 | 2009 |
| 11 |  | Yong Zhao,
Xinguo Liu,
Chunxia Xiao,
Qunsheng Peng:
A unified shape editing framework based on tetrahedral control mesh.
Journal of Visualization and Computer Animation 20(2-3): 301-310 (2009) |
| 10 |  | Chunxia Xiao,
Hongbo Fu,
Chiew-Lan Tai:
Hierarchical aggregation for efficient shape extraction.
The Visual Computer 25(3): 267-278 (2009) |
| 2008 |
| 9 |  | Chunxia Xiao,
Shu Liu,
Hongbo Fu,
Chengchun Lin,
Chengfang Song,
Zhiyong Huang,
Fazhi He,
Qunsheng Peng:
Video completion and synthesis.
Journal of Visualization and Computer Animation 19(3-4): 341-353 (2008) |
| 8 |  | Yongwei Miao,
Jieqing Feng,
Chunxia Xiao,
Qunsheng Peng:
High frequency geometric detail manipulation and editing for point-sampled surfaces.
The Visual Computer 24(2): 125-138 (2008) |
| 2007 |
| 7 |  | Yongwei Miao,
Jieqing Feng,
Chunxia Xiao,
Qunsheng Peng,
A. Robin Forrest:
Differentials-Based Segmentation and Parameterization for Point-Sampled Surfaces.
J. Comput. Sci. Technol. 22(5): 749-760 (2007) |
| 6 |  | Chunxia Xiao,
Wenting Zheng,
Yongwei Miao,
Yong Zhao,
Qunsheng Peng:
A unified method for appearance and geometry completion of point set surfaces.
The Visual Computer 23(6): 433-443 (2007) |
| 2006 |
| 5 |  | Chunxia Xiao,
Shu Liu,
Qunsheng Peng,
A. Robin Forrest:
A Feature-Preserving and Volume-Constrained Flow for Fairing Irregular Meshes.
Computer Graphics International 2006: 197-208 |
| 4 |  | Chunxia Xiao,
Wenting Zheng,
Yongwei Miao,
Yong Zhao,
Qunsheng Peng:
Appearance and Geometry Completion with Constrained Texture Synthesis.
Computer Graphics International 2006: 24-35 |
| 3 |  | Yongwei Miao,
Jieqing Feng,
Chunxia Xiao,
Hui Li,
Qunsheng Peng:
Detail-Preserving Local Editing for Point-Sampled Geometry.
Computer Graphics International 2006: 673-681 |
| 2 |  | Chunxia Xiao,
Yongwei Miao,
Shu Liu,
Qunsheng Peng:
A dynamic balanced flow for filtering point-sampled geometry.
The Visual Computer 22(3): 210-219 (2006) |
| 2004 |
| 1 |  | Chunxia Xiao,
Wenting Zheng,
Qunsheng Peng,
A. Robin Forrest:
Robust morphing of point-sampled geometry.
Journal of Visualization and Computer Animation 15(3-4): 201-210 (2004) |