| 2011 | ||
|---|---|---|
| 36 | Juhee Bae, Benjamin Watson: Developing and Evaluating Quilts for the Depiction of Large Layered Graphs. IEEE Trans. Vis. Comput. Graph. 17(12): 2268-2275 (2011) | |
| 2010 | ||
| 35 | Carlos A. Vanegas, Daniel G. Aliaga, Peter Wonka, Pascal Müller, Paul Waddell, Benjamin Watson: Modelling the Appearance and Behaviour of Urban Spaces. Comput. Graph. Forum 29(1): 25-42 (2010) | |
| 34 | Anastasia Bezerianos, Pierre Dragicevic, Jean-Daniel Fekete, Juhee Bae, Benjamin Watson: GeneaQuilts: A System for Exploring Large Genealogies. IEEE Trans. Vis. Comput. Graph. 16(6): 1073-1081 (2010) | |
| 2009 | ||
| 33 | Ehud Sharlin, Benjamin Watson, Steve Sutphen, Lili Liu, Robert Lederer, John Frazer: A tangible user interface for assessing cognitive mapping ability. Int. J. Hum.-Comput. Stud. 67(3): 269-278 (2009) | |
| 2008 | ||
| 32 | Benjamin Watson, Peter Wonka: Procedural Methods for Urban Modeling. IEEE Computer Graphics and Applications 28(3): 16-17 (2008) | |
| 31 | Benjamin Watson, Pascal Müller, Oleg Veryovka, Andy Fuller, Peter Wonka, Chris Sexton: Procedural Urban Modeling in Practice. IEEE Computer Graphics and Applications 28(3): 18-26 (2008) | |
| 2006 | ||
| 30 | Pin Ren, Yan Gao, Zhichun Li, Yan Chen, Benjamin Watson: IDGraphs: Intrusion Detection and Analysis Using Stream Compositing. IEEE Computer Graphics and Applications 26(2): 28-39 (2006) | |
| 29 | Benjamin Watson: Broadening Our Collaboration with Design. IEEE Computer Graphics and Applications 26(5): 18-21 (2006) | |
| 2005 | ||
| 28 | Thomas G. Moher, Benjamin Watson, Janet Kim, Claudia Hindo, Louis M. Gomez, Stephen Fransen, Tim McEneany: StoryGrid: a tangible interface for student expression. CHI Extended Abstracts 2005: 1669-1672 | |
| 27 | Abhinav Dayal, Cliff Woolley, Benjamin Watson, David P. Luebke: Adaptive Frameless Rendering. Rendering Techniques 2005: 265-275 | |
| 26 | Pin Ren, Yan Gao, Zhichun Li, Yan Chen, Benjamin Watson: IDGraphs: Intrusion Detection and Analysis Using Histographs. VizSEC 2005: 5 | |
| 25 | Benjamin Watson, David P. Luebke: The Ultimate Display: Where Will All the Pixels Come From? IEEE Computer 38(8): 54-61 (2005) | |
| 24 | Conrad Albrecht-Buehler, Benjamin Watson, David A. Shamma: Visualizing Live Text Streams Using Motion and Temporal Pooling. IEEE Computer Graphics and Applications 25(3): 52-59 (2005) | |
| 23 | Grigore C. Burdea, Ming C. Lin, William Ribarsky, Benjamin Watson: Guest Editorial: Special Issue on Haptics, Virtual, and Augmented Reality. IEEE Trans. Vis. Comput. Graph. 11(6): 611-613 (2005) | |
| 2004 | ||
| 22 | Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu, Fumio Kishino: Spatial Tangible User Interfaces for Cognitive Assessment and Training. BioADIT 2004: 137-152 | |
| 21 | Pin Ren, Benjamin Watson: Histographs: Interactive Clustering of Stacked Graphs. INFOVIS 2004 | |
| 20 | Conrad Albrecht-Buehler, Benjamin Watson, David A. Shamma: TextPool: Visualizing Live Text Streams. INFOVIS 2004 | |
| 19 | Benjamin Watson, Neff Walker, Larry F. Hodges: Supra-threshold control of peripheral LOD. ACM Trans. Graph. 23(3): 750-759 (2004) | |
| 18 | Benjamin Watson, Janet Kim, Tim McEneany, Thomas G. Moher, Claudia Hindo, Louis M. Gomez, Stephen Fransen: StorySpace: Technology Supporting Reflection, Expression, and Discourse in Classroom Narrative. IEEE Computer Graphics and Applications 24(2): 13-15 (2004) | |
| 17 | Ehud Sharlin, Benjamin Watson, Yoshifumi Kitamura, Fumio Kishino, Yuichi Itoh: On tangible user interfaces, humans and spatiality. Personal and Ubiquitous Computing 8(5): 338-346 (2004) | |
| 2003 | ||
| 16 | Cliff Woolley, David P. Luebke, Benjamin Watson, Abhinav Dayal: Interruptible rendering. SI3D 2003: 143-151 | |
| 15 | Benjamin Watson, Neff Walker, Peter Woytiuk, William Ribarsky: Maintaining Usability During 3D Placement Despite Delay. VR 2003: 133-140 | |
| 2002 | ||
| 14 | Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshifumi Kitamura, Steve Sutphen, Lili Liu: Cognitive cubes: a tangible user interface for cognitive assessment. CHI 2002: 347-354 | |
| 2001 | ||
| 13 | Gong Li, Benjamin Watson: Semiautomatic simplification. SI3D 2001: 43-48 | |
| 12 | Benjamin Watson, Alinda Friedman, Aaron McGaffey: Measuring and predicting visual fidelity. SIGGRAPH 2001: 213-220 | |
| 2000 | ||
| 11 | Benjamin Watson, Alinda Friedman, Aaron McGaffey: Using naming time to evaluate quality predictors for model simplification. CHI 2000: 113-120 | |
| 10 | Dmitry Brodsky, Benjamin Watson: Model Simplification Through Refinement. Graphics Interface 2000: 221-228 | |
| 9 | Ehud Sharlin, Pablo Figueroa, Mark Green, Benjamin Watson: A Wireless, Inexpensive Optical Tracker for the CAVE(tm). VR 2000: 271- | |
| 8 | Dmitry Brodsky, Benjamin Watson: Model Simplification for Interactive Applications. VR 2000: 286 | |
| 1998 | ||
| 7 | Benjamin Watson, Neff Walker, William Ribarsky, Victoria A. Spaulding: Effects of Variation in System Responsiveness on User Performance in Virtual Environments. Human Factors 40(3): 403-414 (1998) | |
| 1997 | ||
| 6 | Benjamin Watson, Neff Walker, Larry F. Hodges: Managing level of detail through head-tracked peripheral degradation: a model and resulting design principles. VRST 1997: 59-63 | |
| 5 | Benjamin Watson, Neff Walker, Larry F. Hodges, Aileen Worden: Managing Level of Detail Through Peripheral Degradation: Effects on Search Performance with a Head-Mounted Display. ACM Trans. Comput.-Hum. Interact. 4(4): 323-346 (1997) | |
| 4 | Benjamin Watson, Neff Walker, Larry F. Hodges, Martin Reddy: An Evaluation of Level of Detail Degradation in Head-Mounted Display Peripheries. Presence 6(6): 630-637 (1997) | |
| 3 | Martin Reddy, Benjamin Watson, Neff Walker, Larry F. Hodges: Managing Level of Detail in Virtual Environments: A Perceptual Framework. Presence 6(6): 658-666 (1997) | |
| 1996 | ||
| 2 | Benjamin Watson, Neff Walker, Larry F. Hodges: Effectiveness of Spatial Level of Detail Degradation in the Periphery of Head-Mounted Displays. CHI Conference Companion 1996: 227-228 | |
| 1994 | ||
| 1 | Benjamin Watson: A Survey of Virtual Reality in Japan. Presence 3(1): 1-18 (1994) | |
Colors in the list of coauthors
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