| 2009 | ||
|---|---|---|
| 37 | Chunxia Xiao, Hongbo Fu, Chiew-Lan Tai: Hierarchical aggregation for efficient shape extraction. The Visual Computer 25(3): 267-278 (2009) | |
| 36 | Xiaogang Jin, Chiew-Lan Tai, Hailin Zhang: Implicit modeling from polygon soup using convolution. The Visual Computer 25(3): 279-288 (2009) | |
| 2008 | ||
| 35 | Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, Daniel Cohen-Or, Tong-Yee Lee: Skeleton extraction by mesh contraction. ACM Trans. Graph. 27(3): (2008) | |
| 34 | Yu-Shuen Wang, Chiew-Lan Tai, Olga Sorkine, Tong-Yee Lee: Optimized scale-and-stretch for image resizing. ACM Trans. Graph. 27(5): 118 (2008) | |
| 33 | Kun Xu, Yun-Tao Jia, Hongbo Fu, Shi-Min Hu, Chiew-Lan Tai: Spherical Piecewise Constant Basis Functions for All-Frequency Precomputed Radiance Transfer. IEEE Trans. Vis. Comput. Graph. 14(2): 454-467 (2008) | |
| 32 | Yu-Shuen Wang, Tong-Yee Lee, Chiew-Lan Tai: Focus+Context Visualization with Distortion Minimization. IEEE Trans. Vis. Comput. Graph. 14(6): 1731-1738 (2008) | |
| 2007 | ||
| 31 | Xiaohuang Huang, Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai: Optimal boundaries for Poisson mesh merging. Symposium on Solid and Physical Modeling 2007: 35-40 | |
| 30 | Oscar Kin-Chung Au, Hongbo Fu, Chiew-Lan Tai, Daniel Cohen-Or: Handle-aware isolines for scalable shape editing. ACM Trans. Graph. 26(3): 83 (2007) | |
| 29 | Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai: Effective Derivation of Similarity Transformations for Implicit Laplacian Mesh Editing. Comput. Graph. Forum 26(1): 34-45 (2007) | |
| 28 | Ligang Liu, Chiew-Lan Tai, Zhongping Ji, Guojin Wang: Non-iterative approach for global mesh optimization. Computer-Aided Design 39(9): 772-782 (2007) | |
| 2006 | ||
| 27 | Oscar Kin-Chung Au, Chiew-Lan Tai, Ligang Liu, Hongbo Fu: Dual Laplacian Editing for Meshes. IEEE Trans. Vis. Comput. Graph. 12(3): 386-395 (2006) | |
| 2005 | ||
| 26 | Xu-Ping Zhu, Shi-Min Hu, Chiew-Lan Tai, Ralph R. Martin: A Marching Method for Computing Intersection Curves of Two Subdivision Solids. IMA Conference on the Mathematics of Surfaces 2005: 458-471 | |
| 25 | Nelson Siu-Hang Chu, Chiew-Lan Tai: MoXi: real-time ink dispersion in absorbent paper. ACM Trans. Graph. 24(3): 504-511 (2005) | |
| 24 | Tong Lu, Chiew-Lan Tai, Feng Su, Shijie Cai: A new recognition model for electronic architectural drawings. Computer-Aided Design 37(10): 1053-1069 (2005) | |
| 2004 | ||
| 23 | Hongbo Fu, Chiew-Lan Tai, Hongxin Zhang: Topology-Free Cut-and-Paste Editing over Meshes. GMP 2004: 173-184 | |
| 22 | Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong: Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces. Comput. Graph. Forum 23(1): 71-84 (2004) | |
| 21 | Hong-Wei Lin, Chiew-Lan Tai, Guo-Jin Wang: A mesh reconstruction algorithm driven by an intrinsic property of a point cloud. Computer-Aided Design 36(1): 1-9 (2004) | |
| 20 | Guo-Jin Wang, Kai Tang, Chiew-Lan Tai: Parametric representation of a surface pencil with a common spatial geodesic. Computer-Aided Design 36(5): 447-459 (2004) | |
| 19 | Nelson Siu-Hang Chu, Chiew-Lan Tai: Real-Time Painting with an Expressive Virtual Chinese Brush. IEEE Computer Graphics and Applications 24(5): 76-85 (2004) | |
| 18 | Oscar Kin-Chung Au, Chiew-Lan Tai: Sampling-sensitive multiresolution hierarchy for irregular meshes. The Visual Computer 20(7): 479-493 (2004) | |
| 2003 | ||
| 17 | Taku Komura, Atsushi Kuroda, Shunsuke Kudoh, Chiew-Lan Tai, Yoshihisa Shinagawa: An inverse kinematics method for 3D figures with motion data. Computer Graphics International 2003: 266-271 | |
| 16 | Chiew-Lan Tai, Shi-Min Hu, Qi-Xing Huang: Approximate merging of B-spline curves via knot adjustment and constrained optimization. Computer-Aided Design 35(10): 893-899 (2003) | |
| 2002 | ||
| 15 | Nelson Siu-Hang Chu, Chiew-Lan Tai: An Efficient Brush Model for Physically-Based 3D Painting. Pacific Conference on Computer Graphics and Applications 2002: 413-423 | |
| 14 | Shi-Min Hu, Chiew-Lan Tai, Song-Hai Zhang: An extension algorithm for B-splines by curve unclamping. Computer-Aided Design 34(5): 415-419 (2002) | |
| 13 | Xiaogang Jin, Chiew-Lan Tai: Analytical methods for polynomial weighted convolution surfaces with various kernels. Computers & Graphics 26(3): 437-447 (2002) | |
| 12 | Jiqiang Song, Feng Su, Chiew-Lan Tai, Shijie Cai: An Object-Oriented Progressive-Simplification-Based Vectorization System for Engineering Drawings: Model, Algorithm, and Performance. IEEE Trans. Pattern Anal. Mach. Intell. 24(8): 1048-1060 (2002) | |
| 11 | Xiaogang Jin, Chiew-Lan Tai: Convolution surfaces for arcs and quadratic curves with a varying kernel. The Visual Computer 18(8): 530-546 (2002) | |
| 2001 | ||
| 10 | Feng Su, Jiqiang Song, Chiew-Lan Tai, Shijie Cai: Dimension Recognition and Geometry Reconstruction in Vectorization of Engineering Drawings. CVPR (1) 2001: 710-716 | |
| 9 | Nelson Siu-Hang Chu, Chiew-Lan Tai: Animating Chinese Landscape Paintings and Panorama Using Multi-Perspective Modeling. Computer Graphics International 2001: 107-112 | |
| 8 | Jian-Hua Wu, Shi-Min Hu, Jia-Guang Sun, Chiew-Lan Tai: An Effective Feature-Preserving Mesh Simplification Scheme Based on Face Constriction. Pacific Conference on Computer Graphics and Applications 2001: 12-21 | |
| 7 | Shi-Min Hu, Hui Zhang, Chiew-Lan Tai, Jia-Guang Sun: Direct manipulation of FFD: efficient explicit solutions and decomposible multiple point constraints. The Visual Computer 17(6): 370-379 (2001) | |
| 2000 | ||
| 6 | Jiqiang Song, Feng Su, Jibing Chen, Chiew-Lan Tai, Shijie Cai: Line Net Global Vectorization: an Algorithm and Its Performance Evaluation. CVPR 2000: 1383-1388 | |
| 5 | Shi-Xia Liu, Shi-Min Hu, Jia-Guang Sun, Chiew-Lan Tai: A Matrix-Based Approach to Reconstruction of 3D Objects from Three Orthographic Views. Pacific Conference on Computer Graphics and Applications 2000: 254-261 | |
| 1999 | ||
| 4 | Chiew-Lan Tai, Kia-Fock Loe, Brian A. Barsky, Yim-Hung Chan: A Method for Deforming Polygonal Shapes into Smooth Spline Surface Models. IV 1999: 302-308 | |
| 3 | Chiew-Lan Tai, Kia-Fock Loe: Alpha-spline: A C2 Continuous Spline with Weights and Tension Control. Shape Modeling International 1999: 138-145 | |
| 1998 | ||
| 2 | Chiew-Lan Tai, Yoshihisa Shinagawa, Tosiyasu L. Kunii: A Reeb graph-based representation for non-sequential construction of topologically complex shapes. Computers & Graphics 22(2-3): 255-268 (1998) | |
| 1996 | ||
| 1 | Chiew-Lan Tai, Kia-Fock Loe: Surface design via deformation of periodically swept surfaces. The Visual Computer 12(10): 475-483 (1996) | |