 | 2009 |
| 25 |  | Ebad Banissi,
Liz J. Stuart,
Theodor G. Wyeld,
Mikael Jern,
Gennady L. Andrienko,
Nasrullah Memon,
Reda Alhajj,
Remo Aslak Burkhard,
Georges G. Grinstein,
Dennis P. Groth,
Anna Ursyn,
Jimmy Johansson,
Camilla Forsell,
Urska Cvek,
Marjan Trutschl,
Francis T. Marchese,
Carsten Maple,
Andrew J. Cowell,
Andrew Vande Moere:
13th International Conference on Information Visualisation, IV 2009, 15-17 July 2009, Barcelona, Spain
IEEE Computer Society 2009 |
| 24 |  | Theodor G. Wyeld:
The Correlation between the Ability to Read and Manually Reproduce a 3D Image: Some Implications for 3D Information Visualisation.
IV 2009: 496-501 |
| 23 |  | Belinda MacGill,
Theodor G. Wyeld:
The Need for a Reconciliation Pedagogy: Educating for a More Holistic, Shared Australian Cultural Heritage.
IV 2009: 555-560 |
| 2008 |
| 22 |  | Theodor G. Wyeld,
Sarah Kenderdine,
Michael Docherty:
Virtual Systems and Multimedia, 13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers
Springer 2008 |
| 21 |  | Ekaterina Prasolova-Førland,
Theodor G. Wyeld,
Anders E. Lindås:
Developing Virtual Heritage Application with 3D Collaborative Virtual Environments and Mobile Devices in a Multi-cultural Team: Experiences and Challenges.
ICONS 2008: 108-113 |
| 20 |  | Theodor G. Wyeld:
Encoded Cultural Heritage Knowledge in Australian Aboriginal Traditional Representation of Country.
IV 2008: 439-446 |
| 2007 |
| 19 |  | Theodor G. Wyeld,
Ekaterina Prasolova-Førland,
Teng-Wen Chang:
3D Remote Design Collaboration: A Pedagogical Case Study of the Cross-Cultural Issues Raised.
CSCWD 2007: 220-225 |
| 18 |  | Onn Azraai Puade,
Theodor G. Wyeld:
Visualising Collaboration: Qualitative Analysis of an Email Visualisation Case Study.
IV 2007: 163-167 |
| 17 |  | Theodor G. Wyeld:
Visualising Australian Indigenous Knowledge Practices Using The Game Engine.
IV 2007: 395-396 |
| 16 |  | Theodor G. Wyeld,
Malcolm Pumpa:
Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landscape Metaphor.
IV 2007: 397-401 |
| 15 |  | Theodor G. Wyeld:
A Non-Expert Organised Visual Database: a Case Study in Using the Amazon Metric to Search Images.
IV 2007: 431-435 |
| 14 |  | Ekaterina Prasolova-Førland,
Theodor G. Wyeld,
Teng-Wen Chang:
Constructing a Virtual Tower of Babel: A Case Study in Cross-Cultural Collaboration Across Three Continents.
VSMM 2007: 143-153 |
| 13 |  | Theodor G. Wyeld,
Patrick Crogan,
Brett Leavy:
A Conversation on the Efficacies of the Game Engine to Address Notions of Sacred Space: The Digital Songlines Project and Transgressions of Sacredness.
VSMM 2007: 24-34 |
| 2006 |
| 12 |  | Theodor G. Wyeld,
Ekaterina Prasolova-Førland,
Teng-Wen Chang:
Virtually Collaborating Across Cultures: A Case Study of an Online Theatrical Performance in a 3DCVE Spanning Three Continents.
ICALT 2006: 1076-1078 |
| 11 |  | Onn Azraai Puade,
Theodor G. Wyeld:
A Qualitative Assessment of Communicating Spatial Concepts in Virtual and Physical Environments via a Text-Based Medium.
ICALT 2006: 81-83 |
| 10 |  | Malcolm Pumpa,
Theodor G. Wyeld,
Barbara Adkins:
Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices.
ICALT 2006: 810-814 |
| 9 |  | Onn Azraai Puade,
Theodor G. Wyeld:
Visualising Collaboration via Email: Finding the Key Players.
IV 2006: 124-129 |
| 8 |  | Malcolm Pumpa,
Theodor G. Wyeld:
Database and Narratological Representation of Australian Aboriginal Knowledge as Information Visualisation using a Game Engine.
IV 2006: 237-244 |
| 7 |  | Theodor G. Wyeld,
Robert M. Colomb:
Using the Amazon Metric to Construct an Image Database based on what people do, not what they say.
IV 2006: 74-79 |
| 6 |  | Craig Gibbons,
Theodor G. Wyeld,
Brett Leavy,
James Hills:
Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit.
VSMM 2006: 530-535 |
| 2005 |
| 5 |  | Theodor G. Wyeld:
Role play in 3D virtual environments: a pedagogic case study.
CHINZ 2005: 61-66 |
| 4 |  | Theodor G. Wyeld:
The Pedagogical Benefits of Stepping Outside the Perspective Paradigm: Challenging the Ubiquity of Western Visual Culture.
ICALT 2005: 1047-1051 |
| 3 |  | Theodor G. Wyeld:
The Pedagogical Benefits of Remote Design Collaboration in a 3D Virtual Environment: A Case Study.
ICALT 2005: 824-826 |
| 2 |  | Theodor G. Wyeld:
3D Information Visualisation: A Historical Perspective.
IV 2005: 593-598 |
| 1 |  | Desmond Schmidt,
Theodor G. Wyeld:
A novel user interface for online literary documents.
OZCHI 2005 |