, June 14-17, 2006 ACM 2006 | |
| 53 | Hui Chen, Hanqiu Sun, Xiaogang Jin: Interactive haptic deformation of dynamic soft objects. VRCIA 2006: 255-261 | |
| 52 | Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun: Parallel-split shadow maps for large-scale virtual environments. VRCIA 2006: 311-318 | |
| 51 | Fan Zhang, Leilei Xu, Chenjun Tao, Hanqiu Sun: Generalized linear perspective shadow map reparameterization. VRCIA 2006: 339-342 | |
| 50 | Gang Yang, Hanqiu Sun, Wencheng Wang, Enhua Wu: Interactive fur modeling based on hierarchical texture layers. VRCIA 2006: 343-346 | |
| 49 | Kangying Cai, Ying Liu, Wencheng Wang, Hanqiu Sun, Enhua Wu: Progressive out-of-core compression based on multi-level adaptive octree. VRCIA 2006: 83-89 | |
| 48 | Pheng-Ann Heng, Tien-Tsin Wong, Ka-Man Leung, Yim-Pan Chui, Hanqiu Sun: A Haptic Needle Manipulation Simulator for Chinese Acupuncture Learning and Training. Int. J. Image Graphics 6(2): 205-230 (2006) | |
| 47 | Hui Chen, Hanqiu Sun: Body-Based Haptic Interaction Model for Touch-Enabled Virtual Environments. Presence 15(2): 186-203 (2006) | |
| 46 | Xiaogang Jin, Juncong Lin, Charlie C. L. Wang, Jieqing Feng, Hanqiu Sun: Mesh fusion using functional blending on topologically incompatible sections. The Visual Computer 22(4): 266-275 (2006) | |
| 2005 | ||
| 45 | Fan Zhang, Hanqiu Sun: Dynamic labeling management in virtual and augmented environments. CAD/Graphics 2005: 6 | |
| 44 | Denggao Li, Kaihuai Qin, Hanqiu Sun: Curve modeling with constrained B-spline wavelets. Computer Aided Geometric Design 22: 45-56 (2005) | |
| 43 | Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Qunsheng Peng: A novel constrained texture mapping method based on harmonic map. Computers & Graphics 29(6): 972-979 (2005) | |
| 42 | Huawei Wang, Kaihuai Qin, Hanqiu Sun: Evaluation of Non-uniform Doo-sabin Surfaces. Int. J. Comput. Geometry Appl. 15(3): 299-324 (2005) | |
| 41 | Wencheng Wang, Hanqiu Sun, Enhua Wu: Projective Volume Rendering By Excluding Occluded Voxels. Int. J. Image Graphics 5(2): 413-432 (2005) | |
| 40 | Xiaogang Jin, Shengjun Liu, Charlie C. L. Wang, Jieqing Feng, Hanqiu Sun: Blob-based liquid morphing. Journal of Visualization and Computer Animation 16(3-4): 391-403 (2005) | |
| 39 | Yanwen Guo, Jin Wang, Xiang Zeng, Zhongyi Xie, Hanqiu Sun, Qunsheng Peng: Image and video retexturing. Journal of Visualization and Computer Animation 16(3-4): 451-461 (2005) | |
| 38 | Zhengwen Fan, Xiaogang Jin, Jieqing Feng, Hanqiu Sun: Mesh morphing using polycube-based cross-parameterization. Journal of Visualization and Computer Animation 16(3-4): 499-508 (2005) | |
| 2004 | ||
| 37 | Denggao Li, Kaihuai Qin, Hanqiu Sun: Unlifted Loop Subdivision Wavelets. Pacific Conference on Computer Graphics and Applications 2004: 25-33 | |
| 36 | Hui Chen, Hanqiu Sun: Haptic-dependent navigation & interaction of hybrid virtual models. VRCAI 2004: 355-358 | |
| 35 | Pheng-Ann Heng, Tien-Tsin Wong, Ka-Man Leung, Yim-Pan Chui, Hanqiu Sun: A haptic needle manipulation simulator for chinese acupuncture learning and training. VRCAI 2004: 57-64 | |
| 34 | Hui Chen, Hanqiu Sun: Multi-resolution haptic interaction of hybrid virtual environments. VRST 2004: 201-208 | |
| 33 | Kup-Sze Choi, Hanqiu Sun, Pheng-Ann Heng: An efficient and scalable deformable model for virtual reality-based medical applications. Artificial Intelligence in Medicine 32(1): 51-69 (2004) | |
| 32 | Kup-Sze Choi, Hanqiu Sun, Pheng-Ann Heng, Jun Zou: Deformable simulation using force propagation model with finite element optimization. Computers & Graphics 28(4): 559-568 (2004) | |
| 2003 | ||
| 31 | Xiaogang Jin, Hanqiu Sun, Qunsheng Peng: Subdivision interpolating implicit surfaces. Computers & Graphics 27(5): 763-772 (2003) | |
| 30 | Kup-Sze Choi, Hanqiu Sun, Pheng-Ann Heng: Interactive deformation of soft tissues with haptic feedback for medical learning. IEEE Transactions on Information Technology in Biomedicine 7(4): 358-363 (2003) | |
| 29 | Yanyun Chen, Hanqiu Sun, Hui Lin, Enhua Wu: Modelling and rendering of snowy natural scenery using multi-mapping techniques. Journal of Visualization and Computer Animation 14(1): 21-30 (2003) | |
| 2002 | ||
| 28 | Jiaoying Shi, Larry F. Hodges, Hanqiu Sun, Qunsheng Peng: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2002, Hong Kong, China, November 11-13, 2002 ACM 2002 | |
| 27 | Wenting Zheng, Hanqiu Sun, Hujun Bao, Qunsheng Peng: Rendering of virtual environments based on polygonal & point-based models. VRST 2002: 25-32 | |
| 26 | Hui Chen, Hanqiu Sun: Real-time haptic sculpting in virtual volume space. VRST 2002: 81-88 | |
| 25 | Kup-Sze Choi, Hanqiu Sun, Pheng-Ann Heng, Jack C. Y. Cheng: A scalable force propagation approach for web-baseddeformable simulation of soft tissues. Web3D 2002: 185-193 | |
| 2001 | ||
| 24 | Pheng-Ann Heng, Hanqiu Sun, Kwong-Wai Chen, Tien-Tsin Wong: Interactive Navigation of Virtual Vessel Tracking with 3D Intelligent Scissors. Int. J. Image Graphics 1(2): 273-285 (2001) | |
| 2000 | ||
| 23 | Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann Heng, Tien-Tsin Wong, Hanqiu Sun: Progressive Geometry Compression for Meshes. Pacific Conference on Computer Graphics and Applications 2000: 408-410 | |
| 22 | Kwong-Wai Chen, Pheng-Ann Heng, Hanqiu Sun: Direct haptic rendering of isosurface by intermediate representation. VRST 2000: 188-194 | |
| 21 | Xuehui Liu, Hanqiu Sun, Enhua Wu: A hybrid method of image synthesis in IBR for novel viewpoints. VRST 2000: 55-60 | |
| 20 | Hanqiu Sun, Hujun Bao: Interactive texture mapping for polygonal models. Comput. Geom. 15(1-3): 41-49 (2000) | |
| 19 | Hanqiu Sun, Mark Green: A framework for interactive responsive animation. Journal of Visualization and Computer Animation 11(2): 83-94 (2000) | |
| 18 | Hanqiu Sun, Kwok-hang Tsang: Fuzzy Posture Input for Virtual-Hand Models. Presence 9(5): 473-485 (2000) | |
| 1999 | ||
| 17 | Hanqiu Sun, Kwong-Wai Chen, Pheng-Ann Heng: A Study on How Depth Perception Is Affected by Different Presentations of 3D Objects. HCI (1) 1999: 481-485 | |
| 16 | Wenting Zheng, Hujun Bao, Qunsheng Peng, Hanqiu Sun: A Distributed Hybrid Rendering Algorithm for Highly Complex Scenes. Pacific Conference on Computer Graphics and Applications 1999: 222-230 | |
| 15 | Hanqiu Sun, Hujun Bao, Tong Ngai Man, Wu Lam Fai: Interactive task planning in virtual assembly. VRST 1999: 174-175 | |
| 14 | Hanqiu Sun, Xiaobu Yuan, George Baciu, Yunqing Gu: Direct Virtual-hand Interface in Robot Assembly Programming. J. Vis. Lang. Comput. 10(1): 55-68 (1999) | |
| 13 | George Baciu, Wingo Sai-Keung Wong, Hanqiu Sun: RECODE: an image-based collision detection algorithm. Journal of Visualization and Computer Animation 10(4): 181-192 (1999) | |
| 1998 | ||
| 12 | Kevin Chun-Ho Wong, Tommy Yu-Hang Siu, Pheng-Ann Heng, Hanqiu Sun: Interactive Volume Cutting. Graphics Interface 1998: 99-106 | |
| 11 | George Baciu, Wingo Sai-Keung Wong, Hanqiu Sun: RECODE: An Image-based Collision Detection Algorithm. Pacific Conference on Computer Graphics and Applications 1998: 125-133 | |
| 10 | George Baciu, Wingo Sai-Keung Wong, Hanqiu Sun: Hardware-assisted virtual collisions. VRST 1998: 145-151 | |
| 9 | Clifford K. F. So, George Baciu, Hanqiu Sun: Reconstruction of 3D virtual buildings from 2D architectural floor plans. VRST 1998: 17-23 | |
| 8 | Elton K. H. Tsang, Hanqiu Sun, Mark Green: Virtual world modeler. VRST 1998: 179-186 | |
| 7 | Elton K. H. Tsang, Hanqiu Sun: An efficient posture recognition method using fuzzy logic. Virtual Reality 3(2): 112-119 (1998) | |
| 1997 | ||
| 6 | Hanqiu Sun: Data Input Devices and Application in Virtual Reality. HCI (2) 1997: 1001-1004 | |
| 5 | Xiaobu Yuan, Hanqiu Sun: P-buffer: a hidden-line algorithm in image-space. Computers & Graphics 21(3): 359-366 (1997) | |
| 4 | Hanqiu Sun: A relation-based model for animating adaptive behavior in dynamic environments. IEEE Transactions on Systems, Man, and Cybernetics, Part A 27(2): 235-243 (1997) | |
| 1996 | ||
| 3 | Hanqiu Sun: Hand interface in traditional modeling and animation tasks. J. Comput. Sci. Technol. 11(3): 286-295 (1996) | |
| 2 | Hanqiu Sun: Complexity Analysis of Molecular Specification and Processing of Scene Animations. Journal of Visualization and Computer Animation 7(2): 111-119 (1996) | |
| 1995 | ||
| 1 | Hanqiu Sun: A behavioural test-bed using a dataglove input device. Virtual Reality 1(2): 109-116 (1995) | |
Colors in the list of coauthors
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