 | 2009 |
| 5 |  | Graham A. Thomas,
Oliver Grau:
Virtual Graphics for Broadcast Production.
IEEE Computer 42(7): 42-47 (2009) |
| 2004 |
| 4 |  | Oliver Grau,
T. Pullen,
Graham A. Thomas:
A combined studio production system for 3-D capturing of live action and immersive actor feedback.
IEEE Trans. Circuits Syst. Video Techn. 14(3): 370-380 (2004) |
| 2003 |
| 3 |  | Oliver Grau,
M. Price,
Graham A. Thomas:
A 3D studio production system with immersive actor feedback.
SIGGRAPH 2003 |
| 2002 |
| 2 |  | Giovanni Bazzoni,
Enrico Bianchi,
Oliver Grau,
Alec Knox,
Reinhard Koch,
Fabio Lavagetto,
Alex Parkinson,
Federico Pedersini,
Augusto Sarti,
Graham A. Thomas,
Stefano Tubaro:
The ORIGAMI Project: advanced tools and techniques for high-end mixing and interaction between real and virtual content.
3DPVT 2002: 306-312 |
| 1 |  | Graham A. Thomas,
Oliver Grau:
3D image sequence acquisition for TV & film production.
3DPVT 2002: 320-326 |