 | 2009 |
| 7 |  | Paul B. Beskow,
Knut-Helge Vik,
Pål Halvorsen,
Carsten Griwodz:
The partial migration of game state and dynamic server selection to reduce latency.
Multimedia Tools Appl. 45(1-3): 83-107 (2009) |
| 2008 |
| 6 |  | Knut-Helge Vik,
Pål Halvorsen,
Carsten Griwodz:
Multicast Tree Diameter for Dynamic Distributed Interactive Applications.
INFOCOM 2008: 1597-1605 |
| 5 |  | Knut-Helge Vik,
Carsten Griwodz,
Pål Halvorsen:
Constructing low-latency overlay networks: Tree vs. mesh algorithms.
LCN 2008: 36-43 |
| 4 |  | Knut-Helge Vik,
Pål Halvorsen,
Carsten Griwodz:
Evaluating Steiner-tree heuristics and diameter variations for application layer multicast.
Computer Networks 52(15): 2872-2893 (2008) |
| 2007 |
| 3 |  | Knut-Helge Vik,
Carsten Griwodz,
Pål Halvorsen:
Dynamic Group Membership Management for Distributed Interactive Applications.
LCN 2007: 141-148 |
| 2006 |
| 2 |  | Knut-Helge Vik,
Carsten Griwodz,
Pål Halvorsen:
Applicability of group communication for increased scalability in MMOGs.
NETGAMES 2006: 2 |
| 2005 |
| 1 |  | Knut-Helge Vik:
Game state and event distribution using proxy technology and application layer multicast.
ACM Multimedia 2005: 1041-1042 |