 | 2009 |
| 9 |  | Rodrigo Andrade de Almeida,
Pedro Alessio,
Alexandre Topol,
Pierre Cubaud:
A Visualization Technique for Quality Control of Massive Digitization Programs.
ECDL 2009: 150-155 |
| 8 |  | Stéphan Froment,
Mélanie Ginibre,
Stéphanie Mader,
Antoine Sarafian,
Aymeric Schwartz,
Delphine Soriano,
Alexandre Topol,
Jérôme Dupire:
AZ66: How Can We Play with Emotions?.
ICEC 2009: 327-328 |
| 2008 |
| 7 |  | Jérôme Dupire,
Viviane Gal,
Alexandre Topol:
Physiological Player Sensing: New Interaction Devices for Video Games.
ICEC 2008: 203-208 |
| 2007 |
| 6 |  | Pierre Cubaud,
Jérôme Dupire,
Alexandre Topol:
Fluid interaction for the document in context.
JCDL 2007: 504 |
| 2006 |
| 5 |  | Rodrigo Almeida,
Pierre Cubaud,
Jérôme Dupire,
Stéphane Natkin,
Alexandre Topol:
Experiments Towards 3D Immersive Interaction for Digital Libraries.
Edutainment 2006: 1348-1357 |
| 2005 |
| 4 |  | Pierre Cubaud,
Jérôme Dupire,
Alexandre Topol:
Digitization and 3D modeling of movable books.
JCDL 2005: 244-245 |
| 2002 |
| 3 |  | Pierre Cubaud,
Pascal Stokowski,
Alexandre Topol:
Binding browsing and reading activities in a 3D digital library.
JCDL 2002: 281-282 |
| 2001 |
| 2 |  | Pierre Cubaud,
Alexandre Topol:
A VRML-based user interface for an online digitalized antiquarian collection.
Web3D 2001: 51-59 |
| 1998 |
| 1 |  | Pierre Cubaud,
Claire Thiria,
Alexandre Topol:
Experimenting a 3D Interface for the Access to a Digital Library.
ACM DL 1998: 281-282 |