| 2009 | ||
|---|---|---|
| 15 | Giuseppe Marino, Franco Tecchia, Davide Vercelli, Massimo Bergamasco: Hybrid Rendering in a Multi-framework VR System. VR 2009: 263-264 | |
| 2008 | ||
| 14 | Marcello Carrozzino, Chiara Evangelista, A. Scucces, Franco Tecchia, G. Tennirelli, Massimo Bergamasco: The virtual museum of sculpture. DIMEA 2008: 100-106 | |
| 13 | Jesper Mortensen, Insu Yu, Pankaj Khanna, Franco Tecchia, Bernhard Spanlang, Giuseppe Marino, Mel Slater: Real-Time Global Illumination for VR Applications. IEEE Computer Graphics and Applications 28(6): 56-64 (2008) | |
| 2007 | ||
| 12 | Giuseppe Marino, Davide Vercelli, Franco Tecchia, Paolo Simone Gasparello, Massimo Bergamasco: Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments. ICAT 2007: 234-241 | |
| 11 | Mel Slater, Antonio Frisoli, Franco Tecchia, Christoph Guger, Beau Lotto, Anthony Steed, Gert Pfurtscheller, Robert Leeb, Miriam Reiner, Maria V. Sanchez-Vives, Paul F. M. J. Verschure, Ulysses Bernardet: Understanding and Realizing Presence in the Presenccia Project. IEEE Computer Graphics and Applications 27(4): 90-93 (2007) | |
| 2006 | ||
| 10 | Emanuele Ruffaldi, Antonio Frisoli, Massimo Bergamasco, C. Gottlieb, Franco Tecchia: A haptic toolkit for the development of immersive and web-enabled games. VRST 2006: 320-323 | |
| 9 | Franco Tecchia: Building a complete virtual reality application. VRST 2006: 383 | |
| 2005 | ||
| 8 | Marcello Carrozzino, Andrea Brogi, Franco Tecchia, Massimo Bergamasco: The 3D interactive visit to Piazza dei Miracoli, Italy. Advances in Computer Entertainment Technology 2005: 192-195 | |
| 7 | Marcello Carrozzino, Franco Tecchia, Sandro Bacinelli, Carlo Cappelletti, Massimo Bergamasco: Lowering the development time of multimodal interactive application: the real-life experience of the XVR project. Advances in Computer Entertainment Technology 2005: 270-273 | |
| 2004 | ||
| 6 | Céline Loscos, Franco Tecchia, Antonio Frisoli, Marcello Carrozzino, Hila Ritter Widenfeld, David Swapp, Massimo Bergamasco: The Museum of Pure Form: touching real statues in an immersive virtual museum. VAST 2004: 271-279 | |
| 2003 | ||
| 5 | Céline Loscos, Hila Ritter Widenfeld, Maria Roussou, Alexandre Meyer, Franco Tecchia, George Drettakis, Emmanuel Gallo, Alex Reche Martinez, Nicolas Tsingos, Yiorgos Chrysanthou, Luc Robert, Massimo Bergamasco, Andrea Dettori, Souheil Soubra: The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. ISMAR 2003: 282-283 | |
| 2002 | ||
| 4 | Franco Tecchia, Céline Loscos, Yiorgos Chrysanthou: Image/Based Crowd Rendering. IEEE Computer Graphics and Applications 22(2): 36-43 (2002) | |
| 2001 | ||
| 3 | Marcello Carrozzino, Franco Tecchia, Claudia Falcioni, Massimo Bergamasco: Image caching algorithms and strategies for real time rendering of complex virtual environments. Afrigraph 2001: 65-73 | |
| 2 | Céline Loscos, Franco Tecchia, Yiorgos Chrysanthou: Real-time shadows for animated crowds in virtual cities. VRST 2001: 85-92 | |
| 2000 | ||
| 1 | Franco Tecchia, Yiorgos Chrysanthou: Real-Time Rendering of Densely Populated Urban Environments. Rendering Techniques 2000: 83-88 | |