Burkhard Wuensche
List of publications from the DBLP Bibliography Server - FAQ
| 2009 | ||
|---|---|---|
| 29 | Samuel Hsiao-Heng Chang, Lachlan Stuart, Beryl Plimmer, Burkhard Wünsche: Origami simulator: a multi-touch experience. CHI Extended Abstracts 2009: 3889-3894 | |
| 28 | Felix Manke, Burkhard Wünsche: Texture-enhanced Direct Volume Rendering. GRAPP 2009: 185-190 | |
| 27 | Stefan Marks, Burkhard Wünsche, John Windsor: Enhancing Virtual Environment-based Surgical Teamwork Training with Non-verbal Communication. GRAPP 2009: 361-366 | |
| 26 | Felix Manke, Burkhard Wünsche: Fast Spatially Controllable 2D/3D Texture Synthesis and Morphing for Multiple Input Textures. GRAPP 2009: 5-12 | |
| 2008 | ||
| 25 | Glenn McCord, Burkhard Wünsche, Beryl Plimmer, Greg Gilbert, Christian Hirsch: A Pen and Paper Metaphor for Orchid Modeling. GRAPP 2008: 119-124 | |
| 24 | Felix Manke, Burkhard Wünsche: A Direct Volume Rendering Framework for the Interactive Exploration of Higher-Order and Multifield Data. GRAPP 2008: 199-206 | |
| 23 | Ian Yen-Hung Chen, Bruce MacDonald, Burkhard Wünsche: Markerless Augmented Reality for Robotic Helicoptor Applications. RobVis 2008: 125-138 | |
| 2007 | ||
| 22 | Stefan Marks, John Windsor, Burkhard Wünsche: Evaluation of game engines for simulated surgical training. GRAPHITE 2007: 273-280 | |
| 21 | Alex Henriques, Burkhard Wünsche: Improved meshless deformation techniques for real-time interactive collaborative environments. GRAPP (AS/IE) 2007: 154-164 | |
| 20 | Rui Zhang, Burkhard Wünsche: A framework for interactive GPU-supported rendering and styling of virtual hair. GRAPP (AS/IE) 2007: 204-214 | |
| 19 | Glenn McCord, Beryl Plimmer, Burkhard Wuensche: Surface manipulation using a paper sculpture metaphor. OZCHI 2007: 235-238 | |
| 2006 | ||
| 18 | Nathan Holmberg, Burkhard Wünsche, Ewan D. Tempero: A framework for interactive web-based visualization. AUIC 2006: 137-144 | |
| 17 | Daniel Flower, Burkhard Wünsche, Hans W. Guesgen: Simulated Visual Perception-Based Control for Autonomous Mobile Agents. FLAIRS Conference 2006: 725-730 | |
| 2005 | ||
| 16 | Blazej J. Kot, Burkhard Wuensche, John C. Grundy, John G. Hosking: Information visualisation utilising 3D computer game engines case study: a source code comprehension tool. CHINZ 2005: 53-60 | |
| 2004 | ||
| 15 | Burkhard Wünsche: Advanced Texturing Techniques for the Effective Visualization of Neoroanatomy from Diffusion Tensor Imaging Data. APBC 2004: 303-308 | |
| 14 | Nathan Holmberg, Burkhard Wünsche: Efficient modeling and rendering of turbulent water over natural terrain. GRAPHITE 2004: 15-22 | |
| 13 | Burkhard Wünsche, Richard Lobb: The 3D visualization of brain anatomy from diffusion-weighted magnetic resonance imaging data. GRAPHITE 2004: 74-83 | |
| 12 | Burkhard Wünsche, Richard Lobb, Alistair A. Young: The visualization of myocardial strain for the improved analysis of cardiac mechanics. GRAPHITE 2004: 90-99 | |
| 11 | Burkhard Wünsche, Ewan D. Tempero: A Comparison and Evaluation of Interpolation Methods for Visualising Discrete 2D Survey Data. InVis.au 2004: 1-7 | |
| 10 | Burkhard Wünsche: A Survey, Classification and Analysis of Perceptual Concepts and their Application for the Effective Visualisation of Complex Information. InVis.au 2004: 17-24 | |
| 2003 | ||
| 9 | Burkhard Wünsche: The Visualization and Measurement of Left Ventricular Deformation. APBC 2003: 119-128 | |
| 8 | Burkhard Wünsche, Alistair A. Young: New techniques for visualizing and evaluating left ventricular performance. CARS 2003: 1173-1178 | |
| 7 | Burkhard Wünsche: Texture-based methods for visualizing diffusion-weighted MRI images. CARS 2003: 1326 | |
| 6 | Burkhard Wünsche: A toolkit for visualizing biomedical data sets. GRAPHITE 2003: 167-174 | |
| 5 | Burkhard Wünsche, Alistair A. Young: The visualization and measurement of left ventricular deformation using finite element models. J. Vis. Lang. Comput. 14(4): 299-326 (2003) | |
| 1999 | ||
| 4 | Burkhard Wünsche: The Visualization of 3D Stress and Stain Tensor Fields. New Zealand Computer Science Research Students' Conference 1999: 109-116 | |
| 3 | Burkhard Wünsche, Richard Lobb: Triage polygonization of rounded polyhedra. The Visual Computer 15(1): 36-54 (1999) | |
| 1998 | ||
| 2 | Burkhard Wünsche: The Visualization Two-Dimensional Second-Order Tensor Fields. IVCNZ 1998: 174-179 | |
| 1 | Burkhard Wünsche: A Survey and Evaluation of Mesh Reduction Techniques. IVCNZ 1998: 393-398 | |
| 1 | Samuel Hsiao-Heng Chang | [29] |
| 2 | Ian Yen-Hung Chen | [23] |
| 3 | Daniel Flower | [17] |
| 4 | Greg Gilbert | [25] |
| 5 | John C. Grundy | [16] |
| 6 | Hans W. Guesgen | [17] |
| 7 | Alex Henriques | [21] |
| 8 | Christian Hirsch | [25] |
| 9 | Nathan Holmberg | [14] [18] |
| 10 | John G. Hosking | [16] |
| 11 | Blazej J. Kot | [16] |
| 12 | Richard Lobb | [3] [12] [13] |
| 13 | Bruce MacDonald | [23] |
| 14 | Felix Manke | [24] [26] [28] |
| 15 | Stefan Marks | [22] [27] |
| 16 | Glenn McCord | [19] [25] |
| 17 | Beryl Plimmer | [19] [25] [29] |
| 18 | Lachlan Stuart | [29] |
| 19 | Ewan D. Tempero | [11] [18] |
| 20 | John Windsor | [22] [27] |
| 21 | Alistair A. Young | [5] [8] [12] |
| 22 | Rui Zhang | [20] |