| 2008 | ||
|---|---|---|
| 2 | Jennifer Whitson, Chris Eaket, Brian Greenspan, Minh Quang Tran, Natalie King: Neo-immersion: awareness and engagement in gameplay. Future Play 2008: 220-223 | |
| 1 | Minh Quang Tran, Robert Biddle: Collaboration in serious game development: a case study. Future Play 2008: 49-56 | |
| 1 | Robert Biddle | [1] |
| 2 | Chris Eaket | [2] |
| 3 | Brian Greenspan | [2] |
| 4 | Natalie King | [2] |
| 5 | Jennifer Whitson | [2] |