Volume 32, Number 1, February 2008
- Luís Paulo Santos, Dirk Reiners, Jean M. Favre:
Parallel Graphics and Visualization.
1-2

- Ingo Wald, Thiago Ize, Steven G. Parker:
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes.
3-13

- Christiaan P. Gribble, Carson Brownlee, Steven G. Parker:
Practical global illumination for interactive particle visualization.
14-24

- Bernhard Thomaszewski, Simon Pabst, Wolfgang Blochinger:
Parallel techniques for physically based simulation on multi-core processor architectures.
25-40

- Yuan Hong, Han-Wei Shen:
Parallel reflective symmetry transformation for volume data.
41-54

- Fabio Bettio, Enrico Gobbetti, Fabio Marton, Giovanni Pintore:
Scalable rendering of massive triangle meshes on light field displays.
55-64

Technical Section
Chaos and Graphics
Education
- Václav Skala:
Barycentric coordinates computation in homogeneous coordinates.
120-127

Volume 32, Number 2, April 2008
Special Section:
Point-Based Graphics
- Mario Botsch, Renato Pajarola:
Guest editorial: Special section on the Symposium on Point-Based Graphics 2007.
187-188

- Ricardo Marroquim, Martin Kraus, Paulo Roma Cavalcanti:
Efficient image reconstruction for point-based and line-based rendering.
189-203

- Michael Wand, Alexander Berner, Martin Bokeloh, Philipp Jenke, Arno Fleck, Mark Hoffmann, Benjamin Maier, Dirk Staneker, Andreas Schilling, Hans-Peter Seidel:
Processing and interactive editing of huge point clouds from 3D scanners.
204-220

- Erik Hubo, Tom Mertens, Tom Haber, Philippe Bekaert:
Self-similarity based compression of point set surfaces with application to ray tracing.
221-234

- Denis Steinemann, Miguel A. Otaduy, Markus H. Gross:
Tight and efficient surface bounds in meshless animation.
235-245

- Ruwen Schnabel, Sebastian Möser, Reinhard Klein:
Fast vector quantization for efficient rendering of compressed point-clouds.
246-259

Education
Chaos and Graphics
Volume 32, Number 3, June 2008
- Heewon Kye, DongKyun Jeong:
Accelerated MIP based on GPU using block clipping and occlusion query.
283-292

- Marcos García, Oscar David Robles, Luis Pastor, Angel Rodríguez:
MSRS: A fast linear solver for the real-time simulation of deformable objects.
293-306

- Oscar Ripolles, Miguel Chover:
Optimizing the management of continuous level of detail models on GPU.
307-319

- Xiaomao Wu, Lizhuang Ma, Zhuoqun Dong, Lionel Revéret:
Robust watermarking motion data with DL-STDM.
320-329

- Martin Cadík, Michael Wimmer, László Neumann, Alessandro Artusi:
Evaluation of HDR tone mapping methods using essential perceptual attributes.
330-349

- Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara:
A decompression pipeline for accelerating out-of-core volume rendering of time-varying data.
350-362

Education
Chaos and Graphics
- Michael Frame, Nial Neger:
Fractal tetrahedra: What's left in, what's left out, and how to build one in four dimensions.
371-381

Volume 32, Number 4, August 2008
- Francisco R. Feito, Robert Joan-Arinyo:
Introduction to this special issue.
383-384

- Francisco J. Melero, Pedro Cano, Juan Carlos Torres:
Bounding-planes Octree: A new volume-based LOD scheme.
385-392

- Alejandro León, Juan Carlos Torres, Francisco Velasco:
Volume octree with an implicitly defined dual grid.
393-401

- Juan José Jiménez, Rafael Jesús Segura:
Collision detection between complex polyhedra.
402-411

- Pascual Abellán, Dani Tost:
Multimodal volume rendering with 3D textures.
412-419

- Francisco de Moura Pinto, Carla Maria Dal Sasso Freitas:
Volume visualization and exploration through flexible transfer function design.
420-429

- Sandra Baldassarri, Eva Cerezo, Francisco J. Serón:
Maxine: A platform for embodied animated agents.
430-437

- Eduard Vergés, Dolors Ayala, Sergi Grau, Dani Tost:
3D reconstruction and quantification of porous structures.
438-444

Chaos and Graphics
Technical Section
Volume 32, Number 5, October 2008
Special Section:
Computer Graphics in Brazil
Technical Section
Education
Chaos and Graphics
Volume 32, Number 6, December 2008
- Hong Qin, Baining Guo, Guoping Wang:
Special issue of CAD/Graphics' 2007.
615-616

- Wanli Liu, Xinghua Qu, Jianfei Ouyang, Zhankui Wang:
Design and CAD-directed inspection planning of laser-guided measuring robot.
617-623

- Yong-Jin Liu, Matthew Ming-Fai Yuen:
Geometry-optimized virtual human head and its applications.
624-631

- Wei Han, Zhidong Jin, Li Wang, Min Hu, Zhangye Wang, Qunsheng Peng:
Molecular field feature extraction and analysis with level set method.
632-638

- Yanci Zhang, Hanqiu Sun, Enhua Wu:
NBS: A new representation for point surfaces based on genetic clustering algorithm: CAD and Graphics.
639-646

- Yongjian Xi, Ye Duan:
A novel region-growing based iso-surface extraction algorithm.
647-654

- Lin Xu:
Parametric curve interpolation by combination of two conic sections.
655-659

- Sheng Li, Guoping Wang, Enhua Wu:
A new approach for construction and rendering of dynamic light shaft.
660-668

- Donghyun Kim, Lee-Sup Kim:
Area-efficient pixel rasterization and texture coordinate interpolation.
669-681

- Chia-Ming Cheng, Shu-Fan Wang, Chin-Hung Teng, Shang-Hong Lai:
Image-based three-dimensional model reconstruction for Chinese treasure - Jadeite Cabbage with Insects.
682-694

- Zhongxuan Luo, Junxiao Xue:
Layered deformation of solid model using conformal mapping.
695-703

- Slavomir Petrik, Václav Skala:
Space and time efficient isosurface extraction.
704-710

- Mark McClure:
Images of a vibrating Koch drum.
711-715

- Martin Cadík:
Erratum to "Evaluation of HDR tone mapping methods using essential perceptual attributes" [Comput. Graph. 32(3) (2008) 330-349].
716-719

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