Volume 28, Number 1, March 2009
Editorial
Articles
- Qin Gu, Jingliang Peng, Zhigang Deng:
Compression of Human Motion Capture Data Using Motion Pattern Indexing.
1-12

- Francesco Banterle, Patrick Ledda, Kurt Debattista, Marina Bloj, Alessandro Artusi, Alan Chalmers:
A Psychophysical Evaluation of Inverse Tone Mapping Techniques.
13-25

- Aaron Knoll, Younis Hijazi, Andrew E. Kensler, Mathias Schott, Charles D. Hansen, Hans Hagen:
Fast Ray Tracing of Arbitrary Implicit Surfaces with Interval and Affine Arithmetic.
26-40

- Julien Tierny, Jean-Philippe Vandeborre, Mohamed Daoudi:
Partial 3D Shape Retrieval by Reeb Pattern Unfolding.
41-55

- Kristin Potter, Amy Gooch, Bruce Gooch, Peter Willemsen, Joe Michael Kniss, Richard F. Riesenfeld, Peter Shirley:
Resolution Independent NPR-Style 3D Line Textures.
56-66

- Christian Dick, Jens Schneider, Rüdiger Westermann:
Efficient Geometry Compression for GPU-based Decoding in Realtime Terrain Rendering.
67-83

- Matt Olson, Hao Zhang:
Tangential Distance Fields for Mesh Silhouette Problems.
84-100

- Michael Guthe, Gero Müller, Martin Schneider, Reinhard Klein:
BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs.
101-113

- Wei Chen, Xiao Liang, Ross Maciejewski, David S. Ebert:
Shape Context Preserving Deformation of 2D Anatomical Illustrations.
114-126

- Feng Liu, Jinjun Wang, Shenghuo Zhu, Michael Gleicher, Yihong Gong:
Visual-Quality Optimizing Super Resolution.
127-140

- S. Frank, A. Kaufman:
Out-of-Core and Dynamic Programming for Data Distribution on a Volume Visualization Cluster.
141-153

- David Cline, Anshuman Razdan, Peter Wonka:
A Comparison of Tabular PDF Inversion Methods.
154-160

- Tom Mertens, Jan Kautz, Frank Van Reeth:
Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography.
161-171

Report
Volume 28, Number 2, April 2009
Human Perception and Green Graphics
- Tunç Ozan Aydin, Karol Myszkowski, Hans-Peter Seidel:
Predicting Display Visibility Under Dynamically Changing Lighting Conditions.
173-182

- Tobias Ritschel, Matthias Ihrke, Jeppe Revall Frisvad, Joris Coppens, Karol Myszkowski, Hans-Peter Seidel:
Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye.
183-192

- Radoslaw Mantiuk, Rafal Mantiuk, Anna M. Tomaszewska, Wolfgang Heidrich:
Color correction for tone mapping.
193-202

- Johnson Chuang, Daniel Weiskopf, Torsten Möller:
Energy Aware Color Sets.
203-211

Fluids and Beyond
Shadows and Global Illumination
Motion Synthesis
Caustics and Scattering
Motion Compression
GPU
- Michael Schwarz, Marc Stamminger:
Fast GPU-based Adaptive Tessellation with CUDA.
365-374

- Christian Lauterbach, Michael Garland, Shubhabrata Sengupta, David P. Luebke, Dinesh Manocha:
Fast BVH Construction on GPUs.
375-384

- Brian Budge, Tony Bernardin, Jeff A. Stuart, Shubhabrata Sengupta, Kenneth I. Joy, John D. Owens:
Out-of-core Data Management for Path Tracing on Hybrid Resources.
385-396

Shape Analysis and Helices
Captured Models
Interactive Cities and Terrain
Model Reconstruction
All about Trees
Deformations
The Joy of Math and Cartoon Drawing
Computational Photography and Image Manipulation
Virtual Humans
Textures and Video
Symmetry Detection and Intelligent Galleries
- Martin Bokeloh, Alexander Berner, Michael Wand, Hans-Peter Seidel, Andreas Schilling:
Symmetry Detection Using Feature Lines.
697-706

- Yi-Ting Yeh, Radomír Mech:
Detecting Symmetries and Curvilinear Arrangements in Vector Art.
707-716

- Thales Vieira, Alex Laier Bordignon, Adelailson Peixoto, Geovan Tavares, Hélio Lopes, Luiz Velho, Thomas Lewiner:
Learning good views through intelligent galleries.
717-726

Volume 28, Number 3, June 2009
Eurographics/IEEE Symposium on Visualization, Berlin, Germany, 2009
Functions
Scatterplots
- Sven Bachthaler, Daniel Weiskopf:
Efficient and Adaptive Rendering of 2-D Continuous Scatterplots.
743-750

- Harald Sanftmann, Daniel Weiskopf:
Illuminated 3D Scatterplots.
751-758

- Hong Zhou, Weiwei Cui, Huamin Qu, Yingcai Wu, Xiaoru Yuan, Wei Zhuo:
Splatting the Lines in Parallel Coordinates.
759-766

- Dong Hyun Jeong, Caroline Ziemkiewicz, Brian D. Fisher, William Ribarsky, Remco Chang:
iPCA: An Interactive System for PCA-based Visual Analytics.
767-774

Volume Rendering
Multidimensional Data
- Frank Grave, Thomas Müller, Carsten Dachsbacher, Günter Wunner:
The Gödel Engine - An interactive approach to visualization in general relativity.
807-814

- Edward Grundy, Mark W. Jones, Robert S. Laramee, Rory P. Wilson, Emily L. C. Shepard:
Visualisation of Sensor Data from Animal Movement.
815-822

- Tran Van Long, Lars Linsen:
MultiClusterTree: Interactive Visual Exploration of Hierarchical Clusters in Multidimensional Multivariate Data.
823-830

- Mike Sips, Boris Neubert, John P. Lewis, Pat Hanrahan:
Selecting good views of high-dimensional data using class consistency.
831-838

Volume Rendering & Hardware Acceleration
Flow Visualization
Biomedical Visualization
- Zhicheng Yan, Wei Chen, Aidong Lu, David S. Ebert:
Context-aware Volume Modeling of Skeletal Muscles.
887-894

- Mathias Neugebauer, Rocco Gasteiger, Oliver Beuing, Volker Diehl, Martin Skalej, Bernhard Preim:
Map Displays for the Analysis of Scalar Data on Cerebral Aneurysm Surfaces.
895-902

- Firdaus Janoos, Boonthanome Nouanesengsy, Raghu Machiraju, Han-Wei Shen, Steffen Sammet, Michael V. Knopp, István Ákos Mórocz:
Visual Analysis of Brain Activity from fMRI Data.
903-910

User Studies and Interaction
Applications
- Songhua Xu, Wenxia Yang, Francis C. M. Lau:
A Visualization Based Approach for Digital Signature Authentication.
935-942

- Insoo Woo, SungYe Kim, Ross Maciejewski, David S. Ebert, Timothy D. Ropp, Krystal M. Thomas:
SDViz: A Context-Preserving Interactive Visualization System for Technical Diagrams.
943-950

- Dandan Huang, Melanie Tory, Sheryl Staub-French, Rachel Pottinger:
Visualization Techniques for Schedule Comparison.
951-958

- Niels Willems, Huub van de Wetering, Jarke J. van Wijk:
Visualization of vessel movements.
959-966

Graph Visualization
Geometry & Reconstruction
Text Visualization
Volume 28, Number 4, June - July 2009
Rendering Techniques, Girona, Spain, 2009
Rendering I
Images and Textures
Shadows
Real Time Global Illumination
Appearance Measurement and Rendering
Rendering II
Important Points and NPR
Visibility and Particles
Volume 28, Number 5, July 2009
Eurographics Symposium on Geometry Processing, Berlin, Germany, 2009
Modeling and Sculpting
Hierarchies and Compression
Reconstruction - Irregular Sampling
Reconstruction - Regular Sampling
Shape Analysis
Meshing - Non-Simplex
Meshing - Simplex
Differentials
Edges
Volume 28, Number 6, September 2009
Articles
- Libor Vása, Václav Skala:
COBRA: Compression of the Basis for PCA Represented Animations.
1529-1540

- Ljiljana Skrba, Lionel Revéret, Franck Hétroy, Marie-Paule Cani, Carol O'Sullivan:
Animating Quadrupeds: Methods and Applications.
1541-1560

- Marc Wolter, Ingo Assenmacher, Bernd Hentschel, Marc Schirski, Torsten Kuhlen:
A Time Model for Time-Varying Visualization.
1561-1571

- H. Wang, W. Ma:
Biorthogonal Wavelets Based on Interpolatory Subdivision.
1572-1585

- László Szirmay-Kalos, Tamás Umenhoffer, Gustavo Patow, László Szécsi, Mateu Sbert:
Specular Effects on the GPU: State of the Art.
1586-1617

- Benjamin Spencer, Robert S. Laramee, Guoning Chen, Eugene Zhang:
Evenly Spaced Streamlines for Surfaces: An Image-Based Approach.
1618-1631

- Volker Scholz, Sascha El-Abed, Hans-Peter Seidel, Marcus A. Magnor:
Editing Object Behaviour in Video Sequences.
1632-1643

- Ahmad H. Nasri, Malcolm A. Sabin, Z. Yasseen:
Filling N-Sided Regions by Quad Meshes for Subdivision Surfaces.
1644-1658

- Nicolas Ray, Bruno Lévy, H. Wang, G. Turk, Bruno Vallet:
Material Space Texturing.
1659-1669

- Raphael Fuchs, Helwig Hauser:
Visualization of Multi-Variate Scientific Data.
1670-1690

- Ingo Wald, William R. Mark, Johannes Günther, Solomon Boulos, Thiago Ize, Warren A. Hunt, Steven G. Parker, Peter Shirley:
State of the Art in Ray Tracing Animated Scenes.
1691-1722

Reports
Volume 28, Number 7, October 2009
Image-Based Modeling and Rendering
- A. van den Hengely, D. Sale, A. R. Dick:
SecondSkin: An interactive method for appearance transfer.
1735-1744

- Zilong Dong, Lei Jiang, Guofeng Zhang, Qing Wang, Hujun Bao:
Live Video Montage with a Rotating Camera.
1745-1753

- Massimiliano Corsini, Matteo Dellepiane, Federico Ponchio, Roberto Scopigno:
Image-to-Geometry Registration: a Mutual Information Method exploiting Illumination-related Geometric Properties.
1755-1764

- Martin Habbecke, Leif Kobbelt:
An Intuitive Interface for Interactive High Quality Image-Based Modeling.
1765-1772

Data Structure and Collision Detection
- Myung Geol Choi, Eunjung Ju, Jung-Woo Chang, Jehee Lee, Young J. Kim:
Linkless Octree Using Multi-Level Perfect Hashing.
1773-1780

- Rafael P. Torchelsen, Francisco Pinto, Rui Bastos, João Luiz Dihl Comba:
Approximate on-Surface Distance Computation using Quasi-Developable Charts.
1781-1789

- Duksu Kim, Jae-Pil Heo, Jaehyuk Huh, John Kim, Sung-Eui Yoon:
HPCCD: Hybrid Parallel Continuous Collision Detection using CPUs and GPUs.
1791-1800

Modeling and Deformation
Animation
- Hyun Joon Shin, Yunjin Lee:
Expression Synthesis and Transfer in Parameter Spaces.
1829-1835

- Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita:
Simulation of Tearing Cloth with Frayed Edges.
1837-1844

- Yue Gao, Chen-Feng Li, Shi-Min Hu, Brian A. Barsky:
Simulating Gaseous Fluids with Low and High Speeds.
1845-1852

- Jong-Chul Yoon, Hyeong Ryeol Kam, Jeong-Mo Hong, Shin-Jin Kang, Chang-Hun Kim:
Procedural Synthesis using Vortex Particle Method for Fluid Simulation.
1853-1859

Image Editing
Image Restructuring
- Qi-xing Huang, Radomír Mech, Nathan A. Carr:
Optimizing Structure Preserving Embedded Deformation for Resizing Images and Vector Art.
1887-1896

- Guo-Xin Zhang, Ming-Ming Cheng, Shi-Min Hu, Ralph R. Martin:
A Shape-Preserving Approach to Image Resizing.
1897-1906

- Yiming Liu, Jiaping Wang, Su Xue, Xin Tong, Sing Bing Kang, Baining Guo:
Texture Splicing.
1907-1915

Rendering and Appearance Modeling
- Qiang Dai, Jiaping Wang, Yiming Liu, John Snyder, Enhua Wu, Baining Guo:
The Dual-microfacet Model for Capturing Thin Transparent Slabs.
1917-1925

- Minghao Pan, Rui Wang, Weifeng Chen, Kun Zhou, Hujun Bao:
Fast, Sub-pixel Antialiased Shadow Maps.
1927-1934

- Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, Tomoyuki Nishita:
Interactive Rendering of Interior Scenes with Dynamic Environment Illumination.
1935-1944

- Sabrina Dammertz, Holger Dammertz, Alexander Keller, Hendrik P. A. Lensch:
Textures on Rank-1 Lattices.
1945-1954

Abstraction and Design
Digital Geometry Processing
- Bao Li, Ruwen Schnabel, Shiyao Jin, Reinhard Klein:
Variational Surface Approximation and Model Selection.
1985-1994

- Lotan Kaplansky, Ayellet Tal:
Mesh Segmentation Refinement.
1995-2003

- Yong-Liang Yang, Ren Guo, Feng Luo, Shi-Min Hu, Xianfeng Gu:
Generalized Discrete Ricci Flow.
2005-2014

- Pablo Diaz-Gutierrez, David Eppstein, Meenakshisundaram Gopi:
Curvature Aware Fundamental Cycles.
2015-2024

Volume 28, Number 8, December 2009
Articles
- Fabio Ganovelli, Massimiliano Corsini:
eNVyMyCar: A Multiplayer Car Racing Game for Teaching Computer Graphics.
2025-2032

- Irene Cheng, Anup Basu:
Interactive Graphics for Computer Adaptive Testing.
2033-2045

- Albert Mas, Ignacio Martín, Gustavo Patow:
Fast Inverse Reflector Design (FIRD).
2046-2056

- Miguel Escrivá Gregori, J. Blasco, Francisco Abad, Emilio Camahort, Roberto Vivó:
Autostereoscopic Rendering of Multiple Light Fields.
2057-2067

- T. Germer, M. Schwarz:
Procedural Arrangement of Furniture for Real-Time Walkthroughs.
2068-2078

- Philippe Decaudin, Fabrice Neyret:
Volumetric Billboards.
2079-2089

- Alexander Hornung, Leif Kobbelt:
Interactive Pixel-Accurate Free Viewpoint Rendering from Images with Silhouette Aware Sampling.
2090-2103

- Junfa Liu, Yiqiang Chen, Chunyan Miao, Jinjing Xie, Charles X. Ling, Xingyu Gao, Wen Gao:
Semi-Supervised Learning in Reconstructed Manifold Space for 3D Caricature Generation.
2104-2116

- Piotr Dubla, Kurt Debattista, Alan Chalmers:
Adaptive Interleaved Sampling for Interactive High-Fidelity Rendering.
2117-2130

- D. Bhagvat, Stefan Jeschke, David Cline, Peter Wonka:
GPU Rendering of Relief Mapped Conical Frusta.
2131-2139

- Tim H. J. M. Peeters, Anna Vilanova, Bart M. ter Haar Romeny:
Interactive Fibre Structure Visualization of the Heart.
2140-2150

- Baoquan Liu, Gordon Clapworthy, Feng Dong:
Fast Isosurface Rendering on a GPU by Cell Rasterization.
2151-2164

- Nicolas Cuntz, Albert Pritzkau, Andreas Kolb:
Time-Adaptive Lines for the Interactive Visualization of Unsteady Flow Data Sets.
2165-2175

- Pushpak Karnick, Stefan Jeschke, David Cline, Anshuman Razdan, E. Wentz, Peter Wonka:
A Shape Grammar for Developing Glyph-based Visualizations.
2176-2188

- Nicolas Menzel, Michael Guthe:
g-BRDFs: An Intuitive and Editable BTF Representation.
2189-2200

- Mathieu Gauthier, Pierre Poulin:
Geometry Images of Arbitrary Genus in the Spherical Domain.
2201-2215

- Kurt Debattista, Piotr Dubla, Francesco Banterle, Luís Paulo Santos, Alan Chalmers:
Instant Caching for Interactive Global Illumination.
2216-2228

- Guillaume Gilet, Jean-Michel Dischler:
A Framework for Interactive Hypertexture Modelling.
2229-2243

- Darko Pavic, U. Ceumern, Leif Kobbelt:
GIzMOs: Genuine Image Mosaics with Adaptive Tiling.
2244-2254

- Christopher Dyken, Martin Reimers, Johan Seland:
Semi-Uniform Adaptive Patch Tessellation.
2255-2263

- Juan José Jiménez, Francisco R. Feito, Rafael Jesús Segura:
Robust and Optimized Algorithms for the Point-in-Polygon Inclusion Test without Pre-processing.
2264-2274

- Patrick Labatut, Jean-Philippe Pons, Renaud Keriven:
Robust and Efficient Surface Reconstruction From Range Data.
2275-2290

- Kevin Ponto, Maurizio Seracini, Falko Kuester:
Wipe-Off: An Intuitive Interface for Exploring Ultra-Large Multi-Spectral Data Sets for Cultural Heritage Diagnostics.
2291-2301

- Stefan Zickler, Manuela M. Veloso:
Tactics-Based Behavioural Planning for Goal-Driven Rigid Body Control.
2302-2314

- Jonathan Brouillat, Christian Bouville, Brad Loos, Charles D. Hansen, Kadi Bouatouch:
A Bayesian Monte Carlo Approach to Global Illumination.
2315-2329

- Shinya Kitaoka, Yoshifumi Kitamura, Fumio Kishino:
Replica Exchange Light Transport.
2330-2342

- Francesco Banterle, Kurt Debattista, Alessandro Artusi, Sumanta N. Pattanaik, Karol Myszkowski, Patrick Ledda, Alan Chalmers:
High Dynamic Range Imaging and Low Dynamic Range Expansion for Generating HDR Content.
2343-2367

- Linh K. Ha, Jens Krüger, Cláudio T. Silva:
Fast Four-Way Parallel Radix Sorting on GPUs.
2368-2378

- Thomas Larsson, Tomas Akenine-Möller:
Bounding Volume Hierarchies of Slab Cut Balls.
2379-2395

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