 | 2003 |
| 10 |  | Michael S. Warren,
Chris L. Fryer,
M. Patrick Goda:
The Space Simulator: Modeling the Universe from Supernovae to Cosmology.
SC 2003: 30 |
| 2002 |
| 9 |  | Wu-chun Feng,
Michael S. Warren,
Eric Weigle:
The Bladed Beowulf: A Cost-Effective Alternative to Traditional Beowulf.
CLUSTER 2002: 245- |
| 8 |  | Wu-chun Feng,
Michael S. Warren,
Eric Weigle:
Honey, I Shrunk the Beowulf!
ICPP 2002: 141- |
| 7 |  | Michael S. Warren,
Eric Weigle,
Wu-chun Feng:
High-density computing: a 240-processor Beowulf in one cubic meter.
SC 2002: 1-11 |
| 1997 |
| 6 |  | Michael S. Warren,
Donald J. Becker,
M. Patrick Goda,
John K. Salmon,
Thomas L. Sterling:
Parallel Supercomputing with Commodity Components.
PDPTA 1997: 1372-1381 |
| 5 |  | John K. Salmon,
Michael S. Warren:
Parallel, Out-of-Core Methods for N-body Simulation.
PPSC 1997 |
| 1995 |
| 4 |  | G. S. Winckelmans,
John K. Salmon,
Michael S. Warren,
A. Leonard:
The Fast Solution of Three-Dimensional Fluid Dynamical N-Body Problems Using Parallel Tree Codes: Vortex Element Method and Boundary Element Method.
PPSC 1995: 301-306 |
| 3 |  | Michael S. Warren,
John K. Salmon:
A Parallel, Portable and Versatile Treecode.
PPSC 1995: 319-324 |
| 1993 |
| 2 |  | Michael S. Warren,
John K. Salmon:
A parallel hashed Oct-Tree N-body algorithm.
SC 1993: 12-21 |
| 1992 |
| 1 |  | Michael S. Warren,
John K. Salmon:
Astrophysical N-body Simulations Using Hierarchical Tree Data Structures.
SC 1992: 570-576 |