 | 2009 |
| 16 |  | Andreas Lorenz,
Ferry Pramudianto,
Andreas Zimmermann:
Lessons learned from an interaction-kiosk for open selection of input devices of a gaming application.
Mobile HCI 2009 |
| 15 |  | Andreas Zimmermann,
Niels Henze,
Xavier Righetti,
Enrico Rukzio:
Mobile Interaction with the Real World.
Mobile HCI 2009 |
| 2008 |
| 14 |  | Niels Henze,
Gregor Broll,
Enrico Rukzio,
Michael Rohs,
Andreas Zimmermann,
Susanne Boll:
Mobile Interaction with the Real World 2008, MIRW 2008, Mobile HCI Workshop, Amsterdam, The Netherland, September 2, 2008
MIRW 2008 |
| 13 |  | Niels Henze,
Gregor Broll,
Enrico Rukzio,
Michael Rohs,
Andreas Zimmermann:
Workshop on Mobile Interaction with the Real World.
MIRW 2008: 9-14 |
| 12 |  | Niels Henze,
Gregor Broll,
Enrico Rukzio,
Michael Rohs,
Andreas Zimmermann:
Mobile interaction with the real world.
Mobile HCI 2008: 563-565 |
| 11 |  | Andreas Zimmermann,
Andreas Lorenz:
LISTEN: a user-adaptive audio-augmented museum guide.
User Model. User-Adapt. Interact. 18(5): 389-416 (2008) |
| 2007 |
| 10 |  | Andreas Zimmermann,
Andreas Lorenz,
Reinhard Oppermann:
An Operational Definition of Context.
CONTEXT 2007: 558-571 |
| 9 |  | Oliver Kaufmann,
Andreas Lorenz,
Reinhard Oppermann,
Alex Schneider,
Markus Eisenhauer,
Andreas Zimmermann:
Implicit interaction for pro-active assistance in a context-adaptive warehouse application.
Mobility Conference 2007: 729-735 |
| 2006 |
| 8 |  | Marcus Specht,
Andreas Zimmermann:
An Architecture for Contextualized Learning Experiences.
ICALT 2006: 169-173 |
| 2005 |
| 7 |  | Andreas Zimmermann,
Andreas Lorenz,
Marcus Specht:
Applications of a Context-Management System.
CONTEXT 2005: 556-569 |
| 6 |  | Andreas Lorenz,
Andreas Zimmermann,
Markus Eisenhauer:
Enabling Natural Interaction by Approaching Objects.
LWA 2005: 50-55 |
| 5 |  | Andreas Zimmermann,
Marcus Specht,
Andreas Lorenz:
Personalization and Context Management.
User Model. User-Adapt. Interact. 15(3-4): 275-302 (2005) |
| 2004 |
| 4 |  | Lucia Terrenghi,
Andreas Zimmermann:
Tailored audio augmented environments for museums.
IUI 2004: 334-336 |
| 3 |  | Andreas Zimmermann,
Lucia Terrenghi:
Designing Audio-Augmented Environments.
IWUC 2004: 113-118 |
| 2003 |
| 2 |  | Andreas Zimmermann:
Context-Awareness in User Modelling: Requirements Analysis for a Case-Based Reasoning Application.
ICCBR 2003: 718-732 |
| 1 |  | Andreas Zimmermann,
Andreas Lorenz,
Marcus Specht:
User Modeling in Adaptive Audio-Augmented Museum Environments.
User Modeling 2003: 403-407 |